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Thank you action_fan, EverNightX, InkPanther, Warloch_Ahead, dtgreene, cose_vecchie, neumi5694, VanishedOne, Vainamoinen and HypersomniacLive for your participation up to this point.
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neumi5694: I could post a list of all my GOG soundtracks, then you only have to filter those which are DLCs :)
Because I really can't remember what I got with the game and what was a DLC.
Good idea of yours. How many do you have? You can post by groups of letters and I or any volunteer can compare them to the DLC results from the GOG store.
Post edited April 06, 2023 by altosy
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HypersomniacLive: Nine years ago, IAmSinistar and I made a thread about soundtracks included with and missing from GOG releases, which we maintained for quite some time with the help of a good number of fellow users, and which offers a sleuth of info

The thread can be found here.
Of course, since this was quite some time ago, all the releases post that time aren't included.

There are three noticeable issues:
(I) After GOG made some changes to the forum software, lots of links are now quite messed up, but they're still functional with some patience and persistence.
(II) Some of the links point to a different thread, which is now part of the archived General Discussion sub-forum. So in order for the links to work, the "general" part of the url must be replaced with "general_archive".
(III) Given that the thread is from quite some years back, I don't know if and how many of the external links still work today.

Perhaps some peeps will find something interesting.
Excellent, another source of information. Let me review its contents along with the problems you mention. Thanks for the information and for the effort at the time, HypersomniacLive and IAmSinistar. Its usefulness is unquestionable.
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altosy: Good idea of yours. How many do you have? You can post by groups of letters and I or any volunteer can compare them to the DLC results from the GOG store.
It's about 800 I think. Makes me wish this forum had spoiler tags.
Maybe a uploaded text file would be more convenient.

I'll post them later when I am at home.
Post edited April 06, 2023 by neumi5694
There you go, the textfile is uploaded

https://turb.pw/dv99z0qqqmo7.html

Don't take the format description literally, I always convert wav-files to flac. There is no point in wasting disk space.
Also I removed the original Sam & Max soundtracks, since they are fully present in the remakes soundtracks.
Apart from that right now nothing off comes to my mind right now, maybe some mp3 soundtracks instead of flac form the time before I was able to convert 24 and 32 bit wavs without loss.
On topic of soundtracks, it is actually very rare that an "official" soundtrack contains all the music there is in the game. Most of the time, it only contains the "main" tracks and none of the ambient/additional music, or even different versions from what plays in the game, as is the case with the already mentioned Venetica for example.

The only truly full and complete soundtracks have to be gotten from the game files these days. Titan Quest + Immortal Throne for example had official soundtrack at barely 2 hours, while the actual complete soundtrack of all the game music is almost 4 hours.

My contribution:
All the Unreal games have all the music present in the folder structure, exactly as heard in the game.

.umx files for Unreal and UT 99
.ogg files for UT 2003/2004

The I of the Dragon also has music directly in a folder. MP3 files.
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idbeholdME: On topic of soundtracks, it is actually very rare that an "official" soundtrack contains all the music there is in the game. Most of the time, it only contains the "main" tracks and none of the ambient/additional music, or even different versions from what plays in the game, as is the case with the already mentioned Venetica for example.
Most of the games don't have ambient music anyway (I don't consider blowing wind being music) and the games which do, more often than not include that music in the OST, the master of all being Kingdom Come Deliverance with 200 ambient music tracks. I think in total it's something over 6 hours just ambient music.
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idbeholdME: On topic of soundtracks, it is actually very rare that an "official" soundtrack contains all the music there is in the game. Most of the time, it only contains the "main" tracks and none of the ambient/additional music, or even different versions from what plays in the game, as is the case with the already mentioned Venetica for example.
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neumi5694: Most of the games don't have ambient music anyway (I don't consider blowing wind being music) and the games which do, more often than not include that music in the OST, the master of all being Kingdom Come Deliverance with 200 ambient music tracks. I think in total it's something over 6 hours just ambient music.
I also don't consider ambient sounds music. But in the TQ case, entire tracks were missing. All the generic music loops in all acts (about 3 for each act, each several minutes long), mini-boss combat tracks, shorter location tracks etc. A substantial part of the music from the game was simply not present in the soundtrack. I personally would expect something called "Official soundtrack" to be extensive and trying to contain everything. Especially when it's being offered for sale separately. I would never buy a soundtrack of a game I own in the first place, but even if I did not own the game, I still would not when I can't expect the soundtrack to be complete. TQ was the first game where I really noticed this discrepancy and since then, I am really doubtful of any "official" soundtracks.

Another example would be Enclave. Official soundtrack - 64 minutes, music straight from game files - 95 minutes.
Post edited April 07, 2023 by idbeholdME
many has also uploaded old soundtracks of various games to youtube
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altosy: This topic is not mine, it's for everyone interested and the people helping to create the list.
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InkPanther: But it is yours. You created it and volunteered to maintain the list. ;)
If OP doesn't want to do it, I can do it as I'm already a soundtrack hoarder...

My time zone is the US west coast, so I'm behind just about everyone on time zones plus I have a doctor appointment tomorrow and it's Easter weekend. The soonest that I'll do anything is Monday. Also, I'm really into spreadsheets so potentially catalogue the entire GOG site on a spreadsheet to track the soundtrack situation for each game.

Some games just have their soundtracks sitting there in their game folder as music files. Guild of Dungeoneering is like this, except that it's technically missing one track. At the other end, Absolute Drift has no official OST, so the situation really is a bunch of music tracks by two artists scattered across several albums.
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neumi5694: Most of the games don't have ambient music anyway (I don't consider blowing wind being music) and the games which do, more often than not include that music in the OST, the master of all being Kingdom Come Deliverance with 200 ambient music tracks. I think in total it's something over 6 hours just ambient music.
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idbeholdME: I also don't consider ambient sounds music. But in the TQ case, entire tracks were missing. All the generic music loops in all acts (about 3 for each act, each several minutes long), mini-boss combat tracks, shorter location tracks etc. A substantial part of the music from the game was simply not present in the soundtrack. I personally would expect something called "Official soundtrack" to be extensive and trying to contain everything. Especially when it's being offered for sale separately. I would never buy a soundtrack of a game I own in the first place, but even if I did not own the game, I still would not when I can't expect the soundtrack to be complete. TQ was the first game where I really noticed this discrepancy and since then, I am really doubtful of any "official" soundtracks.

Another example would be Enclave. Official soundtrack - 64 minutes, music straight from game files - 95 minutes.
Don't get me wrong, I am the first to believe and confirm that there are soundtrack with missing tracks.
I just don't think it's the majority.
If you're looking for another complete one, check the Turrican anthology on Bandcamp or Amazon.

Enclave ... I actually think they said it was just samples, but I am not sure. But yes, I found a much more complete version of it, but it's not labelet 'gog' in my directory :)



btw, your mentions of the Unreal games would be a good topic for a new thread: Games that don't come with an official soundtrack (well, basically it doesn't matter), but where the music fils can be extracted from the game directory or an archive file (without requiering the decrpytion key for a Unreal Engine decompiler)
I also extracted the Monkey Island SE soundtracks, but they are not listed as 'gog' soundtracks. Jedi Knight and X-Wing use the classic Star Wars soundtrack without changes, so that could be mentioned as well.
Post edited April 07, 2023 by neumi5694
Beyond Divinity (WAV) and Rebel Galaxy Outlaw (OGG) also have music files in sub-folders. RGO has over 24 hours worth of music from the various in-game radio stations, though much of that length comes from the classical music station. :)
Post edited April 07, 2023 by SCPM
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InkPanther: But it is yours. You created it and volunteered to maintain the list. ;)
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Catventurer: If OP doesn't want to do it, I can do it as I'm already a soundtrack hoarder...

My time zone is the US west coast, so I'm behind just about everyone on time zones plus I have a doctor appointment tomorrow and it's Easter weekend. The soonest that I'll do anything is Monday. Also, I'm really into spreadsheets so potentially catalogue the entire GOG site on a spreadsheet to track the soundtrack situation for each game.

Some games just have their soundtracks sitting there in their game folder as music files. Guild of Dungeoneering is like this, except that it's technically missing one track. At the other end, Absolute Drift has no official OST, so the situation really is a bunch of music tracks by two artists scattered across several albums.
Offer accepted, the more the better. I am coming back from a vacation. I still have to review the list on #19 during the weekend.
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Catventurer: If OP doesn't want to do it, I can do it as I'm already a soundtrack hoarder...

My time zone is the US west coast, so I'm behind just about everyone on time zones plus I have a doctor appointment tomorrow and it's Easter weekend. The soonest that I'll do anything is Monday. Also, I'm really into spreadsheets so potentially catalogue the entire GOG site on a spreadsheet to track the soundtrack situation for each game.

Some games just have their soundtracks sitting there in their game folder as music files. Guild of Dungeoneering is like this, except that it's technically missing one track. At the other end, Absolute Drift has no official OST, so the situation really is a bunch of music tracks by two artists scattered across several albums.
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altosy: Offer accepted, the more the better. I am coming back from a vacation. I still have to review the list on #19 during the weekend.
I completely forgot about this as I didn't bookmark this thread. Okay, it's already getting late here, so I'm not going to start anything until tomorrow.



Oh and if nobody has mentioned it, Sang-Froid: Tales of Werewolves is another one where the soundtrack is sitting there among the files. This one is a bit of a mess though as nothing is really organized, but I can't complain too much as it is a free game. Anyway, I figured out what I think are the track names for this one.

So tomorrow...
1. start spreadsheet
2. post the track info and album art for Sang-Froid.
Sang-Froid: Tales of Werewolves

These are all in .WAV format in one of the folders with a bunch of other files. Some of the files are sound effects or dialogue, but here's the info for the ones that I found that are music tracks. There's probably some that I missed as this game has a ton of .WAV tracks.

edit - Track length info included to facilitate locating the individual files as I've since renamed those that got dumped in my music collection and don't want to go looking for them all a second time (even knowing their track length.)

credited to Artifice Studio because I don't know who else to credit them to
Main Menu - 2:48
Loading Music - 0:31
Loading Music - 0:30, three tracks
Docteur - 1:58
Mont et Par Vaux - 2:36
Mont et Par Vaux (Tension) - 0:54
Nordique - 1:22
Nordique - 2:06
Vendredi - 2:45
Bordeau - 4:54
Ermite - 2:09
Win - 0:04
Dead - 0:09
Village - 1:26

credited to La Volée d'Castors
8e Côte (Part 1) - 2:06
8e Côte (Part 2) - 1:27

credited to La Nef
Reel à Bouche (Intro) - 2:20
Reel à Bouche - 2:46

credited to Mario Loiselle et Domino
La Valse des Cerfs-Volants - 3:17

attached image: album art.... I don't have info on where I got this as there is no official soundtrack for this game. Names of tracks with artist information was posted by the game's developers themselves on a Steam post.
Attachments:
Post edited May 01, 2023 by Catventurer
Iirc, most of Starbound's OSTs are available in the game's data file (game.pak iirc), which can be extracted with one of the tools shipped with the game itself. (I'll reinstall the game to confirm the exact procedure, so I'll make a follow-up explanation as to how)