The suffering 1 and 2. Protagonist is a man who lived in an orphanage, was abused, then grew up to become split personality (2 different persons in one skin). Loses his loved ones, family, friends, in a tragic manner and according to your choices during the game, there are alterations in the story (concerning circumstances and persons' fault). It touches many things, from life in prison, to personification of addictions and criminals (enemies resemble all those things in a very elaborate manner, having even backstories, very well fleshed out allegories), all the way to references of slave trade in 2, junkies, murderers, killer-pimps etc.
Humanitarian focus is saving or aiding those in need, having to protect them, helping them escape even at the cost of you getting trapped right behind them and putting the pieces together, behind your seizures and recent amnesia outbreaks. This is a cult classic hit, the duo of those games.
Keep in mind though, you can be neutral and completely uncaring for everybody you meet, leaving them to their fates, or evil and murder them. In 2, this even manifests into your inner beast, a gameplay mechanism, which changes appearance and powers depending on your actions and very creative in design, at that (good one is white, with a halo made from prison's barbed wire).
Post edited September 10, 2019 by KiNgBrAdLeY7