GameN16bit: I'm going to go with doubtful or you would already be sticking with Steam.
So you think I'm being dishonest? What a strange way to reply to a personal statement... Please believe me that I
WILL stop buying from GOG if they just become just another DRM store. Why fragment my DRM'd library when I can just use Steam?
GameN16bit: This announcement does not change how GOG.com (the site and store) operates. Every game that release on GOG.com will be DRM Free just like they are now.
One can hope... I don't have visibility into CDPR's business plan so I don't know what they are thinking. This is such a significant deviation from their previous plans that it raises questions about the future of DRM-free in GOG's store.
GameN16bit: So your really arguing against optional additional value, which makes zero sense. If you care about DRM Free at all, this announcement does not change that GOG.com is still the best value and storefront for DRM free games and likely the only one that will be able to get publishers to release games DRM free. No other store offering DRM free games can match GOG, and it was very very uphill battle for GOG to get this far.
So what's the unique value proposition here? What if Steam was to offer a similar all-in-one launcher feature tomorrow? They could easily do so since all of the APIs are open enough for GOG to do it, and they have the industry connections to make any special integrations happen. How would GOG selling games from another store help GOG's interests then if their launcher is no longer anything special? Also, why hasn't Steam done launcher integrations like this already? Maybe because Steam doesn't want to promote competitors?
GameN16bit: Again this change only impacts Galaxy. And you have the option of keeping it strictly GOG.com games only.
I believe that I have addressed that it doesn't matter if it's Galaxy-only and/or can be disabled. The fact that Galaxy offers a game from *any* store
disincentivizes DRM-free releases directly on GOG because devs could argue that "it's already sold on Galaxy" if it's on any store promoted through Galaxy.
GameN16bit: Become as large as Steam no, provide value that can entice Steam users to buy from outside Steam... yes. It would be absurd to think GOG can become as big as Steam... and it doesn't need to. If it can cut out 10 or even 20% of Steams market by offering a lot of value with Galaxy... that is huge.
If the goal is only 10%-20%, there are far better ways to do that which I previously outlined. Also, I would question whether doing Epic's launcher development and tech support while taking a small financial cut would even make GOG break even at only 10%-20%. Also, I would be surprised if GOG was able to convince 10%-20% of Steam's users to completely leave Steam just by selling Epic's games or offering an integrated launcher.
GameN16bit: Sure, but they are not funded by a major corporation like Galaxy is. They also don't have the support of official integrations by platform holders like Galaxy does. Hence, why Galaxy will be far better and better integrated in the long run and likey offer for more features. That is the key difference.
So by extension, Steam has more money and could do a better job with an all-in-one launcher than GOG can do with Galaxy? I am still not seeing the unique value proposition here, and the point that I'm making is that GOG betting so heavily on Galaxy's integration features seems like a misguided decision. Also, if you assume that Galaxy's integrations are
not unique, then that just leaves the fact that GOG is now selling Epic's DRM'd games and taking over portions of their launcher development and tech support. This decision by GOG does not make sense to me because it appears to hurt GOG's business instead of help it.