Posted January 22, 2016
At the time the scale (and RAM usage) was revolutionary, along with the multiplayer.
I was heavy into the multiplayer when it was new. Having a bad or even mediorce computer pretty much got you blacklisted from playing with people. Since it showed everyone your RAM in the lobby, you'd be rejected from games where they wanted to play big maps. Also when a multiplayer game was launched, it showed how fast everyone is loading the map, if someone was always taking too long that was another way to get kicked.
I think it was one of the first games that let people easily show off how awesome their computer was to people online, which of course made people (me) feel bad and get upgrades.
I was heavy into the multiplayer when it was new. Having a bad or even mediorce computer pretty much got you blacklisted from playing with people. Since it showed everyone your RAM in the lobby, you'd be rejected from games where they wanted to play big maps. Also when a multiplayer game was launched, it showed how fast everyone is loading the map, if someone was always taking too long that was another way to get kicked.
I think it was one of the first games that let people easily show off how awesome their computer was to people online, which of course made people (me) feel bad and get upgrades.