teceem: I know what you're saying... but a "gaming laptop" is / should be a portable desktop replacement right? Ok, I know nowadays they sometimes try to combine that with also being thin/light. I don't know what you have?
Two, one older Win7 gaming laptop that does have quite good ventilation (two fans, one for CPU and the other for GPU), and a newer Dell "generic" laptop mainly for work, but it has some GOG games installed too.
While the Dell laptop isn't a dedicated gaming laptop, it still is a bit faster for gaming than my older gaming laptop, simply because it is so much newer (it has a NVidia Quadro P600 GPU). The downside is that it does overheat easily, when running any more demanding games on it.
I read some online tech review of this Dell laptop, and they specifically said it seems to have a bit of problem remaining cool enough, when e.g. the CPU is used heavily. And I do notice its (one) fan starts screaming at full speed quite easily, especially when running some game, even an old one like Team Fortress 2.
Anyway, I wonder if there is an utility like CPUKiller or CPUGrapper that didn't try to slow down the system by over-utilizing the CPU, but instead work like the Power Plans, ie. somehow directly limiting how fast the CPU can work? Unfortunately the Power Plan approach didn't work for Interstate'76. even if I limited CPU speed to 1%, it still appeared to be too fast for the game (ie. the flamethrower doesn't work correctly).
I'm hoping I can figure out how to limit the game framerate to e.g. 24 or 30 fps with dgVoodoo2, whether that achieves the same purpose as trying to slow the system down with CPU. Not sure.