sml93taugubbe: Hi!
Currently making a post apocalyptic game,
Please help me to fill the survey so i know how to take the next step, it takes two minutes
https://docs.google.com/forms/d/e/1FAIpQLSdjdBSLfVuXopUoLgw4KRCj5QChPEiipTr3wexkXDECfXp1uQ/viewform?usp=sf_link#responses Thanks
I think the survey is impossible to fill out in a meaningful way, since you keep using the word repetitive in a nonsensical way. Or to quite The Princess Bride: you keep using this word, I don't think it means what you think it means.
A single picture, no matter how dull, can't be repetitive. Repetitive comes from repetition and means that you see the same environment again and again. You compare single pictures in your poll. You could ask 'Which picture looks less dull', or 'less bland'. But not 'Which picture looks less repetitive'.
You could make a sequence of rooms out of that pictures and ask once, about the entire sequence, 'Which sequence was less repetitive'.
I can tell you, however, what IS repetitive: asking the same question about very similar sets of very similar pictures again and again.
And in your last question about how to avoid repetitiveness, you again miss the biggest, most obvious answers: variations in colour, variations in style and variations in pace (events, enemies, NPCs, how they look and act).
If you make every room yellow and derelict, it won't matter where you place objects, what shape those objects are and if you add some more decay textures. All those are pointless, static and boring, if they appear too often. Instead change the lighting, change the environment (even within a ship, a ballroom, the kitchen and the engine room can look very different. And then you have the deck under the free sky) and make things happen. A boiler exploding, a stereo playing music somewhere, something chasing the player or a beautiful sunset on deck.
Again, to stress the point since this is supposed to be a bachelor thesis and your survey imo completely misses the point: 'repetitive' comes from repetition. So you CAN'T gauge it in a meaningful way by comparing two static pictures!