Posted September 14, 2024
Hey there!
New here.
Cool thing you're doing with the doc. Thank you for that!
Just discovered it through the latest update of GOG 2nd Class Helper firefox add-on which now includes a lookup of this doc.
Question/Suggestion:
Could you include a column for something like "In-Game Achievements" in the doc? It could be differentiated by "per profile" or "global" or "none" or something like that.
My reasoning:
It still sucks that these don't have outside support as they do in launchers or profile pages of the competition!
But at least it would kinda separate the games and devs who do the bare minimum by putting achievements in-game
( + with profiles you can have different people playing or different playthroughs where you did better or worse)
from those that didn't even bother to do something that could be enjoyed even without platform DRM and not porting achievement support over while taking advantage of a different customer base and often times having a higher price point on GOG.
It's still bad, this way, but not the worst thing you can do in terms of achievements for your game... which is not putting any thought into it and not caring at all about paying customers in that regard, by only using one platform for them and ignoring others, if you get what I'm trying to say here.
In-game achievements are, by their nature, platform-independent which is one of the points of GOG (even if it's not what the whole thing here is about).
(possible stupid thought incoming: ) I'm not a game dev but I would imagine it would be easier to get them into Galaxy when you already have the triggers in the game that unlock something and not having to go back for every platform to see how you would trigger this or that achievement for a different platform. So maaayybeee also a good path for devs to follow in general so that porting achievements to other platforms is faster to do...?? (dunno, just a thought)
And before anyone tries that:
No, I don't think they would be able to use this as an excuse not to implement the feature (leading to no easy bragging rights, no good documentation of your gaming history, no customized profile building etc. when there's nothing on the platform itself), since those are very different things.
But so are in-game achievements vs none at all.
So, it would be really nice to be able to easily see those differences.
Thanks for reading!
edit: typos + included 'higher prices for gog' + formatting
New here.
Cool thing you're doing with the doc. Thank you for that!
Just discovered it through the latest update of GOG 2nd Class Helper firefox add-on which now includes a lookup of this doc.
Question/Suggestion:
Could you include a column for something like "In-Game Achievements" in the doc? It could be differentiated by "per profile" or "global" or "none" or something like that.
My reasoning:
It still sucks that these don't have outside support as they do in launchers or profile pages of the competition!
But at least it would kinda separate the games and devs who do the bare minimum by putting achievements in-game
( + with profiles you can have different people playing or different playthroughs where you did better or worse)
from those that didn't even bother to do something that could be enjoyed even without platform DRM and not porting achievement support over while taking advantage of a different customer base and often times having a higher price point on GOG.
It's still bad, this way, but not the worst thing you can do in terms of achievements for your game... which is not putting any thought into it and not caring at all about paying customers in that regard, by only using one platform for them and ignoring others, if you get what I'm trying to say here.
In-game achievements are, by their nature, platform-independent which is one of the points of GOG (even if it's not what the whole thing here is about).
(possible stupid thought incoming: ) I'm not a game dev but I would imagine it would be easier to get them into Galaxy when you already have the triggers in the game that unlock something and not having to go back for every platform to see how you would trigger this or that achievement for a different platform. So maaayybeee also a good path for devs to follow in general so that porting achievements to other platforms is faster to do...?? (dunno, just a thought)
And before anyone tries that:
No, I don't think they would be able to use this as an excuse not to implement the feature (leading to no easy bragging rights, no good documentation of your gaming history, no customized profile building etc. when there's nothing on the platform itself), since those are very different things.
But so are in-game achievements vs none at all.
So, it would be really nice to be able to easily see those differences.
Thanks for reading!
edit: typos + included 'higher prices for gog' + formatting
Post edited September 14, 2024 by 0hger