It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
KyleKatarn: ...
avatar
orcishgamer: I kind of figured it would since there was no limit to how many could opt for one and it was by far the best deal.
Yeah, I went and checked the Double Fine pledges again and it was the same: $100 boxed copy pledge made the most money, although I don't know how much those pledges changed once more was added to the $100 pledge than just a poster. Also, it shows that those high-priced tiers that make us go "WOW!", although good to have to give a variety of choices to supplement the entire project, are not the bread and butter of these projects.

I find it interesting. It makes me wonder about other sales of games. Take TW2 for example. How many collector's editions did it sell? How about the regular premium edition? If it would have been a box with only a disc and a digital distributor's code (that shall not be named here) would people still have bought it? Or would they have waited until it was on sale for what they valued it at, say $10, either at retail or at a digital store?

There's all these variables to sales figures that people don't give when they shout about sales. It's really none of my business either but since sales are used as an excuse for so many things that annoy the everliving shit out of me, I WANT TO KNOW DAMNIT! :)
avatar
KyleKatarn: There's all these variables to sales figures that people don't give when they shout about sales. It's really none of my business either but since sales are used as an excuse for so many things that annoy the everliving shit out of me, I WANT TO KNOW DAMNIT! :)
You make a great point and I find I'm terribly curious as well.

The thing I love about this is it is proving that patronage may actually be far more viable than folks have made it out to be. The reward for me wasn't that I got a game, the reward was feeling like I was a part of something important. When I found out they'd actually stick my name in the credits that made me feel even better. It's funny how the things that cost the least meant the most to me. I bet if you surveyed the backers you'd find much the same sentiment.
31,791
BACKERS
$1,592,286
PLEDGED OF $900,000 GOAL
21
DAYS TO GO
32,127
BACKERS
$1,602,185
PLEDGED OF $900,000 GOAL
20
DAYS TO GO

1.6mill. Gogogogogogogo
You know from reading/watching a lot of the interview with Fargo, and reading his posts, he seems like a pretty awesome guy.

No wonder the interplay/black isle games were so great, they were made by great people who loved making games. His enthusiasm for this project is really exciting, especially since he no longer needs to market the game and is thus being completely honest.
avatar
KyleKatarn: There's all these variables to sales figures that people don't give when they shout about sales. It's really none of my business either but since sales are used as an excuse for so many things that annoy the everliving shit out of me, I WANT TO KNOW DAMNIT! :)
avatar
orcishgamer: You make a great point and I find I'm terribly curious as well.

The thing I love about this is it is proving that patronage may actually be far more viable than folks have made it out to be. The reward for me wasn't that I got a game, the reward was feeling like I was a part of something important. When I found out they'd actually stick my name in the credits that made me feel even better. It's funny how the things that cost the least meant the most to me. I bet if you surveyed the backers you'd find much the same sentiment.
Good point there about patronage. I've backed other Kickstarter projects but I'm not usually the type of person to care about things like getting my name in the credits. Wasteland 2 was different though. This is a project I badly want to be able to make it. I'm proud to have my name in the credits forever in Wasteland 2.
I was looking over the pledges again and I noticed something. Was the wording for the $150 pledge changed? Before I took the wording to mean that we would get the collector's edition + the poster and coin. Now it says the $50 large box copy is included with it too. Maybe I'll upgrade my pledge.
http://www.rpgcodex.net/forums/index.php?threads/chris-avellone-brian-fargo.70724/

Interesting....
avatar
KyleKatarn: I was looking over the pledges again and I noticed something. Was the wording for the $150 pledge changed? Before I took the wording to mean that we would get the collector's edition + the poster and coin. Now it says the $50 large box copy is included with it too. Maybe I'll upgrade my pledge.
It's not just you. Last week I noticed that too. Very nice of them, really.
avatar
KyleKatarn: I was looking over the pledges again and I noticed something. Was the wording for the $150 pledge changed? Before I took the wording to mean that we would get the collector's edition + the poster and coin. Now it says the $50 large box copy is included with it too. Maybe I'll upgrade my pledge.
avatar
lowyhong: It's not just you. Last week I noticed that too. Very nice of them, really.
Good to know I'm not imagining things.
!!! Obsidian Joining Wasteland 2 – On One Condition…

EDIT: Official blogpost
Post edited March 30, 2012 by uchos
>> Head explode.
>> like a blood sausage.
Let's hope that, if funding only hits $2,099,999 that Obsidian doesn't pull a Bethesda and say "Oops, missed by one. Too bad for you!"








Just kidding.
Interesting... that's a lot of people on a relatively small budget. I would love to see the results though.