Posted December 23, 2020
low rated
Hi. I am looking for an RPG that meets all of these criteria:
* No character creation or customization; either there's only one character choice or you pick from a limited roster of characters.
* No permanent character growth; however strong you are at the start of the game is how strong you are at the end. Also, no permanent equipment or shops.
* Combat is action combat. When you attack, whether the attack hits is determined purely by a collision check, not your character's stats. Also, you control only one character (it's allowed to have simultaneous local multiplayer where each player controls a different character, however).
* No story (except for an excuse plot), cutscenes, or dialog. (They just get in the way).
* No exploration; you play one level, and when you complete it, you go to the next. No backtracking, either.
* It's preferred if the game can casually be completed in under an hour, so that the game doesn't need a save system.
* Despite what's stated above, the game must still be an RPG.
Any suggestions?
(Yes, there is a secondary purpose of this topic, but you need to figure it out.)
Edit: What's the problem with this topic? (Why the low rating?)
* No character creation or customization; either there's only one character choice or you pick from a limited roster of characters.
* No permanent character growth; however strong you are at the start of the game is how strong you are at the end. Also, no permanent equipment or shops.
* Combat is action combat. When you attack, whether the attack hits is determined purely by a collision check, not your character's stats. Also, you control only one character (it's allowed to have simultaneous local multiplayer where each player controls a different character, however).
* No story (except for an excuse plot), cutscenes, or dialog. (They just get in the way).
* No exploration; you play one level, and when you complete it, you go to the next. No backtracking, either.
* It's preferred if the game can casually be completed in under an hour, so that the game doesn't need a save system.
* Despite what's stated above, the game must still be an RPG.
Any suggestions?
(Yes, there is a secondary purpose of this topic, but you need to figure it out.)
Edit: What's the problem with this topic? (Why the low rating?)
Post edited December 24, 2020 by dtgreene