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I'm okay with this. I am OCD about playing sequels before previous games in a series, and I kickstarted Wasteland 2 without ever managing to get more than a couple hours into the first game.

I'm really excited that they integrated the text paragraphs into the game, as I found that having to look them up broke my immersion.
Is there a expected price for wasteland 1 stated anywhere?
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elendiel7: Is there a expected price for wasteland 1 stated anywhere?
Havent seen it anywhere. Hazard to guess maybe $5.99 ish? They added a music piece, integrated the paragraphs you used to read from the manual & other stuff.. but it still essentially an old classic. Be surprised if it cost more.
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htown1980: My backlog has been hovering around 20 games for some time now. I would love to get it to single figures, then maybe down to just a couple.... Maybe this time next year I will be there...
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nijuu: any advice on 100 games + (it just keeps growing..)? :P
Whelp, mine was around 60 in its peak. I stopped buying games unless I really, really, really wanted them, even games that were an absolute bargain. I also deleted games from my backlog that I had no desire to play (not many tho), if I don't want to play it (ever) why would I have it in my backlog? Thirdly, I finished up short games or games I were partly through first, it gave me a sense of achievement and I felt like I was wasting my time less by finishing up games. Also helps if your gf studies a lot...

But let's be honest, most people enjoy having a backlog, there is no reason not to have one given games are so damn cheap. Personally, I like having a tidy house and a tidy backlog so I have stopped buying junk that fills either up :)

Also, buy a mac and don't use steam, it limits your game buying options nicely :)
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elendiel7: Is there a expected price for wasteland 1 stated anywhere?
I don't think so but it will be free for all the Wasteland 2 backers.
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nijuu: any advice on 100 games + (it just keeps growing..)? :P
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htown1980: I also deleted games from my backlog that I had no desire to play (not many tho), if I don't want to play it (ever) why would I have it in my backlog? Thirdly, I finished up short games or games I were partly through first, it gave me a sense of achievement and I felt like I was wasting my time less by finishing up games.
I have around 200 games in my backlog and I don't enjoy that. Most of it are bundle games so I do the same as you to decrease it: I test games I am not interested in that were included in bundles and drop them from my backlog if I don't like them. Also indie games tend to be shorter.
Post edited November 07, 2013 by sebarnolds
No fixed date or hints on the release date for BETA, not much of a difference from Fargo's twit earlier on.

Good to know I'm getting WL1's re-releaase on GOG though.
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BlackMageJ: Don't suppose anyone knows if the updated version still runs under DOS/DOSbox? It'd be nice to be able to put it on my Android tablet.
It's not running simply in a DOSbox shell but it does use DOSbox at its core, yes.
Chris Keenan had a little more to say on the backer beta on our official forums.

Hey guys,

We really are getting close to putting it in your hands. What we didn’t fully anticipate was how big the demo is. Backers will easily spend 6+ hours on it. That’s a full game in many new releases and it’s just the first half of Arizona for us. While the level guys are cleaning up issues in their areas, we also need to essentially have all game systems at a point where they are functioning well enough to give you a good idea of the games feel. It means we’re going through a modified version of gold mastering a game, minus the polish and iteration time.

By modified, I don’t mean we’re trying to remove all bugs or make sure each element is fully polished, but there is a ton to do just to make sure it’s ready. We have to take a bit more of a critical eye on how the systems work and that takes time. In development, there is so much to do. Many times you need to stick and move on features early on to get the basics in so you can start to see how they mesh together. This means you get it working, then move on. Sometimes you live with things that might be wonky but function, since there is so much else that needs to go in. These unfinished features might be confusing to someone who just picks up the game for the first time, but since we’ve been working on it 18+ months, we know how to fudge it to make it work. Other elements are working great (and you can see everything great in the dev console) but when you hide the console, the lack of feedback hurts that feature. We are focusing on the worst offenders in these areas and have the luxury of not being contractually tied to a specific line in the sand, and that allows us to not have to make big concessions to keep the doors open and the team paid.

As a producer, it’s important to have vision of what a feature can eventually be, but to be critical of it. Have we proved the feature out enough to believe it will be good with some clean-up and iteration or do we need to scrap it and try something else? This is how much of development goes as you get diminishing returns taking something too far early on. Now we’re taking all the things that generally worked and making sure they can be understood by the player.

Our goal is not to take this beta to “completion” and send it out. We want feedback once it’s in your hands. I’m a huge believer in iteration and now we can get the feedback on where it would be best to spend our time during the last part of development.

Chris
Nice update.
Well the nature of beta means there will be bugs still. And i imagine major feature complete to a point?
http://www.gog.com/game/wasteland_the_classic_original
Excellent, looks like it was formally approved then. I can't wait to get my key. Hopefully, I'll be able to get my copy running on Pandora, as the resolution should be great for that.
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hedwards: Excellent, looks like it was formally approved then. I can't wait to get my key. Hopefully, I'll be able to get my copy running on Pandora, as the resolution should be great for that.
im with you, the email said something about backers getting it before full release IIRC, but with only 4 days that looks unlikely
Was thinking about getting COJ: Gunslinger but now that I know this is coming.... :)
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hedwards: Excellent, looks like it was formally approved then. I can't wait to get my key. Hopefully, I'll be able to get my copy running on Pandora, as the resolution should be great for that.
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reaver894: im with you, the email said something about backers getting it before full release IIRC, but with only 4 days that looks unlikely
Well, I'd rather it look and work good than getting the WL1 before everybody else. And from a look at the system requirements it should run on just about anything.
Check your Ranger Center accounts, you can get a key there. They haven't sent out emails yet, but it is up.