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JakobFel: I'd love to see this remaster end up on GOG because I'd purchase it here, no doubt about it. However, with EA's notoriety toward DRM and slightly scummy business practices, I can't really see that happening.
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Icinix: If you're on social media, could always keep hassling them politely. We have Dragons Age and Mirrors Edge here, there is always a chance!
Haha I am, but I'm currently keeping things private due to current events in order to prevent myself from getting into unnecessary arguments. If I go public anytime soon, I'll definitely comment on their posts to try to express the interest!
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Breja: The remaster will probably somehow ruin the first game, and can hardly fix the other two. So GOG release or no, I'll pass anyway.
Don't worry, Bioware/ EA's got this! :P

Jokes aside, all they have to do is upscale the textures and maybe improve the models (even though they don't have to as the game looks completely fine). I hope they don't mess it up, but if I'm being completely honest I'm more than sceptical. :/

I can imagine someone in the development team saying something like: 'Hey, we should improve the cover system!' and we end up with a Gears clone. *shudders*
Post edited November 08, 2020 by NuffCatnip
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Icinix: I think the first one is the best. The stronger RPG, the greater player agency, the grittier space opera humans rise as players in the galactic stage etc....I feel they let a lot of those things drop (including importance choices) in 2 and 3 for the boom boom visceral "romance? It's like THIS IS WAR - WHO CARES!" mindset.
This. I can't say there isn't any good stuff in ME 2 & 3, but right from the get go 2 removes a lot of player agency, introduces some terrible characters (Miranda is easily one of the most annoying characters in RPG history), and dumbs down the gameplay. Also the first game, while leaving things open for sequels, still felt largely self contained. The second is essentially just a long sequel bait, and the third is entirely reliant on the previous two, while also famously ruining everything.

Honestly, if it wasn't for Legion and his storyline I don't know if 2 & 3 would have left any good lasting memories in my mind.

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Niggles: So what exactly are they going to do with remasters to improve them?. graphics? everyone knows the story and the abortion of an ending...
Wasnt Andromeda a failure? Surprised there will be a new mass effect game tbh
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Radiance1979: only in public, for the sane loner the game is perfectly playable
"Playable" is pretty much the lowest bar to clear imaginable. I guess it does that at least, but not much more. It's terribly bland and boring, and there's pretty much no trace of an RPG left. Compared to Andromeda even ME 2 and 3 left the player with a lot more agency and freedom in shaping the character. And that's just sad. Andromeda is just a mediocre shooter with a boring story, paper thin characters and dialogue written by a 14 year old.
Mass Effect Legendary Edition wishlist entry:
https://www.gog.com/wishlist/games/mass_effect_legendary_edition
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Icinix: It's funny, well not really, but how people feel about the differences between them. I think the first one is the best. The stronger RPG, the greater player agency, the grittier space opera humans rise as players in the galactic stage etc....I feel they let a lot of those things drop (including importance choices) in 2 and 3 for the boom boom visceral "romance? It's like THIS IS WAR - WHO CARES!" mindset.They went safe for 2 and especially 3...when what made Mass Effect great was that they dared to be different.

Regardless - I can't see myself buying a remaster or a remake if they're not here on GOG, as much as I'm a Mass Effect fanatic.
The first one definitely is the best when we're talking about story and choices. But it has some really horrible gameplay decissions, too. The first assault rifles have a shorter range than a shotgun, because of how widespread the bullets are flying. If this is your weapon of choice (later assault rifles are great), you'll suffer early in the game (on harder difficulties).

Planet Exploration with the Mako was... well... Honestly, I still don't get how anyone at BioWare thought this would be fun! Most of the planets were just a bunch of high mountains with ridiculously steep cliffs that the Mako almost couldn't climb. And all you had to do this for was to collect nonsense ressources or artifacts. They had absolutely no meaning. And the three different types of bases became lame, too. Bunker, container building or mine... They always looked the same. Same layout, same boxes, same useless loot. They totally failed in making the planets interesting.

Then there was the horrible, horrible inventory/loot/shop-system. It was worse than anything Bethesda ever did! No wonder they ditched the inventory in the later games.

Let's be honest: Mass Effect 1 had the best story, characters and a tight atmosphere. But BioWare failed to add some good game mechanics to it. They tried some 3rd person shooter/RPG hybrid, but they forgot to put the RPG in it (top answer = paragon, middle answer = wasted points, bottom answer = renegade) and butchered the shooter part with the worst gunplay I've ever seen. That's why I'd prefer a proper remake instead of a simple remaster with improved graphics (graphics are still fine, if you ask me).
I only got disappointed with the sequels, so I'm not that excited about this. Wouldn't mind replaying the first one though, that game was really good.
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Niggles: So what exactly are they going to do with remasters to improve them?. graphics? everyone knows the story and the abortion of an ending...
Wasnt Andromeda a failure? Surprised there will be a new mass effect game tbh
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Radiance1979: only in public, for the sane loner the game is perfectly playable which is an opinion you can even find back in whispers on the edges of the dreaded pc gaming scene.

the graphical improvements are mostly aimed at the console sector, them being like a 100 times more sales then on a p.c. and without having access to all those mods we pc geeks do it is primarily aimed at them though i, as a pc player probably will go for it too in the spring of 2021, first of all it is around my birthday and second the first game really is a beast to enjoy atm, even with ai enhanced graphics and all
>Perfectly playable.

That's like saying food is edible.
I would love to play the first one, really liked it. even if it's the original version with all the DLC.
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Breja: The remaster will probably somehow ruin the first game, and can hardly fix the other two. So GOG release or no, I'll pass anyway.
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Elmofongo: You want to keep the loot system of the older one? Where you get so much junk loot?
The first one was the only playable game in the series. It was a RPG. The others were glorified action 3rd person shooters like the Dragon Age sequels. So hard to play and enjoy ME 2 and 3, or DA 2 or Inquisition.
If Mass Effect Legendary Edition is released on GOG I might forget their Epic store keys shit, and buy it, although I have the base versions (no DLC) on Steam/Origin.

How different tastes people have, I rate them from best to worst: 2, 3, 1.
Post edited November 08, 2020 by GabiMoro
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Radiance1979: only in public, for the sane loner the game is perfectly playable which is an opinion you can even find back in whispers on the edges of the dreaded pc gaming scene.

the graphical improvements are mostly aimed at the console sector, them being like a 100 times more sales then on a p.c. and without having access to all those mods we pc geeks do it is primarily aimed at them though i, as a pc player probably will go for it too in the spring of 2021, first of all it is around my birthday and second the first game really is a beast to enjoy atm, even with ai enhanced graphics and all
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LiquidOxygen80: >Perfectly playable.

That's like saying food is edible.
almost, almost but not quite. The food actually is pretty oke and certainly not behind any so called ME standard that is opposed by a couple of queer kids that loved to try out all the available romances
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real.geizterfahr: The first one definitely is the best when we're talking about story and choices. But it has some really horrible gameplay decissions, too. The first assault rifles have a shorter range than a shotgun, because of how widespread the bullets are flying. If this is your weapon of choice (later assault rifles are great), you'll suffer early in the game (on harder difficulties).

Planet Exploration with the Mako was... well... Honestly, I still don't get how anyone at BioWare thought this would be fun! Most of the planets were just a bunch of high mountains with ridiculously steep cliffs that the Mako almost couldn't climb. And all you had to do this for was to collect nonsense ressources or artifacts. They had absolutely no meaning. And the three different types of bases became lame, too. Bunker, container building or mine... They always looked the same. Same layout, same boxes, same useless loot. They totally failed in making the planets interesting.

Then there was the horrible, horrible inventory/loot/shop-system. It was worse than anything Bethesda ever did! No wonder they ditched the inventory in the later games.

Let's be honest: Mass Effect 1 had the best story, characters and a tight atmosphere. But BioWare failed to add some good game mechanics to it. They tried some 3rd person shooter/RPG hybrid, but they forgot to put the RPG in it (top answer = paragon, middle answer = wasted points, bottom answer = renegade) and butchered the shooter part with the worst gunplay I've ever seen. That's why I'd prefer a proper remake instead of a simple remaster with improved graphics (graphics are still fine, if you ask me).
I mostly agree with this view. Also, the DLCs for ME2&3 are a lot better that one good one for ME1.
I feel that ME1 has a lot in common with DA2... the negative aspects! (I like both, but they're not the best in the series).
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Icinix: It's funny, well not really, but how people feel about the differences between them. I think the first one is the best. The stronger RPG, the greater player agency, the grittier space opera humans rise as players in the galactic stage etc....I feel they let a lot of those things drop (including importance choices) in 2 and 3 for the boom boom visceral "romance? It's like THIS IS WAR - WHO CARES!" mindset.They went safe for 2 and especially 3...when what made Mass Effect great was that they dared to be different.

Regardless - I can't see myself buying a remaster or a remake if they're not here on GOG, as much as I'm a Mass Effect fanatic.
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real.geizterfahr: The first one definitely is the best when we're talking about story and choices. But it has some really horrible gameplay decissions, too. The first assault rifles have a shorter range than a shotgun, because of how widespread the bullets are flying. If this is your weapon of choice (later assault rifles are great), you'll suffer early in the game (on harder difficulties).

Planet Exploration with the Mako was... well... Honestly, I still don't get how anyone at BioWare thought this would be fun! Most of the planets were just a bunch of high mountains with ridiculously steep cliffs that the Mako almost couldn't climb. And all you had to do this for was to collect nonsense ressources or artifacts. They had absolutely no meaning. And the three different types of bases became lame, too. Bunker, container building or mine... They always looked the same. Same layout, same boxes, same useless loot. They totally failed in making the planets interesting.

Then there was the horrible, horrible inventory/loot/shop-system. It was worse than anything Bethesda ever did! No wonder they ditched the inventory in the later games.

Let's be honest: Mass Effect 1 had the best story, characters and a tight atmosphere. But BioWare failed to add some good game mechanics to it. They tried some 3rd person shooter/RPG hybrid, but they forgot to put the RPG in it (top answer = paragon, middle answer = wasted points, bottom answer = renegade) and butchered the shooter part with the worst gunplay I've ever seen. That's why I'd prefer a proper remake instead of a simple remaster with improved graphics (graphics are still fine, if you ask me).
Again it's interesting how much opinions and feelings vary, but rather than debate the merits of the games (since hey, love what you love) that last paragraph brings up a good point, because not only did Mass Effect 1 have paragon, middle, renegade - but it also had charm / intimidate. Which could actually net you very different choices. The charm one for instance allowed you to negotiate with two criminal people at different points where as the paragon choice shot one and turned the other in.
It wasn't until the 2nd that the blue / red choices became paragon / renegade and removed the last of player agency.

With that in mind, I'd be wary of what a true remake would do to the core of the game.

Best to leave it for now and focus on new experiences in the universe - because if they removed the overheat mechanic, charm / intimidate, Mako exploration on worlds etc for a remake - people like me would cry blue bloody murder, and if they did remove them - people like you would wonder why they bothered.

I wonder if that's why BioWare has struggled so much since - they can't pin down what it was that people loved about their games because people literally just love different parts of them.
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real.geizterfahr: The first one definitely is the best when we're talking about story and choices. But it has some really horrible gameplay decissions, too. The first assault rifles have a shorter range than a shotgun, because of how widespread the bullets are flying. If this is your weapon of choice (later assault rifles are great), you'll suffer early in the game (on harder difficulties).

Planet Exploration with the Mako was... well... Honestly, I still don't get how anyone at BioWare thought this would be fun! Most of the planets were just a bunch of high mountains with ridiculously steep cliffs that the Mako almost couldn't climb. And all you had to do this for was to collect nonsense ressources or artifacts. They had absolutely no meaning. And the three different types of bases became lame, too. Bunker, container building or mine... They always looked the same. Same layout, same boxes, same useless loot. They totally failed in making the planets interesting.

Then there was the horrible, horrible inventory/loot/shop-system. It was worse than anything Bethesda ever did! No wonder they ditched the inventory in the later games.

Let's be honest: Mass Effect 1 had the best story, characters and a tight atmosphere. But BioWare failed to add some good game mechanics to it. They tried some 3rd person shooter/RPG hybrid, but they forgot to put the RPG in it (top answer = paragon, middle answer = wasted points, bottom answer = renegade) and butchered the shooter part with the worst gunplay I've ever seen. That's why I'd prefer a proper remake instead of a simple remaster with improved graphics (graphics are still fine, if you ask me).
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Icinix: Again it's interesting how much opinions and feelings vary, but rather than debate the merits of the games (since hey, love what you love) that last paragraph brings up a good point, because not only did Mass Effect 1 have paragon, middle, renegade - but it also had charm / intimidate. Which could actually net you very different choices. The charm one for instance allowed you to negotiate with two criminal people at different points where as the paragon choice shot one and turned the other in.
It wasn't until the 2nd that the blue / red choices became paragon / renegade and removed the last of player agency.

With that in mind, I'd be wary of what a true remake would do to the core of the game.

Best to leave it for now and focus on new experiences in the universe - because if they removed the overheat mechanic, charm / intimidate, Mako exploration on worlds etc for a remake - people like me would cry blue bloody murder, and if they did remove them - people like you would wonder why they bothered.

I wonder if that's why BioWare has struggled so much since - they can't pin down what it was that people loved about their games because people literally just love different parts of them.
Not quite. I'd say it's because all the people who made those games great have all left the company, and have been gone for years at this point. Some come back freelance here and there, but for most of their modern games, they've been dealing with new people.
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Icinix: It wasn't until the 2nd that the blue / red choices became paragon / renegade and removed the last of player agency.
It's been so long since I played the ME games, especially the first one, my memory might be wrong, but I also don't remember the first game having that problem which I hate oh so much, where how the dialogue option is described is total. They are an interesting idea in theory, but in reality it's a lottery - it's not role playing, it's a storytelling one-armed bandit. You push the button and wait to see what the actual action is. If it's something you didn't mean to do at all - have fun reloading and redoing the whole conversation. I remember one time where I pressed the renegade interrupt, I wanted Shepard to just get a little pissed, show some emotion and maybe intimidate a guy, and instead he just threw the fucker out the window, totally out of nowhere.

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Icinix: I wonder if that's why BioWare has struggled so much since - they can't pin down what it was that people loved about their games because people literally just love different parts of them.
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LiquidOxygen80: Not quite. I'd say it's because all the people who made those games great have all left the company, and have been gone for years at this point. Some come back freelance here and there, but for most of their modern games, they've been dealing with new people.
This, plus what people used to love about their old games is all the stuff EA has no interest in. It's stuff you can't monetize, turn into DLCs or "games as service", at least not without gutting the main game to the point where it's near worthless. And who would want to work hard on writing a great, complex story full of complex characters when you know the characters and side quest will end up being cut out and sold as separate DLCs?