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tfishell: Just a friendly reminder.
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4-vektor: I have my complete gog game library (around 360 games) on an external HDD, roughly 2.4 TB.

I use gogrepoc for updating my library on a daily basis, which is easy to automate via a batch file. This way I always have the latest updates without having to do anything manually.
i did the same just run it manually time to time
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Oddeus: Is there any way to know which games won´t be updated anymore? I´m planning to burn some games to M-Discs, but this doesn´t make sense with games that are still being updated.
no , even some old ones gets an update sometimes, what is M-disc?
Post edited December 18, 2020 by Orkhepaj
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Orkhepaj: ... what is M-disc?
A special Bluray that should last a few hundred years.

https://en.wikipedia.org/wiki/M-DISC
Post edited December 18, 2020 by Oddeus
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Orkhepaj: ... what is M-disc?
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Oddeus: A special Bluray that should last a few hundred years.

https://en.wikipedia.org/wiki/M-DISC
It's DVD too.
I've had an M-Disc DVD writer (that died too soon) - but I had/have just too much data to backup to make use of it.
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Oddeus: A special Bluray that should last a few hundred years.

https://en.wikipedia.org/wiki/M-DISC
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teceem: It's DVD too.
I've had an M-Disc DVD writer (that died too soon) - but I had/have just too much data to backup to make use of it.
You´re right. I have never used the DVDs.
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Oddeus: Is there any way to know which games won´t be updated anymore? I´m planning to burn some games to M-Discs, but this doesn´t make sense with games that are still being updated.
10+ year old games for sure (in my experience). The only ones of those that could get a (useful) update are games that get a Win10 compatibility update (when Win10 support wasn't mentioned on the game page).

The majority of games in my library here are in that category - so I get few update notifications.
Post edited December 18, 2020 by teceem
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timppu: It does hurt!

1. It puts extra stress to GOG servers if people are constantly downloading games they are not going to play there and then.
This. With the sale, GOG's servers really do not need any more stress
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Oddeus: Is there any way to know which games won´t be updated anymore? I´m planning to burn some games to M-Discs, but this doesn´t make sense with games that are still being updated.
Old games, "gold" and "definitive" versions....
Post edited December 18, 2020 by Carradice
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Carradice: This. With the sale, GOG's servers really do not need any more stress
Are you assuming that the store and download servers are the same machines?
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AB2012: Indeed. If you back them up as you buy, download & play them, the effort is virtually unnoticeable. "Many Gamers (tm)" agree!

Said what "Backup your data"? That's wise advice on any day. Microsoft / Google are still in business too, but that doesn't make people wrong for making local backups of important Gmail / Outlook emails. Games are really no different.

Edit: Leaving everything in the cloud also doesn't stop content alteration either. Anyone know how long Cyberpunk 2077's licensed songs are licensed for before they get "removed" GTA IV style?...
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alexandros050: I never said not backup our data...what I mean is because the bad launch of CP2077 and that game that nobody knew about that didn't get released here people think that gog will shut down tomorrow....Even if gog does shut down they will give a people probably 1+ years to backup their data...We already have 50+threads about demolition..we don't need another 20+threads about backing up our data...I feel bad for the mods that will have a tough job cleaning this whole mess tomorrow and in the upcoming week
There is something morbid about half-hoping that GOG goes down because of CDPROJECT is having problems at launch with the Cyberpunk game. Just while they are handling the winter sale, with the risk of technical problems. Great time to add more pressure to GOG resources, human and otherwise, raising the equivalent of a "bank panic"

GOG is not going down during the holidays. Yet why pass the chance to try hurting them even a bit more?
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AB2012: Indeed. If you back them up as you buy, download & play them, the effort is virtually unnoticeable. "Many Gamers (tm)" agree!

Said what "Backup your data"? That's wise advice on any day. Microsoft / Google are still in business too, but that doesn't make people wrong for making local backups of important Gmail / Outlook emails. Games are really no different.

Edit: Leaving everything in the cloud also doesn't stop content alteration either. Anyone know how long Cyberpunk 2077's licensed songs are licensed for before they get "removed" GTA IV style?...
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alexandros050: I never said not backup our data...what I mean is because the bad launch of CP2077 and that game that nobody knew about that didn't get released here people think that gog will shut down tomorrow....Even if gog does shut down they will give a people probably 1+ years to backup their data...We already have 50+threads about demolition..we don't need another 20+threads about backing up our data...I feel bad for the mods that will have a tough job cleaning this whole mess tomorrow and in the upcoming week
I see what you mean. CDPR did made some terrible decisions, but I believe things will get better for them in 6 to 12 months if they work hard. The game, even with the refunds, basically paid itself already. The marketing was really bad, but the game itself is great, I'm having a great time with it (on PC, of course).
The thing is... I started to use this forum since the beginning of the year, and I noticed that some people here like to create "apocalyptic" predictions about the future of this website. Early, I saw a dude saying that he was going to delete his GOG account because of the current events... say what??? How the hell is this going to help YOU, consumer, that actually like to have DRM-free games? This year alone we received soooo many great titles on this platform, the store itself was making profit even before the release of CP2077 and it's disastrous launch.. why do you guys think things are so bad that anytime soon GOG is going to be closed? It's just beyond me.
I only use GOG for one simple reason: owning what I buy. Backing up games is really important, but there's no need to create the hysteria that is visible here. They won't change the "DRM-free" part as long as there is a market for it, and as long as I'm being able to have offline installers, I'll keep buying games here to support the bigger DRM-free store that I know.
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alexandros050: I never said not backup our data...what I mean is because the bad launch of CP2077 and that game that nobody knew about that didn't get released here people think that gog will shut down tomorrow....Even if gog does shut down they will give a people probably 1+ years to backup their data...We already have 50+threads about demolition..we don't need another 20+threads about backing up our data...I feel bad for the mods that will have a tough job cleaning this whole mess tomorrow and in the upcoming week
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Shanuca: I see what you mean. CDPR did made some terrible decisions, but I believe things will get better for them in 6 to 12 months if they work hard. The game, even with the refunds, basically paid itself already. The marketing was really bad, but the game itself is great, I'm having a great time with it (on PC, of course).
The thing is... I started to use this forum since the beginning of the year, and I noticed that some people here like to create "apocalyptic" predictions about the future of this website. Early, I saw a dude saying that he was going to delete his GOG account because of the current events... say what??? How the hell is this going to help YOU, consumer, that actually like to have DRM-free games? This year alone we received soooo many great titles on this platform, the store itself was making profit even before the release of CP2077 and it's disastrous launch.. why do you guys think things are so bad that anytime soon GOG is going to be closed? It's just beyond me.
I only use GOG for one simple reason: owning what I buy. Backing up games is really important, but there's no need to create the hysteria that is visible here. They won't change the "DRM-free" part as long as there is a market for it, and as long as I'm being able to have offline installers, I'll keep buying games here to support the bigger DRM-free store that I know.
Exactly..finally somebody that understands things.
I mean, I wouldn't use GOG if it wasn't for the offline installers/back ups :P
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Memecchi: I mean, I wouldn't use GOG if it wasn't for the offline installers/back ups :P
One more reason to disagree with these kinds of posts on the forum. They weren't created just to say the obvious.
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Carradice: There is something morbid about half-hoping that GOG goes down because of CDPROJECT is having problems at launch with the Cyberpunk game. Just while they are handling the winter sale, with the risk of technical problems. Great time to add more pressure to GOG resources, human and otherwise, raising the equivalent of a "bank panic" GOG is not going down during the holidays. Yet why pass the chance to try hurting them even a bit more?
I'm not sure if you're responding to me or alexandros050 given you quoted both of us, and I'm certainly not "hoping" anything happens (nor the creator of the thread), but there's actually zero difference in bandwidth / server load between downloading a game now, backing it up then playing it 6 months later via installing from the offline backup vs downloading it in 6 months time and playing it then. Exactly the same number of bits transferred. The people who use the most bandwidth / place the highest load on GOG servers by far tend to be those who use GOG like Steam and don't back up anything, ie, download and delete, download and delete, download and delete the same version of the same game year after year. Over the space of a decade, they can easily use 2-4x the bandwidth depending on how often they replay large heavy games.

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Carradice: This. With the sale, GOG's servers really do not need any more stress
I agree though they could do a lot more to help themselves. Eg, Cyberpunk 2077 is a 70GB game, and yet GOG's offline installer are 103GB in size due to a stupid decision to include all language packs (total 40GB in size including the English pack already in the base game) for everyone. They could easily save themselves 1 Petabyte of bandwidth per 25,000 gamers (and make the installers 40GB smaller for everyone) by splitting the installers via language (as they did with Witcher 3).
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teceem: To me, a backup means: downloading your files, then duplicating them to a second (or more) device(s). Downloading without duplicating is not a backup since you don't own the GOG servers.

Also, as long as you don't have a local copy of a game, it isn't really DRM-free.
As long as the GOG servers are around and I have an account here, I consider its servers as one of the places where "I" keep my GOG games. The downloaded installers on an USB HDD are the backup of them. Or the other way around.

If I "lost" the GOG servers, then I'd have the backups on my HDD. If I lost the HDD, then I'd redownload them from the GOG servers.

For other games like my DotEmu games and Strategy First store games, yes those I keep on (at least) two separate hard drives because those two stores and their servers are no more. So in their case, you are right.

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Titanium: My real game plan in case GOG went belly up suddenly for whatever reason? I'd get my games via torrents, from people with actual backups. I know, I know, a leech, but not all of us need backups realistically, just some of us...
As long as you trust them not adding something "extra" to the executables.

If GOG ever went down, you wouldn't see me sharing my GOG games to the world. They are mine, MINE, hahahaha! Of course if I added some bitcoin mining code into them so that people playing them would constantly also mine bitcoins for me... maybe.

Also, the torrent sites are full of dead links with no seeders, old versions that no one feels like updating etc. It is not like everything can be found online on torrents.
Post edited December 18, 2020 by timppu
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Carradice: There is something morbid about half-hoping that GOG goes down because of CDPROJECT is having problems at launch with the Cyberpunk game. Just while they are handling the winter sale, with the risk of technical problems. Great time to add more pressure to GOG resources, human and otherwise, raising the equivalent of a "bank panic" GOG is not going down during the holidays. Yet why pass the chance to try hurting them even a bit more?
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AB2012: I'm not sure if you're responding to me or alexandros050
No. Obviously, the post was a reply to a post by alexandros050. Yet here you are...

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AB2012: there's actually zero difference in bandwidth / server load between downloading a game now, backing it up then playing it 6 months later via installing from the offline backup vs downloading it in 6 months time and playing it then. Exactly the same number of bits transferred.
Ha. Downloading what you are going to play now, vs rushing to download everything one owns on GOG, everyone at once. While the winter sale is going on. Funny.
Post edited December 18, 2020 by Carradice