Atlantico: Bioware has good storytelling, well now I've heard everything.
Just between you, me and all the rest of the forum, whoever taught you this word was punkin' you.
It's like someone calling you "rantallion" thinking it an insult.
Why you rantallion!
TStael: Oh, the krona has dropped, or what! ;-) Comes with the baggage, being a Finn, and all. But I like it, because it is word charmingly old fashioned, and a word indicative of what is equalitarian of Scandinavia.
Glad u found it, but it was nothing but bit of an amiable provo, because I am bit idealistic of Icelanders. But if you felt ever offended, then I shall gladly apologize. :-D
And let us not be distracted from the fact that you went pedantic about the OP, without bothering to say yea or nay about inclusive storytelling and characterising.
But also ever so slightly implying the OP was irrelevant in his/her post, oozing that slight negativity...
I cannot fault OP for starting the topic for irrelevance, nor harshness in style. If you actually wanted to state an actual opinion as to seeing LGTB as entitled as gamers as any of us, or maybe not - it cannot be that hard, eh?
Well, the question was what we think about the article. I didn't think much of it, as I mentioned. Since I don't identify with being the character I am playing, I don't care what gender or sexuality is being portrayed.
I feel assuming so is a little too close to walking into "computer games cause violence" territory. You have a gun and are shooting people, therefore you want to get a gun and shoot people in real life. We know that to be false.
They can be preachy and I may not agree with the characters and storyline I'm being pushed through, but if it is made well and is interesting and engaging, then it doesn't matter.
Ultima IV preaches certain moralities, for instance. It makes the player seek to embrace, understand and accept these moralities - and it is vital to the progression. Let's say I do not subscribe to the moralities being espoused, in part or at all, but the game is fun to me.
Which is ultimately what is important to a game, not what it is preaching or saying or implying... so fill a game with an agenda, but if the game sucks, the game: sucks. I'm looking at you DA:I and I'm looking at you Gone Home.
Sadly a lot of LBGT messaging and preaching was put in those very bad games. Not because I care one iota where people put their preaching, but because these were bad games and get way more positive reinforcement because of the messaging and are not punished for being goddam trash games.
I'll play the gayest and transsexual game ever, if it is good. But if they suck, well I won't be silent about it just because they were pushing a message that people want to see or hear.
I despise bro-centric games, not because they're bro-centric, but because they're universally bad. I despise the politically correct trash like DA:I or Gone Home, not because they're PC, but because they're bad.