It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Windows 10 is coming on July 29th and we are as ready as can be!

You have been asking on our forums, and now we are here with the official word! We're getting ready for Windows 10 and putting our QA Team at full capacity to test the games we (and you!) are looking forward to play on the upcoming OS.

Currently, we are very optimistic about July 29th and hope you will make a near-seamless transition to gaming on the newest version of your Windows operating system.

GOG.com has always been about making sure our releases, especially the classics, are tested and playable out of the box on modern computers.



When GOG.com launched in 2008, Windows XP was by far the most popular operating system among gamers. Ever since then we've meticulously tested our entire library to introduce Day 1 compatibility with every new Windows release. We've done it for Windows 7, we've done it for Windows 8 - now we're doing it all again for Windows 10.

So far, things are looking great. We're encountering very few problems and most of those are either resolvable on our end, or likely to get fixed as Windows 10 nears release. In fact, many games that had issues on operating systems newer than Windows XP once again won’t suffer any hiccups on Windows 10. The OS is still a work in progress, so while anything can happen until the release date we're confident for the future. This is the smoothest transition to a brand new system that we've ever worked on.

Some games may need a patch to run perfectly smoothly, but don't worry - they will be available on the site, and if you use GOG Galaxy, your games will be ready to go automatically.
This is great to hear.
avatar
IronArcturus: Will GOG still support Windows 7 with future game releases?
avatar
Zacron: That's not up to GOG. The game developers will be targeting specific versions of windows, and GOG will simply try to ensure that they run on that version or newer internally, before releasing it.
That said Direct X 12 is coming and will be 10+ specific, so anything built for that will not run on 7.
Yep, that's absolutely true. On the upside though it is probably unlikely that any games will come out in the next few years that absolutely require DirectX 12 though without also providing a DX 11 or older executable as well for older OSs, at least as long as Windows 7 usage makes up a signficant percentage of gamer PC installations. I'd estimate based on past observation of Windows XP and DirectX 9 limitation and current XP usage, as well as game requirements on DX10 or newer that it'll be at least a couple of years before DX12 mandatory games come out (with the exception of Microsoft who can do it as a loss-lead way to try to draw people to Windows 10).

Even today many games that have DX11 support have fallbacks to older DX too, although certainly not all by a longshot as XP has waned in importance in PC gaming for some time now.
avatar
Zacron: They are not really forcing anything except a vision into the future. If they always worried about backwards compatibility for new tech, then we would still be running DOS and Windows 3.11 and would never have had Quake.
The question is whether it's absolutely necessary to break backwards compatibility or not. As in, COULD it be made to work on pre-10 Windows versions and they chose not to do it or did it absolutely require some core Win 10 specific new features? That's the difference between forcing and advancing. Though either way backwards compatibility would always rank near the top of my list...
thanks for the heads-up!
Post edited July 08, 2015 by innerdrum
avatar
Cavalary: And did you see where I said "That many users don't know much is absolutely NO excuse to cater only to them, take away choice from those who do and throw away most incentive for others to learn in the future." Make it default to update on its own with everything (it does anyway), and someone who doesn't know enough to poke around will keep it like that. The rest should be able to do their own thing, and get even more control and customization, and incentive to learn more, as time passes, not less. And user control should be a basic feature, not one to pay more for. If anything, a program that does things for you should be the one costing more than the one where you do more of the work.
And "internet connected devices" is one thing, PCs is another. And don't make the same OS for a PC and a smartphone and a console and whatever else, damn it! That's one of the major issues.
Why is a universal OS an issue? So far that has fixed almost all of the issues we've had in recent years.

And we don't have to like it. Though, personally, I do. Microsoft is a massive company, and they are doing everything they can to make this new Windows as awesome as possible while easy for everyone. I'm tired of arguing about this, already.

I'll be trying to help others understand how the process works, but I'm not going to bicker about something that we can't control. :)
i would like to see, all games working on linux/unix.
avatar
Zacron: They are not really forcing anything except a vision into the future. If they always worried about backwards compatibility for new tech, then we would still be running DOS and Windows 3.11 and would never have had Quake.
avatar
Cavalary: The question is whether it's absolutely necessary to break backwards compatibility or not. As in, COULD it be made to work on pre-10 Windows versions and they chose not to do it or did it absolutely require some core Win 10 specific new features? That's the difference between forcing and advancing. Though either way backwards compatibility would always rank near the top of my list...
I agree, and that is why DX12 is not 8.1 compatible. Windows 10 has an all new Kernel that works at that level with DX12 and it simply can't work on previous systems. That said, everything from older Windows versions also seem to run better, so there's that.
I'm not surprised that you're well prepared - you got me used to that :P Thanks, GOG :-)
avatar
Gearmos: That's awesome. :-) But what about games removed from store? I'm wondering if they will get the same update. Anyway thanks a lot!
Good point, are games which are not available to purchase in the store, but still in some users libraries being tested/updated to work also?
avatar
Zacron: [..]did you read the rest of what I wrote? I was explaining that when that happened, it was OPTIONAL from MS, and we didn't HAVE to get it.
MS has learned over the years that the core features of an OS can't be changed. They will change minor things
[..]when have they ever changed something like that without releasing it separately?
What's the point of discussing about the optional Win8.1?
We're talking about the unoptional updates in Win10..
Nobody knows if MS has really learned something. Even the "mobile first, cloud first" plan makes me puzzled.
The past strategies doesn't apply anymore here.
Post edited July 08, 2015 by phaolo
avatar
javihyuga: Will Desperados 1 work?
It’s going to be the same reply for any game you ask about - we're not going to be able to give 100% replies until the OS is actually out and we can test it for sure. I'd rather not say "yes" or “no” even if it works/doesn’t work now and then have to backtrack and say it needs a patch or that you could’ve gone ahead and gotten it ;)

avatar
tburger: With Win10 introduced into QA process - is anything going to change as far as XP support is concerned?
Again, no precise reply here - in the case of day one releases (or close to that), it’s up to the developers entirely and what OSes they make their games for (regardless of whether we're talking about Windows versus Mac or Win XP vs. Win10). However, as with all games, we’ll do our best to support as many systems as we can and put it through as thorough testing as we can in our test lab.
Post edited July 08, 2015 by Ciris
Cool, my new pc is still running with 7 but, who knows maybe in a few years I'll switch.
I only hope that there are no more update information (there are 40 pending).
avatar
phaolo: Nobody knows if MS has really learned something. Even the "mobile first, cloud first" plan makes me puzzled.
Heh, puzzled? That made me furious. Was looking into it at the first news, wondering if they did learn and will step back, and then I heard that and wrote it off for good, period.

avatar
Zacron: Why is a universal OS an issue? So far that has fixed almost all of the issues we've had in recent years.

And we don't have to like it. Though, personally, I do. Microsoft is a massive company, and they are doing everything they can to make this new Windows as awesome as possible while easy for everyone. I'm tired of arguing about this, already.

I'll be trying to help others understand how the process works, but I'm not going to bicker about something that we can't control. :)
Because different devices are inherently... different devices, with different uses and usage patterns, different input methods, different types of users.
And I'd hardly call it everything, not by a long shot. Options, customization and proper documentation for nearly everything would go a long way towards that.
And "we" can control a great deal if only enough realize that and push back. Applies to far, far bigger things as well, so always deeply saddened when I see this attitude even for the things that'd be darn easy to control by comparison.
Anybody decided to migrate to Windows 10?
Hello GOG.com i know this has nothing to do with windows 10 but i send you guys like 4 times about a problem and no one has reply yet my email was maxpayne1234@hotmail.co.uk and yes i am very read for windows 10
Post edited July 08, 2015 by gamemaster19967