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Valkyria: Azure Revolution Battle Demo Gameplay

I'm posting this in case there are any fans of the series here. I always loved these games and am somewhat disappointed in this direction. For better or for worse the series had its own identity, this on the other hand just reminds me of Final Fantasy Type 0. That's not a terrible thing, but not particularly enticing either.

Granted, this is supposed to be a spin-off from the main series, but it has been 5 years since the main series had a release, even longer since we've seen one in the west, and it's the first since the original to be released outside of a handheld system. So it's not like this spin-off is just a distraction between major releases, in fact, I wouldn't be surprised if this was vital to determine the future of the franchise. If that's the case it might just be a lose-lose situation for fans: if the spin-off is successful then it's likely all future Valkyria games will follow this action formula, if it fails they might conclude there's no interest in the Valkyria brand we never get another game in the franchise.

What do you think this? Are you more interested in this game now that it's an action RPG? Or did you wish it had the old kinda turn-based gameplay?

This is like if you turned XCOM into a cover based third-person shooter. Thank God that never happened.
Personally, I would be more annoyed at the use of the term RPG being used to reference an action game. To me, Action and RPG are two very different genres with incompatible definitions, and the only way to combine them is something like The Magic of Scheherezade, which had two very different battle systems.
Screenshots -> Eh, looks ok, not feeling the main characters (maidens? Really?) but at least has nice graphics.

Video -> HOLY MOTHER OF ALL GARBAGE. I mean, the franchise went downhill with the second and recovered a bit with the third but this is not a VC games at all. Guess it's just a mirror of the current state of jrpgs nowadays...
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DaCostaBR: snip.
I'd much prefer if the series stuck to being tactical turn-based

I watched a bit of the video, i'm not sure what they're thinking. There's already way too many games with that type of gameplay.
Doesn't look that different. But what do I know...
I don't care about that specific series, but developers should stick to the same genre within a certain franchise, or at the very least make them spin-offs and keep the "core" series intact.
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DaCostaBR: [...]
This is like if you turned XCOM into a cover based third-person shooter. Thank God that never happened.
Actually, I quite liked The Bureau: XCOM Declassified. Its not a bad game at all, it has many interesting things going on. the only thing it did wrong was... well...not being XCOM.
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DaCostaBR: [...]
This is like if you turned XCOM into a cover based third-person shooter. Thank God that never happened.
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amok: Actually, I quite liked The Bureau: XCOM Declassified. Its not a bad game at all, it has many interesting things going on. the only thing it did wrong was... well...not being XCOM.
I think I own that game. Worth the play through?
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amok: Actually, I quite liked The Bureau: XCOM Declassified. Its not a bad game at all, it has many interesting things going on. the only thing it did wrong was... well...not being XCOM.
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darthspudius: I think I own that game. Worth the play through?
i thought so. i enjoyed it
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DaCostaBR: [...]
This is like if you turned XCOM into a cover based third-person shooter. Thank God that never happened.
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amok: the only thing it did wrong was... well...not being XCOM.
That's a pretty glaring flaw for an XCOM game.
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darthspudius: I think I own that game. Worth the play through?
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amok: i thought so. i enjoyed it
Good enough for me. I never understood why a game franchise has to stick to the same format. Something different is always good.
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amok: the only thing it did wrong was... well...not being XCOM.
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DaCostaBR: That's a pretty glaring flaw for an XCOM game.
as a spin-off, i don't think so. i think a game should be judged by what it is, not by what it is not. it makes a good use of the settings.
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DaCostaBR: If that's the case it might just be a lose-lose situation for fans: if the spin-off is successful then it's likely all future Valkyria games will follow this action formula, if it fails they might conclude there's no interest in the Valkyria brand we never get another game in the franchise.
Aren't they also releasing a PS4 version of the first game? From what I can tell, it's basically the same thing that released on Steam awhile back, so it might send a pretty clear message if fans buy that and not this.
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DaCostaBR: If that's the case it might just be a lose-lose situation for fans: if the spin-off is successful then it's likely all future Valkyria games will follow this action formula, if it fails they might conclude there's no interest in the Valkyria brand we never get another game in the franchise.
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227: Aren't they also releasing a PS4 version of the first game? From what I can tell, it's basically the same thing that released on Steam awhile back, so it might send a pretty clear message if fans buy that and not this.
Yes, but why would they? Fans of the franchise already have the game, they're asking them to buy it again, why do it when the version they have still works perfectly fine. I won't, I have my Steam version, the PS4 remaster offers nothing to me.

It reminds me of when Square Enix pointed to low sales of the DS version of Chrono Trigger as a reason not to make another Chrono game, even though that was just a port of a SNES game that sold for 40 dollars.

If it still sells more than this new one, then yes, it will send a message. But paying full price for a touched-up version of a game you already have isn't something a lot of people are willing to do, just for the sake of sending a message, and neither am I. So I don't expect it to sell more, if for no other reason than it being a re-release.
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DaCostaBR: It reminds me of when Square Enix pointed to low sales of the DS version of Chrono Trigger as a reason not to make another Chrono game, even though that was just a port of a SNES game that sold for 40 dollars.
Hadn't heard about that one, but it sounds like a blessing in disguise. Square-Enix games are a pale shadow of Squaresoft's, and some kind of episodic, DRM-asphyxiated Chrono Break mucking up the canon with FFXIII-esque "storytelling" (*insert dry heave here*) is something I'm glad never became reality.

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DaCostaBR: If it still sells more than this new one, then yes, it will send a message. But paying full price for a touched-up version of a game you already have isn't something a lot of people are willing to do, just for the sake of sending a message, and neither am I. So I don't expect it to sell more, if for no other reason than it being a re-release.
No, I totally get it; I'm not getting the PS4 version either for the same reason. At the same time, not everyone is a PC gamer, and the PS4 doesn't have backwards compatibility with PS3 discs. I figured that might be enough to cause some of the more console-oriented fans to rebuy the game. That, and spite at this Azure garbage.