GuRuAsaki2098: Thanks for the response. I'll check out the link.
I accepted the Request, & i've checked out the
Free Games in the GOG Store. Are there more
Games on the GOG.com then there are on the
GOG Galaxy 2.0 Client? Or not really?
I am still getting used to the DRM Free thing,
but yes? I can see why people would prefer
to use a place like GOG over other platforms.
Steam might have a lot of Games, but they
seem to be way too Controlling over their
user base, & some of the Users there like
to report you, & ban you too frequently for
just about anything.
I've already played a game on GOG, & felt
a lot better being here then I was on Steam.
The sad part is, most of the games i'd buy here,
aren't really actually here, but well see I may
grab a Game or two, & see where it goes from there. =D
Any game you get on GOG can be played with or without Galaxy. Only one game so far outright requires Galaxy and that's Gwent, because it's an always-online card game. Otherwise, most games run with or without Galaxy; some games require Galaxy for online multiplayer but that's it. I personally enjoy using Galaxy as it makes managing my GOG library a lot easier; however, I use it a lot less ever since the integrations broke, and have since migrated to Playnite for my all-in-one gaming headquarters. I do still use Galaxy to install all of my GOG games, however.
Outside of that, I download my games' offline installers and goodies, zip 'em up in a .7z archive and store them on an offline hard drive for backups. This is certainly recommended if you have a drive to store your games on, as it gives you that added security of knowing that you fully
OWN the games you've bought here. However, GOG seems to be doing better these days so it's not as big of a concern right now unless you really want to be cautious or take full advantage of the ownership you hold over your GOG library. I'd recommend at least backing up any games you outright purchase here, or at the very least, your top 5-10 favorites, but ideally you want to back everything up if you can.
That's why a lot of us enjoy GOG and DRM-free, we aren't required to run a client or additional software with an internet connection just to play games that have no need for either. We are permitted to download the offline installers to keep them backed up wherever we want. It's this sort of choice that makes DRM-free so appealing: unlike on competing services, when we buy stuff here, we're not treated like pirates or children, we're given the right to do whatever we want with out games, but we're also given the responsibility of playing fair and not abusing that freedom. On top of that, many games come with goodies such as soundtracks, wallpapers, developer interviews and so forth which also adds to that premium "ownership" feeling. Definitely take a look at your free games, many of them will come with said goodies!
As for GOG's library, that's fair. We still have a long way to go before our library can fully compete, but GOG has made some phenomenal strides since the days of simply tweaking and republishing old games. There's a community wishlist where you can vote for/suggest games (and other things) to come to GOG. It isn't always prioritized and they're not very transparent on the progress towards getting those games on here but it's a system of feedback you don't really find on other services. The problem is that a lot of publishers hate the lack of control that DRM-free gives them so they get all nervous at the
AUDACITY of their players to actually want to own the games they buy (yes, that was sarcasm). However, we've seen a few miracles in this space. A good example of this is how, very recently, Sega
finally gave in and released the Yakuza and Endless Space games here on GOG despite seemingly being hardcore opposed to DRM-free. So yeah, it usually just takes time and demand.