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DreamedArtist: People being surprised to 16gb of ram required for a game amazes me, ram is cheap now days
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phaolo: Many people reason like you and that's why we have unoptimized games (and sometimes programs) that waste more and more unnecessary disk space and RAM. -_-'

Anyway, often the minimum requirements just mean "tested with", so the game could still work with lower spec PCs.
more ram is better , 32gb is fine now
just buy it instead of some new games fe skip this diablo repixelling cash grab
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DreamedArtist: People being surprised to 16gb of ram required for a game amazes me, ram is cheap now days, you can get 32gb for around 130 dollars or less on sale so I find 16gb to be fine for a game of that nature.
RAM is "cheap", maybe, but still 16GB requirement for a game remake does sound oddly high. So if 16GB is "required", what is the recommended amount of RAM for this ancient game remake? 32GB? 128GB?

Also many may be in a situation where they'd have to replace all the memory modules with new ones, e.g. if they all are already populated. Like replacing two 4GB sticks with two 8GB sticks (in case it is e.g. a laptop with only two memory slots).

Yeah yeah, I have 16GB and wouldn't buy a new computer with 32GB RAM, but still it sounds oddly high for a remake.

EDIT: Especially after seeing the release trailer. The graphics overhaul doesn't quite explain the 16GB memory requirement, to me those graphics look about the same as any Diablo clone from, say, 10 years ago.

Oh well, good thing I always have an option not to buy the remake... The original still works fine.
Post edited February 21, 2021 by timppu
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Crosmando: Oh wait, so this isn't a remaster at all, looks like a complete remake in 3D. Seriously Blizz?! I just wanted to play Diablo 2, the exact same game, but in widescreen and perhaps with new scaled interface.
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Elmofongo: Well there is the option to restore the old graphics

And the classic game will not get replaced.
Yeeah but will the "restore the old graphics" option just be the original graphics but only in 800x600 (like they did with the SC remaster)?
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Elmofongo: Well there is the option to restore the old graphics

And the classic game will not get replaced.
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Crosmando: Yeeah but will the "restore the old graphics" option just be the original graphics but only in 800x600 (like they did with the SC remaster)?
rofl , so doesn't it even get a screen ratio update?these repixellings are even more lame than i expected
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DreamedArtist: People being surprised to 16gb of ram required for a game amazes me, ram is cheap now days, you can get 32gb for around 130 dollars or less on sale so I find 16gb to be fine for a game of that nature.
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timppu: RAM is "cheap", maybe, but still 16GB requirement for a game remake does sound oddly high. So if 16GB is "required", what is the recommended amount of RAM for this ancient game remake? 32GB? 128GB?

Also many may be in a situation where they'd have to replace all the memory modules with new ones, e.g. if they all are already populated. Like replacing two 4GB sticks with two 8GB sticks (in case it is e.g. a laptop with only two memory slots).

Yeah yeah, I have 16GB and wouldn't buy a new computer with 32GB RAM, but still it sounds oddly high for a remake.

EDIT: Especially after seeing the release trailer. The graphics overhaul doesn't quite explain the 16GB memory requirement, to me those graphics look about the same as any Diablo clone from, say, 10 years ago.

Oh well, good thing I always have an option not to buy the remake... The original still works fine.
Times change and if you would believe it or not, Battlefield the latest one says 16gb recommended game does not even use more than 8, so I know for a fact Diablo 2 wont use that 16gb at all. plus DDR5 is right around the corner the new standard with minimum kits with DDR5 already is around 64gb or 32 as entry level so, within a few years watch the standard program utilize 32 as a standard and move forward with it. it will happen as we seen with DDR3 and 4. it sucks but hey ram will get cheaper and cheaper due to this. :)

This is why I always think ahead of the game and when I build a pc or use an old one I will tend to go beyond the so called recommended, and future proof myself so I don't deal with stuff like this when Devs make these ridiculous requirements.
I was worried, and it seems it was with good reason. The remaster version will not have runewords enabled for singlplayer, and the stash will be only marginally expanded. It looks like the best way to play Diablo 2 remains with the plugy mod. If only the talented modders will manage to create a plugy version for Diablo 2 resurrected...

The fans are hopping that the people that manage to get into the alpha, will be vocal enough to get the word to the developers, so that they change their minds.
Post edited February 22, 2021 by MadalinStroe
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MadalinStroe: I was worried, and it seems it was with good reason. The remaster version will not have runewords enabled for singlplayer, and the stash will be only marginally expanded. It looks like the best way to play Diablo 2 remains with the plugy mod. If only the talented modders will manage to create a plugy version for Diablo 2 resurrected...

The fans are hopping that the people that manage to get into the alpha, will be vocal enough to get the word to the developers, so that they change their minds.
There are going to be runewords in SP but not LADDER rune words in Single player.. Also classic LOD saves will not be compatible with the remaster however there might be talented modders who could create a save game converter that would allow Classic LOD saves to be converted to the new save file format that D2R is going to be using.
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MadalinStroe: I was worried, and it seems it was with good reason. The remaster version will not have runewords enabled for singlplayer, and the stash will be only marginally expanded. It looks like the best way to play Diablo 2 remains with the plugy mod. If only the talented modders will manage to create a plugy version for Diablo 2 resurrected...

The fans are hopping that the people that manage to get into the alpha, will be vocal enough to get the word to the developers, so that they change their minds.
Wishful thinking, but maybe the original creator of Plugy will get involved in the remaster.

I haven't played it in a while, but were all runewords enabled in Plugy, including ladder ones?

I also loved that the Special diablo (forgot name) was enabled when the Soj counter reached a certain point. I think there were a few other things enabled, but I can't be certain at the moment. I think I'll look it up today.

Just curious, have your ever tried the Hero editor?
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Fender_178: however there might be talented modders who could create a save game converter that would allow Classic LOD saves to be converted to the new save file format that D2R is going to be using.
That would be nice if that was possible.

On a side note, hopefully they are also listening to all the feedback from the community.
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Post edited February 22, 2021 by gog2002x
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Fender_178: There are going to be runewords in SP but not LADDER rune words in Single player..
Yes!
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Fender_178: ...there might be talented modders who could create a save game converter that would allow Classic LOD saves to be converted to the new save file format that D2R is going to be using.
...but why?

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gog2002x: I haven't played it in a while, but were all runewords enabled in Plugy, including ladder ones?
yes, that's what was great about it. Plus unlimited respects, and virtually unlimited stash space.
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gog2002x: I also loved that the Special diablo (forgot name)...
Uber Diablo / Clone Diablo
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gog2002x: Just curious, have your ever tried the Hero editor?
I have no idea what that is. Is it also part of plugy, because I don't remember it?
Post edited February 22, 2021 by MadalinStroe
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gog2002x: Just curious, have your ever tried the Hero editor?
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MadalinStroe: I have no idea what that is. Is it also part of plugy, because I don't remember it?
It is basically a cheat program. You can craft items, edit stats, add skill points etc.

I once made a weapon with Hero Editor, that when I hit an enemy with it, crashed the game :P
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Crosmando: Yeeah but will the "restore the old graphics" option just be the original graphics but only in 800x600 (like they did with the SC remaster)?
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Orkhepaj: rofl , so doesn't it even get a screen ratio update?these repixellings are even more lame than i expected
No, Starcraft Remmastered goes all the way up to 4K and it scales, but you have the option of "restoring the old graphics" by hitting F9 or something ingame, but all it does is give you the original graphics but in 640x480, upscaled (and so all blurry). It doesn't really matter because SC Remastered is pretty much rerenderings of the original art, so it looks almost identical to the original just in higher resolution (the animated portraits though were changed a bit though, strangely).
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MadalinStroe: I have no idea what that is. Is it also part of plugy, because I don't remember it?
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idbeholdME: It is basically a cheat program. You can craft items, edit stats, add skill points etc.

I once made a weapon with Hero Editor, that when I hit an enemy with it, crashed the game :P
I never quite crashed my game, but I did use it to test the benefit of maxing out certain skills and it was handy if I mess up somewhere lol.

Mainly I use it to edit a few charms here and there (mostly for MF). After playing D2 on Bnet for 4 years and SP for who knows how many times (all w/o cheats), I don't mind using it at this point. It spices up things and I only play it in short spurts when I need a break from my other games.

I think most of us who've played D2 that much have act 1-5 memorized pretty much by now lol.
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gog2002x: Just curious, have your ever tried the Hero editor?
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MadalinStroe: I have no idea what that is. Is it also part of plugy, because I don't remember it?
idbeholdME provided a good answer, but I'll add it's a separate program and not part of Plugy.
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Post edited February 23, 2021 by gog2002x
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MadalinStroe: I have no idea what that is. Is it also part of plugy, because I don't remember it?
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gog2002x: idbeholdME provided a good answer, but I'll add it's a separate program and not part of Plugy.
Yup got it! I haven't used anything other than ATMA, which was later replaced with plugy, though it's been more than 2-3 years since I last played Diablo 2.
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gog2002x: Mainly I use it to edit a few charms here and there (mostly for MF).
Now this is funny because it is the exact same reason I used it in the first place too. I was sick of having to be wearing magic find gear to have at least some chance of finding legendaries and sets. In fact, MF is one of my main hates if it is included in an ARPG which is the reason I like Titan Quest and Grim Dawn so much (no MF there). I like being able to play without having to gimp my character.

So I made a small charm with 155% MF for all my characters in Diablo 2. Made it much more enjoyable.
Post edited February 23, 2021 by idbeholdME
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dr.schliemann: Not according what Max Schaefer said on the subject:
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Swedrami: The very next paragraph, also Max Schaefer:
"We're talking about modern Blizzard right now, and they have shareholders and things like that, that we didn't have to worry about back in the day," Schaefer laughed before continuing, "I'm curious as to what their approach is gonna be."
Any reason not to make gore and the like optional, so that everyone is happy? Or is it that some people will only be happy if content is censored for everyone?

Here is a thought: within the game, concerned parents might lock the gore etc settings with a password, and all happy.