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I'm sure someone has already said: using a monkey as a wrench in Monkey Island.
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dtgreene: There is a real issue, however: Suppose you have a game that is mostly accessible to a person with a particular disability. However, at some point in the game, there is a mandatory section that is inaccessible. As a result, a person is unable to enjoy the later part of the game because of one part that she just can't get past.
Guess what? Life's not fair. That person unfortunately isn't going to get to enjoy every single video game. Developer's shouldn't design their game around the small minority with that sort of serious disability. It isn't fair to the developer to handicap their creativity for the small amount of handicapped who happen to somehow find enjoyment video games.

They have to adapt with their disability in life and that goes for every aspect and not just video games. Even some seriously disabled people, like the blind, can still kick people's asses in fighting games, because they adapted and learned to see with sound instead.

You're not the hero video games need or deserve. That child out there missing his legs and an arm will find something to play, but he's not going to become the Counter-Strike champion anytime soon. He's probably going to have to stop mid-way through a lot of games, but life's a bitch, and you gotta adapt or move on.
Post edited April 18, 2016 by CARRiON.FLOWERS
I don't remember the game, but it was made with some freeware RPG engine on the Apple ][e (maybe EAMON?). I played a few of them, but the most memorable was something to do with Norse mythology where you came to the aid of Thor on some sort of mission to recover a horn or something...

At the time, I was heavily into Star Trek TNG, so after beating the game, I edited the program written in BASIC and gave myself a Phaser. Rather than a one-shot kill, I made it hit repeatedly at a low level until it depleted all the hitpoints.

The amusing bit was when I attacked the Norse gods in Valhalla which you weren't supposed to do. It would take several turns of attacks before they would fall. And once I attacked one, they all attacked me with multiple hits each attacker. I had to give myself a futuristic shield just to withstand their attacks. It broke the game because they were supposed to add to the storyline, but they were all dead. Very amusing to see the game try and continue after the bloodbath.

EDIT: It was EAMON! AKA The Wonderful World of Eamon. I'd get a couple of those adventures from my "Software of the Month Club" subscription.
Post edited April 18, 2016 by chadjenofsky
low rated
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dtgreene: There is a real issue, however: Suppose you have a game that is mostly accessible to a person with a particular disability. However, at some point in the game, there is a mandatory section that is inaccessible. As a result, a person is unable to enjoy the later part of the game because of one part that she just can't get past.
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CARRiON.FLOWERS: Guess what? Life's not fair. That person unfortunately isn't going to get to enjoy every single video game. Developer's shouldn't design their game around the small minority with that sort of serious disability. It isn't fair to the developer to handicap their creativity for the small amount of handicapped who happen to somehow find enjoyment video games.

They have to adapt with their disability in life and that goes for every aspect and not just video games. Even some seriously disabled people, like the blind, can still kick people's asses in fighting games, because they adapted and learned to see with sound instead.

You're not the hero video games need or deserve. That child out there missing his legs and an arm will find something to play, but he's not going to become the Counter-Strike champion anytime soon. He's probably going to have to stop mid-way through a lot of games, but life's a bitch, and you gotta adapt or move on.
I am not talking about games whose core gameplay is inherently inacessible. I am talking about games whose core gameplay is accessible, but the developers put one little thing in the game that is inacessible and ruins the entire game for such people.

(Of note, Chrono Trigger has a good solution to the issue that it did use for a couple other parts; providing an alternative. One racing minigame can be ignored; you just need to go through a fairly short dungeon with enemies not unlike those you've been fighting. For another minigame, once you reach the point where you need the reward from it, if you fail the minigame, you are offered the chance to pay (in-game) money to get that reward, and money is not scarce in the game. It's just that the developers didn't think to apply the solution to the drinking game, and they failed to even consider accessibility issues when arbitrarily requiring multiple simultaneous button presses to enter a code.)
...closing all the doors permanently. No matter which game.
... driving in GTA SA after traffic rules. This is absurd and really punishment because all other traffic participants are like going postal all the time. If you don't kill anyone (accidentally...) then they all killing themselves each other. ^^
Dodging 200 lightning bolts in FFX. Three different playthroughs = 600 dodges. So bloody annoying.
Getting 100% of all the loot in the latest Thief game.
Logging 1733hrs in Skyrim on my Steam account. The hell is wrong with me.
Got 1000 Gamerscore in Alone in the Dark

Decorated all my homes in Skyrim with stacks of books and plates of food.

Prestiged in COD4

Played through the entirety of Starcraft and Brood War with cheats. Never even played it vanilla.

In KOTOR: Organizing all non relevant data pads and misc items into the Ebon Hawk's cargo hold only for them all to be lost later on in the story.
Let me tell thee about the great bank heist of Britannia...

Ultima VII

You know the bank in the City of Britain, right? The one with the vault containing dozens of gold bars and gems. Heh. I wanted that. The loot, not the bank. But I didn't want to be a notorious bank robber after the fact. So what do I do? Become the greatest sorcerer alive, of course.

Once you've mastered stuff like Time Stop and Resurrection, everything becomes easy. I enter the bank with my Ocean's team (not that they were needed), close the heavy door behind me, cast Time Stop, immediately slay the bank manager, pick the vault key from her corpse, open the vault, loot EVERYTHING that isn't nailed down (and try to pry the nails from stuff that was), exit the vault and lock it, replace the key in the manager's corpse, cast Resurrection on the manager, exchange the loot for gold. Yup.

Avatar, hero of the people MY ASS.
hmm has to be eather redneck rampage or postal can't remenebr which one,,

i did it in but i had cats on barrel of my gun lol and you then shot them at the npcs haha,,,
the look on their faces was pricless as they had the barrel up their back sides
and was shot off the barrel and flew at the npcs haha
Dragon Warrior 1:

I actually leveled up to level 30. I note that, after a certain point, Metal Slimes go down as easily as regular Slimes. (You need to have around 130 or so Attack Power for this to happen.)

Final Fantasy 1 (PSX version):

On Easy Mode, I leveled up a Monk to level 99, then, with the help of magic (Haste + 26 uses of the Giant's Glove), did 50976 damage to a Frost Wolf. (Frost Wolves have 0 defense and don't run away, making them the perfect subjects to do this against.) I then worked out mathematically that this amount of damage, which is consistent (RNG doesn't affect it), was the maximum possible without cheats (assuming no glitches I don't know about).

Etrian Odyssey 2:

I managed to get my Medic, when attacking a hedgehog (weak against Blunt) with Caduceus, to hit so hard that damage overflow occurred and the damage was significantly lower than expected. (IIRC, about 26k when, with lower stats, I had done around 58k)

SaGa 1:

On one solo playthrough, I got the bosses to run out of attacks, at which point they just die. This works for all bosses except Byak-Ko (infinite use SPHERE) and the final boss (who seems to be a special case). The invincible Su-Zaku would run away instead, but the game still gave me the boss death animation in that case.

Castlevania: Dawn of Sorrow

With the help of a memory corruption glitch, I beat Soma while playing as Soma. I believe the screen turned white and the game froze when I won, as the game developers hadn't expected it to be possible.

Baldur's Gate 2:

I killed the tutorial guy by using a cheat to get Greater Deathblow. (This could also be done by exporting/importing a character from ToB who already knows that HLA.) Of course, this softlocks the game as you need to talk to him to continue. Note that the Mind Flayer Shapechange trick doesn't work here because he is immune to *all* weapons, regardless of enchantment.

Final Fantasy 5:

On one playthrough, as soon as I reached Omega, I killed it before continuing with the game. (Omega is a superboss who you are meant to avoid, and who is meant to be an extremely challenging boss.)

Also, I got damage overflow to occur here as well. I believe I combined 2-Handed, Spellblade Holy (against an Exdeath Soul), level 80, and 99 Strength. (Level had to be 80 to demonstrate this; at level 99, damage was so high that, even after the overflow, I still did 9999 damage.) I also computed that, if it weren't for the damage cap and the game's use of a 16-bit integer for damage amounts, it would be possible to do over 300k damage with Goblin Punch.
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Madshaker: hmm has to be eather redneck rampage or postal can't remenebr which one,,

i did it in but i had cats on barrel of my gun lol and you then shot them at the npcs haha,,,
the look on their faces was pricless as they had the barrel up their back sides
and was shot off the barrel and flew at the npcs haha
Postal 2, I believe. : )
End up with Quei Jin in Vampire Bloodlines. With an emphasis on "end".
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F4LL0UT: In Shadow of Chernobyl, when I was already far into the game and well-equipped, I stumbled upon an injured stalker in the tunnel below the road in Cordon. I had no medkit on me but I actually felt so sorry for the guy that I sprinted all the way back to Sidorovich and bought some medkits, hoping that the guy would still be alive when I came back. He was and I felt surprisngly good about myself for saving his life, despite knowing that I wouldn't meet the guy again and that he was just a friggin' worthless NPC who'd die in a few minutes anyway.
*mutters*

I saw him there too, damn scrounger!
I had a spare kit & helped him out.
When he recovered & got up, I was expecting him to be interactive, but he did nothing.
I left, got half way towards my goal & thought "screw this".

Went back, double checked. Nothing.
Bullet through his skull >;)

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ScotchMonkey: In Skyrim I would organize my houses like how my real one is:

Books laying everywhere in stacks with plates of food atop said stacks.

Or how I would raid the mages quarters for books in Whiterun (since they respawn) to fill out some of my empty shelves.
You....you put things on your books!? o0

You heathen!!

I can`t stand anything on my books, other than more books lol.
Post edited June 20, 2016 by fishbaits
In almost every RPG I do everything, I even talk to every single NPC just to know which lines of text they have.

but the most absurd thing was something I did as a child.
In pokemon red I trained my starting team to lvl100 only by using the very first field of grass (I had way too much time back then.)
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JinKazaragi: In pokemon red I trained my starting team to lvl100 only by using the very first field of grass (I had way too much time back then.)
Be aware; if you evolve your starter Pokemon (requires leveling it up to level 18) before you get the Pokedex, the game becomes unwinnable, as Professor Oak will refuse to take the parcel.

(Of course, this isn't something the average player will do, but just be aware of that.)

This *may* have been fixed in some version, but the bug is still present in Yellow (but can't be triggered because there's no way to evolve that Pikachu).

Using a cheat to get a Poke ball and using it to catch a wild Pokemon this early will trigger the bug as well. (In Japanese Red/Green, using a certain glitch to sequence break could let you do it without cheats, but if you can do that, you can just glitch to the Hall of Fame to beat the game early.)