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low rated
There are several isssues with new gog games:

they're mostly detective/mystery/crime/horror games
they're point-and-clicks or other low input games
they're bunch of games all looking the same.

I get that some people enjoy them. I still think we're getting lots of nice games on gog, but why not more?
The game World Next Door is pleasant surprise, but it's still VN and match 3 game.

There's weird issue of niche statament.
If the game is selling bad, why not let game be bad selling game on gog and still on gog? Just aquire it and put it in corner collecting dust.

Person who decides which game to sell here should rethink:
his decisions
his job offers
his judgement
Post edited July 08, 2018 by BeatriceElysia
Maybe provide some stats?
coughbullshitcough
Post edited July 08, 2018 by Breja
Maybe just go play the massive backlog you have and wait for other releases?

Edit: Just looking at the new tab on the front page disproves your complaint entirely.
Post edited July 09, 2018 by Darvond
Yadda yadda no Linux yadda yadda regional pricing.

My job is done.
See you next time.
Post edited July 09, 2018 by Klumpen0815
low rated
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InkPanther: Maybe provide some stats?
What stats? You can't be that blind.
"Those" days again I guess..
high rated
Games on GOG tend to come in waves; sometimes there's more horror, while other times there are a lot of strategy titles (TBS, RTS, 4x, etc), sometimes there are a few point n' click adventures.

I've been glued to every single release here for over 5 years. I own most of them. Try to tell my massively varied nearly 2,000 game library that it's all the same, when Shadow Warrior 2 is sitting next to The Legend of Heroes: Trails in the Sky. When Hyperdimension Neptunia Rebirth;1 is sitting near Fallout 3, and when Galactic Civilizations 3 is sitting near Higurashi When They Cry 1-6. Aside from some Microsoft strategy games, some classic mech sims, and a myriad of AAA and recent games, JRPG's and Japanese games in general are the fewest you'll find here, and even that's been changing lately. People will always want specific games, and you may get that specific game, but this site isn't about volume. It's about quality over quantity.

GOG though isn't supposed to be a store for everything. It's meant to be a curated store that caters to particular preferences, and tastes. They also continue to evolve and expand their catalog the more people support it. I for one will be here as long as the main tag-line is "DRM-free". Give it time, and the games you want may very well come here too.
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InkPanther: Maybe provide some stats?
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BeatriceElysia: What stats? You can't be that blind.
And now " Beatrice Elysia presents: How to Fail at Discussion in One Easy Step"
high rated
That's true. I'm currently playing Cultist Simulator, and, yawn, it's the same doom-like as Hegemony III, which already was a boring remake of Drakkhen.
I check the site almost every day. If something I am interested on, I check it out. If not interested, just come back another day. I never looked at what genre it was for some kind of pattern, never even occurred to me to even notice that.

Sometimes my son wakes me up with a "Guess what is on GOG!!!!"
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InkPanther: Maybe provide some stats?
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BeatriceElysia: What stats? You can't be that blind.
Yea. All these point and click adventures like Overload or Drakkhen or Kingdom Come or Red Faction Guerilla or PoEII or Metal Fatigue...

In case you're too blind to notice it: that was sarcasm. Did you even look at the releases of this year so far, before starting to complain?
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BeatriceElysia: If the game is selling bad, why not let game be bad selling game on gog and still on gog? Just aquire it and put it in corner collecting dust.
Because it does more than collect dust. First, GoG has to QA test it. Then support needs to service it for it's life. As OSs get updated, so does the game and installers, requiring more testing. A game needs to sell well enough here to cover its overhead. Else, it's a loss of money.

This isn't to say GoG always makes the correct decision. They likely make mistakes accepting games which don't necessarily sell well vs games that would sell better. But given that GoG has the numbers in front of them and knows exactly how many copies of a particular game from particular genres are selling, we have to hope they are using that information wisely.
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BeatriceElysia: If the game is selling bad, why not let game be bad selling game on gog and still on gog? Just aquire it and put it in corner collecting dust.
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RWarehall: Because it does more than collect dust. First, GoG has to QA test it. Then support needs to service it for it's life. As OSs get updated, so does the game and installers, requiring more testing. A game needs to sell well enough here to cover its overhead. Else, it's a loss of money.

This isn't to say GoG always makes the correct decision. They likely make mistakes accepting games which don't necessarily sell well vs games that would sell better. But given that GoG has the numbers in front of them and knows exactly how many copies of a particular game from particular genres are selling, we have to hope they are using that information wisely.
There was a little shop in my town, that used to sell DVDs. The old owner was a true cinephile, and he had a lot of discounted cinema classics, sorted by eras and countries. It was nice discussing with him.

He claimed that he wasn't making any profit with quality movies, sometimes a slight loss. His profit came mostly from the porn movies and the dumb martial arts action flicks. But it was okay for him, it was what allowed him to keep offering a selection of old classic films that he considered important to promote.

So yeah. The "but this game would not make any profit" argument doesn't impress me immensely. Even though I wouldn't put classic films and classic games at the same level.

I don't know how much a Cultist Simulator will bring to GOG, but I hope they sometimes decide to bring such unusual (well, "niche") games based on other considerations than the item's revenue. Actually, that's probably their logic behind the release of many obscure oldies.
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Telika: snip
Sometimes it's truly amazing how naive some people are on these forums. I've read a lot of interviews about the GoG process. One thing is consistent, it's about a game being profitable. GoG is part of a business with shareholders. They are a publicly traded company. They are not about bringing unprofitable games here. I'd love to see them tell their shareholders the vision of bringing "quality games at a loss because we want to." It doesn't work that way as much as you fanboys want it to.

The "but this game would not make any profit" argument is the ONLY argument and it should be clear from the use of the word "niche" that GoG's response has always been that the audience for the product is not large enough to sell enough copies to make GoG a profit.

I'd imagine that some of the profits from bringing somewhat obscure classic games here include a payout for optimizing them for the publisher to work on modern systems. GoG, like most online retailers is reported to take about a 30% cut. But I wouldn't be surprised at all, if they may cut a better deal in cases they do all the compatibility work, especially when the GoG versions get sold in other shops.