Posted September 23, 2021
high rated
Pick a favorite example game of yours and apply Hitman's DRM to it. (Note that GOG still somehow insists "but it's not DRM!".)
Stardew Valley: Game is 100% DRM-free, but the contents of all your chests are stored online and only available while playing that way. Disconnecting results in your chests being unavailable until you reconnect. The game may technically be playable this way, but...
Slay the Spire/Monster Train: Game is 100% DRM-free, but your unlock progress is only saved and accessible if you're online. Disconnecting while playing results in halting the game until a connection is restored. (In Slay, this would mean you can only play as Ironclad and never get the true ending; in Monster Train, you could only play as Hellborn/Awakened and not unlock new cards.) Still technically playable...
Oblivion: Game is 100% DRM-free, but in the interest of improving our future games with telemetry, all guild-related content and side-quests are only available if you are online during play. Your progress in the main quest, leveling up, inventory, and skills will still be available entirely for offline play. You only need to be connected online to join any guilds or do sidequests not related to the main story of closing the Oblivion Gates. You can technically complete the story...
Grim Dawn: This game is meant to be played online with others, so the staff at GOG do not count it as DRM to require an Internet connection. The game is 100% online only at all times. For your convenience, you will be safely disconnected and your character saved on the server should you lose an Internet connection. "Technically..."
RimWorld: This game is 100% DRM-free. However, because of processing power requirements, the AI Storytellers are only available while you are online. You can continue to play the game unrestricted offline, but the AI storytellers and story progression will not be able to issue events until you connect to our AI server again.
It looks like the sky is the limit for DRM on GOG now with Hitman's release. This is EXACTLY what many of us have been warning about and trying to get the corporate apologist DRM-defenders to understand. The above are made up examples that would be, with great sadness, completely inline with what we've seen. This is why the only line of acceptability when it comes to DRM is absolutely no DRM. Once you allow any ("cosmetic registration bonuses are DRMed, but that's OK"), it is inherently anything goes because there is no rational, logical, consistent way to draw the line.
Make some others of your own maybe finally to get it through people's heads what we're talking about after they excused everything in the "list of single player games with DRM" thread.
(EDIT: For disclosure, none of the above have DRM and are generally considered good examples of DRM-free games [especially since SDV and GD have even DRM-free multiplayer!]. As a note, Monster Train does have an online Galaxy-dependent daily challenge leaderboard that can easily be replicated offline if someone gives you the settings it has. Participating in the challenges to a particular degree unlocks a cosmetic card back. Changing a single line in the games config file will also unlock said card back.)
Stardew Valley: Game is 100% DRM-free, but the contents of all your chests are stored online and only available while playing that way. Disconnecting results in your chests being unavailable until you reconnect. The game may technically be playable this way, but...
Slay the Spire/Monster Train: Game is 100% DRM-free, but your unlock progress is only saved and accessible if you're online. Disconnecting while playing results in halting the game until a connection is restored. (In Slay, this would mean you can only play as Ironclad and never get the true ending; in Monster Train, you could only play as Hellborn/Awakened and not unlock new cards.) Still technically playable...
Oblivion: Game is 100% DRM-free, but in the interest of improving our future games with telemetry, all guild-related content and side-quests are only available if you are online during play. Your progress in the main quest, leveling up, inventory, and skills will still be available entirely for offline play. You only need to be connected online to join any guilds or do sidequests not related to the main story of closing the Oblivion Gates. You can technically complete the story...
Grim Dawn: This game is meant to be played online with others, so the staff at GOG do not count it as DRM to require an Internet connection. The game is 100% online only at all times. For your convenience, you will be safely disconnected and your character saved on the server should you lose an Internet connection. "Technically..."
RimWorld: This game is 100% DRM-free. However, because of processing power requirements, the AI Storytellers are only available while you are online. You can continue to play the game unrestricted offline, but the AI storytellers and story progression will not be able to issue events until you connect to our AI server again.
It looks like the sky is the limit for DRM on GOG now with Hitman's release. This is EXACTLY what many of us have been warning about and trying to get the corporate apologist DRM-defenders to understand. The above are made up examples that would be, with great sadness, completely inline with what we've seen. This is why the only line of acceptability when it comes to DRM is absolutely no DRM. Once you allow any ("cosmetic registration bonuses are DRMed, but that's OK"), it is inherently anything goes because there is no rational, logical, consistent way to draw the line.
Make some others of your own maybe finally to get it through people's heads what we're talking about after they excused everything in the "list of single player games with DRM" thread.
(EDIT: For disclosure, none of the above have DRM and are generally considered good examples of DRM-free games [especially since SDV and GD have even DRM-free multiplayer!]. As a note, Monster Train does have an online Galaxy-dependent daily challenge leaderboard that can easily be replicated offline if someone gives you the settings it has. Participating in the challenges to a particular degree unlocks a cosmetic card back. Changing a single line in the games config file will also unlock said card back.)
Post edited September 23, 2021 by mqstout