Posted February 11, 2017
Is it really possible to get worse at a whole genre?
It's been a while since I last played any point n' click games, I admit, but I don't remember them being this hard. I recently bought a nice looking adventure game, thought with myself that "hey, this looks fun, let's try it" and launched the game. After finishing the first "landmark", I was stuck. I had no clue what I was supposed to do next, so I just walked around like a headless chicken until finally giving up and shutting the game down. I was very disappointed with myself.
I'm used to in-game journals (or even character dialogue) that'd tell me where to go or what do to next (you know, like "Gee, it sure is cold here. I should get back inside, maybe Aunt May has finally prepared that oat meal). This game hasn't got one. Or perhaps I'm just blind. But I have noticed that I myself need those directions.
Do you? Do you want games to tell where you're supposed to go next?
It's been a while since I last played any point n' click games, I admit, but I don't remember them being this hard. I recently bought a nice looking adventure game, thought with myself that "hey, this looks fun, let's try it" and launched the game. After finishing the first "landmark", I was stuck. I had no clue what I was supposed to do next, so I just walked around like a headless chicken until finally giving up and shutting the game down. I was very disappointed with myself.
I'm used to in-game journals (or even character dialogue) that'd tell me where to go or what do to next (you know, like "Gee, it sure is cold here. I should get back inside, maybe Aunt May has finally prepared that oat meal). This game hasn't got one. Or perhaps I'm just blind. But I have noticed that I myself need those directions.
Do you? Do you want games to tell where you're supposed to go next?