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Tarm: Boobs.
Only little ones? Not many of those in HuniePop, I'm afraid.
Post edited December 29, 2015 by Klumpen0815
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Tarm: Boobs.
Yes, boobs.
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Tarm: Boobs.
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Klumpen0815: Only little ones? Not many of those in HuniePop, I'm afraid.
It's situational. Some graphics and perspectives can make them look small. Also I'm not discriminate. Large or small I love them all. :)
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Tarm: Boobs.
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Prah: Yes, boobs.
Classical Boobs!
Post edited December 29, 2015 by Tarm
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Tarm: Classical Boobs!
Yep!

Sometimes I feel that cutscenes in older games were put in only to show the boobs of the female characters as a "reward" of some sort :P
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Tarm: Boobs.
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Prah: Yes, boobs.
Yup, Nudity.

Even more so when it isn't completely "in your face" and you have to actually discover it.

Naked Girls are the best hidden Easteregg any game can have ;)
Post edited December 29, 2015 by Habanerose
Little things eh.. hmm.. probably the atmosphere. Retro, wild west, the warmth of the savannah, the cold ice dungeon..

And the random humor.

and boobs.
Probably not a small thing, but more rts games need sync kills
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Tarm: Boobs.
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Habanerose: Yup, Nudity.
Even more so when it isn't completely "in your face" and you have to actually discover it.
Naked Girls are the best hidden Easteregg any game can have ;)
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mikopotato: and boobs.
I agree with you guys.
Boobs are always nice and hurt nobody. ;)
This is for you:
( . Y . )
Post edited December 29, 2015 by Klumpen0815
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Tarm: Classical Boobs!
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Prah: Yep!

Sometimes I feel that cutscenes in older games were put in only to show the boobs of the female characters as a "reward" of some sort :P
I remember that feeling. That's a better carrot than today's achievements. Back in the day achievement rewards was pictures of boobs. :D
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Habanerose: Yup, Nudity.

Even more so when it isn't completely "in your face" and you have to actually discover it.

Naked Girls are the best hidden Easteregg any game can have ;)
Ah yes, like in Mafia 2! ;)
Being able to have more than one savefile.

Not a small feature, but character creation.
When there are like 3 quicksaves, so that you would have to quicksave three times to overwrite all of them. That way you won't easily quicksave yourself into an impossible situation. Off the top of my head, the only game that I can think of that had this is the first Half-life.
Being able to skip cutscenes

Has NewGame+

And for point&click games, built in hints so you don't have to refer to a FAQ/Walkthrough to solve a silly puzzle.
detailed lore that isn't shoved down your throat. when an NPC just starts spouting at the mouth, I tend to zone out, but i'll go back and read books and stuff for forever.

easter eggs. love em.

hidden rooms, objects etc that require either thought or hardcore exploration to find.
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Crewdroog: detailed lore that isn't shoved down your throat. when an NPC just starts spouting at the mouth, I tend to zone out
Classical RPG dialogue:
"Hey stranger, where's the path to Oldmoor?"
>How much time have you got? I'd like to tell you a story. It all started 20 years ago when...<