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do y'all think there is a chance of it being included on GOG? I mean, we've already got MOHAA, MOHPA, Mirror's Edge,, Dragon Age Origins and all
bloody hell I'd pay 50$ to play it drm free
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1mikey1: do y'all think there is a chance of it being included on GOG? I mean, we've already got MOHAA, MOHPA, Mirror's Edge,, Dragon Age Origins and all
bloody hell I'd pay 50$ to play it drm free
Hard to say, but you can vote for it on the wishlist which helps GOG make the argument to the publisher that there is interest in seeing the game on GOG.com. Wishlist link at bottom right of web page.

Hope this helps.
Are we talking about the 2005 version or the 2012 version by Criterion?
the 2005 one
and yes, there is already a wishlist for it, which I've voted for
the game's cars are so wonderfully customizable
please, maybe you could vote for it?
thanks
If it has any licensed cars (Porsche, Ferrari, Jaguar, whatever...), then most probably not. After all, GOG has had to remove other racing games from the catalogue before, probably because the car licenses used for the games have expired or some such shit.

That's the problem with games that use some movie, car or whatever licenses. The expiring licenses make it trickier or even impossible to re-publish the games. I am pretty sure we will not see any Dune games, or the Lord of the Rings strategy games, in GOG due to those licenses.
Post edited March 19, 2017 by timppu
Aren't there 2 versions of Need for Speed Most wanted? Makes it tough to try and find a download for it online but I can guess the older one is awesome (haven't played that version) but the one I've played on the vita seems like crap. Graphics are of course horrible on vita but putting that aside doesn't make things any better.
I kind of like the 2012 version better, but they are both fun.

As others have said the licencing issues are probably the biggest obstacle ... although it hasn't stopped other publishers from releasing their games DRM-free, as with Milestones superbike series SBK, Reiza Studios' Stock Car Extreme series, and even SCS Softwares' Euro Truck Simulator 2. They all have real brands and models.

So they certainly can release the game DRM-free, depending of-course on the nature of the contract they have with the license holders, but if it ever appears on GOG you best be quick to grab it.
Post edited March 19, 2017 by Ricky_Bobby
If we're lucky... we might get Need For Speed Least Wanted... :)
Are we talking about the one with that Josie girl and "Razor"?

I love those games but using the same name over and over i kills me. :P



OH WAIT! The OP clarified that, sorry. :P
Great game. I own two different copies on disc. Unfortunately the wide screen fixes for it make it crash all the time.

Someone slap skeltonbow. :P
Post edited March 19, 2017 by tinyE
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skeletonbow: Hard to say, but you can vote for it on the wishlist which helps GOG make the argument to the publisher that there is interest in seeing the game on GOG.com. Wishlist link at bottom right of web page.
Sorry to derail the topic, but I'm curious. Did we ever get any sort of confirmation that wishlist entries are being used that way? Or in any way for that matter?

Also I'm in the process of doing some basic analyses to correlate the wishes w/ games we actually do get, coming soon.
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onarliog: Sorry to derail the topic, but I'm curious. Did we ever get any sort of confirmation that wishlist entries are being used that way? Or in any way for that matter?

Also I'm in the process of doing some basic analyses to correlate the wishes w/ games we actually do get, coming soon.
GOG has always clearly stated, and right here in the forums as well, that the wishlist acts as somewhat of a guide as to what games might be popular here if they were able to bring them to GOG. In no way is it a guarantee that they have any way to get their hands on them at all, because they do not control the ownership rights of the games nor have any kind of control over what a publisher or rights owner decides to do or not do with their games.

Some people expect that the wishlist is like a genie in a bottle, and you wish for a game and GOG magically brings it here because they can just ask any publisher for any game and it will materialize out of thin air and all legal issues and other property ownership concerns will magically vanish, and if a certain time passes and GOG does not obtain and release the game here that the wishlist is completely meaningless and there's no point to it at all. That it's a shill designed to keep the sheep happy and wishfully thinking.

No, it's not a genie in a bottle, and GOG has no control over rights owners. All they can do is approach them and keep approaching them year after year trying to get access to the games if possible. Many games are tangled in a myriad of legal rights issues that will most likely never be resolved. For example games that license 3rd party movie/TV show/sports or other intellectual property to which the developer/publisher of the game no longer has rights to publish games with that IP. Battle For Middle Earth 2 for example is no longer sold for years now and EA no longer has the rights to put that game back on the market, and it's extremely unlikely they will ever re-acquire such rights to do so, nor that GOG has any influence over the Saul Zaentz company to make it happen even if EA had any interest at all, which they most likely don't.

There are tonnes of reasons why some games are simply just not available to GOG to even have a chance to bring here, and such games probably will never show up here at all because of that. Voting for them can not hurt really because it costs nothing and it does in fact tell GOG and anyone else looking there including the game companies - that people do actually have an interest in that given game. Whether it is enough to make decisions happen is another story, but there is never any harm in voting for something.

One can look at the list of games on the wishlist which are marked "completed" - meaning they have actually come to the GOG store. Sort the list by most wished for to least, and stroll through the list to see the plethora of games that people wished for with high levels of votes that did actually come to GOG eventually. The wishlist did not itself alone decide this fate, but it gave GOG one additional piece of statistical data to go to a publisher and say "... and also, we have a public wishlist and N people have voted for this game" which is never something that can hurt in a negotiation.

So for people who think the wishlist is a magic genie in the bottle that instantly transports games to the GOG store in N days/weeks/months, no - you will be gravely disappointed, that is not how it works.

For those who want to take a few seconds or minutes to peruse the list or vote for a game or add a game in order to increase the interest in the game that is represented there in hopes that it might help as part of the bargaining power GOG has with a publisher for a given game that might actually be possible to come to GOG and isn't encumbered by endless legal issues, then yes it is worth it and yes GOG does use it in their negotiations. What factor it might have in the end in the overall decision making process for a given game likely varies greatly from one game to another however.

One thing is true though - not voting for a game at all, or just not using the wishlist at all means that a person's personal desire for a game is not represented anywhere visible at all, to GOG, to a developer or publisher or anyone else to whom it might matter.

As long as people think that the wishlist is useless unless you can vote for something and have a high percentage chance of seeing it show up here in a few weeks/months or whatever though, that would be a delusional way of thinking as it simply doesn't work that way.

One problem I see though, is I don't think the majority of GOG's customers even know the wishlist exists let alone use it. GOG should come up with "The Bear's Den", where random game titles show up in the web or Galaxy UI on some screen with a "Would you be potentially interested in buying this game if it came to GOG in the future?" or something like that to expand the sentiment. Of course that would be gameable much like Steam Greenlight is so maybe that's a crap idea too. :)
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timppu: If it has any licensed cars (Porsche, Ferrari, Jaguar, whatever...), then most probably not. After all, GOG has had to remove other racing games from the catalogue before, probably because the car licenses used for the games have expired or some such shit.

That's the problem with games that use some movie, car or whatever licenses. The expiring licenses make it trickier or even impossible to re-publish the games. I am pretty sure we will not see any Dune games, or the Lord of the Rings strategy games, in GOG due to those licenses.
I don't get that point when applied to car brands? What possible motive could there be for a car manufacturer not to want free advertising for their brand? Even older car models still promote the brand, that's why car manufacturers put labels on their cars that get driven around promoting the brand for 20/30 years, or 6 months if its a Daewoo.
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timppu: If it has any licensed cars (Porsche, Ferrari, Jaguar, whatever...), then most probably not. After all, GOG has had to remove other racing games from the catalogue before, probably because the car licenses used for the games have expired or some such shit.

That's the problem with games that use some movie, car or whatever licenses. The expiring licenses make it trickier or even impossible to re-publish the games. I am pretty sure we will not see any Dune games, or the Lord of the Rings strategy games, in GOG due to those licenses.
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mystikmind2000: I don't get that point when applied to car brands? What possible motive could there be for a car manufacturer not to want free advertising for their brand? Even older car models still promote the brand, that's why car manufacturers put labels on their cars that get driven around promoting the brand for 20/30 years, or 6 months if its a Daewoo.
Because there's money in it for the car and gun manufacturers, and it is legal for them to do so. Why pay for exposure when you can be paid for it? At least they're not doing it to books at present so there is always that. Oops, I probably shouldn't have given them any ideas. Sorry. Anyway, I seem to recall volvo making a racing game featuring some of their old models available for free, so there's always that...
Post edited March 20, 2017 by MightyPinecone
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mystikmind2000: I don't get that point when applied to car brands? What possible motive could there be for a car manufacturer not to want free advertising for their brand? Even older car models still promote the brand, that's why car manufacturers put labels on their cars that get driven around promoting the brand for 20/30 years, or 6 months if its a Daewoo.
Ask yourself who needs the deal between the video game about racing, and advertising of high end cars more - the video game developer, or the high end car manufacturer? There's your answer, that's who pays - the one that needs the deal to go through because they get the most out of it. People don't buy expensive race cars because they first saw it in a video game and fell in love with the computerized car and then just had to get one. People buy video games because the car that is amazing and that they'd never be able to afford in real life - they can drive in a racing simulator to get a simulated experience of what it might be like to do that in real life.

So video game companies license trademarks of fancy car manufacturers and pay money to do so because they need that intellectual property in their game to boost up the appeal of the game to their target audience whom are already varying degrees of car enthusiasts, and a game that has the big name cars in it is going to bring in more money generally than one that has make believe cars in it. Race car manufacturers and high end sports cars don't really need video game or television marketing to sell their product, video game publishers do need something to make their product stand out however, and licensing high end trademarks is one way to do that.

Same thing applies to all other forms of licensed IP used in video games really, unless of course the IP owner is the one who set out to create the video game in the first place to expand their own franchised marks.
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mystikmind2000: I don't get that point when applied to car brands? What possible motive could there be for a car manufacturer not to want free advertising for their brand? Even older car models still promote the brand, that's why car manufacturers put labels on their cars that get driven around promoting the brand for 20/30 years, or 6 months if its a Daewoo.
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skeletonbow: Ask yourself who needs the deal between the video game about racing, and advertising of high end cars more - the video game developer, or the high end car manufacturer? There's your answer, that's who pays - the one that needs the deal to go through because they get the most out of it. People don't buy expensive race cars because they first saw it in a video game and fell in love with the computerized car and then just had to get one. People buy video games because the car that is amazing and that they'd never be able to afford in real life - they can drive in a racing simulator to get a simulated experience of what it might be like to do that in real life.

So video game companies license trademarks of fancy car manufacturers and pay money to do so because they need that intellectual property in their game to boost up the appeal of the game to their target audience whom are already varying degrees of car enthusiasts, and a game that has the big name cars in it is going to bring in more money generally than one that has make believe cars in it. Race car manufacturers and high end sports cars don't really need video game or television marketing to sell their product, video game publishers do need something to make their product stand out however, and licensing high end trademarks is one way to do that.

Same thing applies to all other forms of licensed IP used in video games really, unless of course the IP owner is the one who set out to create the video game in the first place to expand their own franchised marks.
But how does that explain the motivation why a game would not come on GOG because it has those licensed cars?

Edit: Ehhh, yea, after re-reading, now i get it.... the game company is paying for the privilege to advertise the car manufacturers product.

Its very counter intuitive when you look around at all the money getting spent on advertising! Anyway, no company will take a lazy approach to advertising simply because they don't think many sales will come from gamers, that is absolutely not how any good company thinks.... they think in terms of how wide they can cast the net.
Post edited March 20, 2017 by mystikmind2000