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Evoland Legendary Edition does have GOG Galaxy achievements which are invisible, but also you must be online to unlock them. Every other time I start the game, achievements don't unlock, so I close and re-open the program until they start working. There are in-game indications for when an achievement unlocks, so if you don't get a Galaxy achievement at the same time, close and re-open the game without saving and try again. The Steam version has this same issue.
Appreciate the list and all the work put into it Alexim and others!
I have some of the Avadon and Avernum games in my library on GOG, and was thinking of starting them up soon, and I noticed they were on the master list for missing achievements. I contacted Spiderweb Software and got a response saying they don't know why the achievements wouldn't be working on GOG like they are on Steam and suggested it was likely due to a technical issue or "lack of programming knowledge" on GOG's part. I've never tried to contact GOG directly for anything before, do I email someone and forward this email from Spiderweb to them? Looking through the thread I've seen people talk about opening help tickets with GOG, but I'm not sure how to go about that. If anyone would be kind of enough to point me in a direction I'd be happy to continue pursuing this, thanks!
Post edited September 23, 2022 by GoldenCavalier
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SCPM: Evoland Legendary Edition does have GOG Galaxy achievements which are invisible, but also you must be online to unlock them. Every other time I start the game, achievements don't unlock, so I close and re-open the program until they start working. There are in-game indications for when an achievement unlocks, so if you don't get a Galaxy achievement at the same time, close and re-open the game without saving and try again. The Steam version has this same issue.
Thanks very helpful advice, I'll add it in the OP.
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GoldenCavalier: Appreciate the list and all the work put into it Alexim and others!
Thank you, you're welcome!
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GoldenCavalier: I have some of the Avadon and Avernum games in my library on GOG, and was thinking of starting them up soon, and I noticed they were on the master list for missing achievements. I contacted Spiderweb Software and got a response saying they don't know why the achievements wouldn't be working on GOG like they are on Steam and suggested it was likely due to a technical issue or "lack of programming knowledge" on GOG's part. I've never tried to contact GOG directly for anything before, do I email someone and forward this email from Spiderweb to them? Looking through the thread I've seen people talk about opening help tickets with GOG, but I'm not sure how to go about that. If anyone would be kind of enough to point me in a direction I'd be happy to continue pursuing this, thanks!
Are you sure you specified that you were talking about Galaxy achievements? Maybe they meant in-game achievements (I don't know if these games have them). In any case, the developers themselves have to take care of integrating Galaxy achievements into their games, so unfortunately contacting GOG support wouldn't be of much help. I'd like to know more about it too, because in fact Spiderweb Software has never added Galaxy achievements to its games, maybe you can convince them.
Post edited September 23, 2022 by Alexim
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SCPM: Evoland Legendary Edition does have GOG Galaxy achievements which are invisible, but also you must be online to unlock them. Every other time I start the game, achievements don't unlock, so I close and re-open the program until they start working. There are in-game indications for when an achievement unlocks, so if you don't get a Galaxy achievement at the same time, close and re-open the game without saving and try again. The Steam version has this same issue.
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Alexim: Thanks very helpful advice, I'll add it in the OP.
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GoldenCavalier: Appreciate the list and all the work put into it Alexim and others!
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Alexim: Thank you, you're welcome!
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GoldenCavalier: I have some of the Avadon and Avernum games in my library on GOG, and was thinking of starting them up soon, and I noticed they were on the master list for missing achievements. I contacted Spiderweb Software and got a response saying they don't know why the achievements wouldn't be working on GOG like they are on Steam and suggested it was likely due to a technical issue or "lack of programming knowledge" on GOG's part. I've never tried to contact GOG directly for anything before, do I email someone and forward this email from Spiderweb to them? Looking through the thread I've seen people talk about opening help tickets with GOG, but I'm not sure how to go about that. If anyone would be kind of enough to point me in a direction I'd be happy to continue pursuing this, thanks!
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Alexim: Are you sure you specified that you were talking about Galaxy achievements? Maybe they meant in-game achievements (I don't know if these games have them). In any case, the developers themselves have to take care of integrating Galaxy achievements into their games, so unfortunately contacting GOG support wouldn't be of much help. I'd like to know more about it too, because in fact Spiderweb Software has never added Galaxy achievements to its games, maybe you can convince them.
Most of my experience is playing old crpg's like Ultima, Bard's Tale, Might and Magic, etc. so achievements are a new, but interesting thing to me. I'm not sure I know the difference between in-game and GOG achievements. I just assumed because they were on your list as having achievements on Steam but not on GOG, plus following the comments on other posts in the thread, that contacting the developers was the thing to do. Here is exactly what they said (which I interpret to mean GOG achievements, though again my knowledge on the subject in general is limited):

"Thanks for being a fan of ours on GOG.com. We love them too. I’m not sure why we don’t have achievements on there (perhaps a technical issue, or simply lack of programming know how)."



I figured out how to use the bot support tool on GOG and submitted a report. It said someone from the support team would contact me. I'll let you all know what I hear back from them on it.
Post edited September 23, 2022 by GoldenCavalier
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GoldenCavalier: "Thanks for being a fan of ours on GOG.com. We love them too. I’m not sure why we don’t have achievements on there (perhaps a technical issue, or simply lack of programming know how)."
You can point them to these developer resources:
Import achievements from Steam
Steam SDK wrapper (beta)
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GoldenCavalier: Most of my experience is playing old crpg's like Ultima, Bard's Tale, Might and Magic, etc. so achievements are a new, but interesting thing to me. I'm not sure I know the difference between in-game and GOG achievements. I just assumed because they were on your list as having achievements on Steam but not on GOG, plus following the comments on other posts in the thread, that contacting the developers was the thing to do. Here is exactly what they said (which I interpret to mean GOG achievements, though again my knowledge on the subject in general is limited):

"Thanks for being a fan of ours on GOG.com. We love them too. I’m not sure why we don’t have achievements on there (perhaps a technical issue, or simply lack of programming know how)."

I figured out how to use the bot support tool on GOG and submitted a report. It said someone from the support team would contact me. I'll let you all know what I hear back from them on it.
By "in-game achievements" I mean those achievements that are implemented internally in the game, like any other collectible, and are usually the same as those on Galaxy. This thread is dedicated to regular achievements, for which you need an external launcher to register them and are tied to the platform, in this case GOG. If you are also interested in the other kind of achievements, this thread might interest you: https://www.gog.com/forum/general/list_with_gog_games_that_have_ingame_achievements_v2/page1

It's pretty clear from the developers' response that they're talking about Galaxy achievements, but it's kind of strange that even they don't know why they haven't implemented them, it would seem that they never really cared about them. If you are still in contact with them it might be worth sending the links Ice_Mage recommends, they are official documents for developers, so it might help them if they finally decide to add them.

We'll see what GOG support says, though I don't think they can say or do much here, anyway thanks for helping the cause!
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GoldenCavalier: "Thanks for being a fan of ours on GOG.com. We love them too. I’m not sure why we don’t have achievements on there (perhaps a technical issue, or simply lack of programming know how)."
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Ice_Mage: You can point them to these developer resources:
Import achievements from Steam
Steam SDK wrapper (beta)
My education on GOG continues! I had no idea they had web pages dedicated to use by developers putting games on their site. I guess I figured that would all be handled somewhere away from the eyes of the world at large, very interesting. I'll share them with Spiderweb. If the beginning of the second article is true ("If you already have a Steam version of your product, you can get it up and running on our platform within minutes, not hours.") there seems little reason not to implement them if they'll make even just handful of your customers happy. Thanks for the links!
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GoldenCavalier: Most of my experience is playing old crpg's like Ultima, Bard's Tale, Might and Magic, etc. so achievements are a new, but interesting thing to me. I'm not sure I know the difference between in-game and GOG achievements. I just assumed because they were on your list as having achievements on Steam but not on GOG, plus following the comments on other posts in the thread, that contacting the developers was the thing to do. Here is exactly what they said (which I interpret to mean GOG achievements, though again my knowledge on the subject in general is limited):

"Thanks for being a fan of ours on GOG.com. We love them too. I’m not sure why we don’t have achievements on there (perhaps a technical issue, or simply lack of programming know how)."

I figured out how to use the bot support tool on GOG and submitted a report. It said someone from the support team would contact me. I'll let you all know what I hear back from them on it.
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Alexim: By "in-game achievements" I mean those achievements that are implemented internally in the game, like any other collectible, and are usually the same as those on Galaxy. This thread is dedicated to regular achievements, for which you need an external launcher to register them and are tied to the platform, in this case GOG. If you are also interested in the other kind of achievements, this thread might interest you: https://www.gog.com/forum/general/list_with_gog_games_that_have_ingame_achievements_v2/page1

It's pretty clear from the developers' response that they're talking about Galaxy achievements, but it's kind of strange that even they don't know why they haven't implemented them, it would seem that they never really cared about them. If you are still in contact with them it might be worth sending the links Ice_Mage recommends, they are official documents for developers, so it might help them if they finally decide to add them.

We'll see what GOG support says, though I don't think they can say or do much here, anyway thanks for helping the cause!
Thanks for the clarification. I think I just figured all the achievements on GOG were in-game, and just tracked through the front end you're using to play, i.e. GOG Galaxy. I took you and Ice_Mage's advice and provided Spiderweb with the links. Fingers crossed!
Post edited September 24, 2022 by GoldenCavalier
I'm going to guess that my experience in contacting developers and not getting any response, or an answer to my questions about achievements on GOG is typical...?
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GoldenCavalier: I'm going to guess that my experience in contacting developers and not getting any response, or an answer to my questions about achievements on GOG is typical...?
Unfortunately, many developers start disappearing the very moment GOG is mentioned. For many, GOG is nothing more than a way to round out earnings with as little effort as possible. Fortunately, however, there are many positive exceptions, so it's always worth a try.

In your case I guess Spiderweb Software has stopped responding since the last time?
Post edited October 17, 2022 by Alexim
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Alexim: Unfortunately, many developers start disappearing the very moment GOG is mentioned. For many, GOG is nothing more than a way to round out earnings with as little effort as possible. Fortunately, however, there are many positive exceptions, so it's always worth a try.

In your case I guess Spiderweb Software has stopped responding since the last time?
Unfortunately yes. I sent them the GOG developer pages showing the process and ease of porting their Steam achievements into GOG but I see no changes to the games here and they never responded after that, despite the description of this process looking as if it literally would take minutes to do. I'm not experienced in contacting game developers, but in almost any other retail industry, if there was something a company could do that literally took minutes, was easy, and made even just the one customer asking them to do it happy, it would be done without hesitation.

I also contacted Almost Human regarding the fact that both Legend of Grimrock games have achievements on Steam but not GOG and have received not even the courtesy response Spiderweb did. I have a feeling one off contacts sporadically from individuals doesn't move these people much. Has anyone ever tried a coordinated contact campaign by as many users as would be willing to participate with some of these developers?
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Alexim: Unfortunately, many developers start disappearing the very moment GOG is mentioned. For many, GOG is nothing more than a way to round out earnings with as little effort as possible. Fortunately, however, there are many positive exceptions, so it's always worth a try.

In your case I guess Spiderweb Software has stopped responding since the last time?
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GoldenCavalier: Unfortunately yes. I sent them the GOG developer pages showing the process and ease of porting their Steam achievements into GOG but I see no changes to the games here and they never responded after that, despite the description of this process looking as if it literally would take minutes to do. I'm not experienced in contacting game developers, but in almost any other retail industry, if there was something a company could do that literally took minutes, was easy, and made even just the one customer asking them to do it happy, it would be done without hesitation.

I also contacted Almost Human regarding the fact that both Legend of Grimrock games have achievements on Steam but not GOG and have received not even the courtesy response Spiderweb did. I have a feeling one off contacts sporadically from individuals doesn't move these people much. Has anyone ever tried a coordinated contact campaign by as many users as would be willing to participate with some of these developers?
Something like this has been attempted, but it's very difficult to find enough people and coordinate. I think for the more adamant developers it would take hundreds of reports, while for the more helpful developers it only takes one person. For example, the developers of Shantae, Wayforward Technologies, were contacted by dozens of people in a short time several times but never did anything except say a few rambling sentences worthy of a politician.
The developers of Ravenous Devils, on the other hand, added them as they promised after one request, at least to my knowledge.

If you use Discord, basically a modern chat, these days it's the quickest and easiest way to contact indie developers and anyone else with an official server.
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GoldenCavalier: I'm going to guess that my experience in contacting developers and not getting any response, or an answer to my questions about achievements on GOG is typical...?
Yes.

No response
Happened so many times that I stopped keeping track. Phigames (Phi Dinh) stands out among these, since I tried contacting him two different ways. Boo! Hiss!

Form letter then nothing gets done
505 Games
XeloGames
Daedalic Entertainment. Got an automated response that confirmed the buggy games were still supported. Never heard back from an actual person.

Absolutely stellar
2 Ton Studios. My particular issue wasn't solvable, but it's not something anyone else will encounter now. -- Edit: plus the issue of achievements not being visible was taken care of. -- It also seems a few achievements still don't unlock once the correct requirements are met (though it is possible to unlock them with extra effort).
Nonetheless, I contacted developer Stephen Danton on New Year's Eve and received responses within the hour, if not minutes. I was also offered a download link to the art book for my trouble. By that point I was so impressed that I'd already bought the Special Edition DLC which included the art book. I think we both had a good chuckle at that.
Wadjet Eye Games and Wormwood Studios. I contacted the former once I saw that Unavowed was updated, hoping we might get achievements for it. It turned out partner Wormwood Studios had been tasked with adding achievements to the entire Wadjet Eye Games catalogue on GOG. I ended up buying the lot as a result. I will also add that despite being old, their games recently received a bunch of updates that upgraded the game engine and whatnot. It's very uncommon to see that kind of support.
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Alexim: For many, GOG is nothing more than a way to round out earnings with as little effort as possible.
Many times, I've seen developers active on Steam acknowledging bugs but never fixing them. GOG might not seem like worth the effort to some, due to sales numbers dwarfed by Steam. But there's a larger issue of developers being either unwilling or unable to fix their games past the initial release.
Post edited October 18, 2022 by Ice_Mage
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GoldenCavalier: I'm going to guess that my experience in contacting developers and not getting any response, or an answer to my questions about achievements on GOG is typical...?
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Ice_Mage: Yes.

No response
Happened so many times that I stopped keeping track. Phigames (Phi Dinh) stands out among these, since I tried contacting him two different ways. Boo! Hiss!

Form letter then nothing gets done
505 Games
XeloGames
Daedalic Entertainment. Got an automated response that confirmed the buggy games were still supported. Never heard back from an actual person.

Absolutely stellar
2 Ton Studios. My particular issue wasn't solvable, but it's not something anyone else will encounter now. -- Edit: plus the issue of achievements not being visible was taken care of. -- It also seems a few achievements still don't unlock once the correct requirements are met (though it is possible to unlock them with extra effort).
Nonetheless, I contacted developer Stephen Danton on New Year's Eve and received responses within the hour, if not minutes. I was also offered a download link to the art book for my trouble. By that point I was so impressed that I'd already bought the Special Edition DLC which included the art book. I think we both had a good chuckle at that.
Wadjet Eye Games and Wormwood Studios. I contacted the former once I saw that Unavowed was updated, hoping we might get achievements for it. It turned out partner Wormwood Studios had been tasked with adding achievements to the entire Wadjet Eye Games catalogue on GOG. I ended up buying the lot as a result. I will also add that despite being old, their games recently received a bunch of updates that upgraded the game engine and whatnot. It's very uncommon to see that kind of support.
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Alexim: For many, GOG is nothing more than a way to round out earnings with as little effort as possible.
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Ice_Mage: Many times, I've seen developers active on Steam acknowledging bugs but never fixing them. GOG might not seem like worth the effort to some, due to sales numbers dwarfed by Steam. But there's a larger issue of developers being either unwilling or unable to fix their games past the initial release.
Thanks for the response. I figured my experience so far wasn't an uncommon one, but it is nice to hear about the exceptions where customer service was made a priority. It's sad that there are so many examples of it not mattering to developers in this industry, I won't ever understand any company not trying to make customers happy, especially if it requires minimal effort on their part. The huge list of games where achievements exist on Steam but not GOG shouldn't be a thing given how simple the dev portal documents indicate it is to quickly port them over to GOG. I suppose I'll keep trying and hope for one or two success stories like yours.
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GoldenCavalier: Unfortunately yes. I sent them the GOG developer pages showing the process and ease of porting their Steam achievements into GOG but I see no changes to the games here and they never responded after that, despite the description of this process looking as if it literally would take minutes to do. I'm not experienced in contacting game developers, but in almost any other retail industry, if there was something a company could do that literally took minutes, was easy, and made even just the one customer asking them to do it happy, it would be done without hesitation.

I also contacted Almost Human regarding the fact that both Legend of Grimrock games have achievements on Steam but not GOG and have received not even the courtesy response Spiderweb did. I have a feeling one off contacts sporadically from individuals doesn't move these people much. Has anyone ever tried a coordinated contact campaign by as many users as would be willing to participate with some of these developers?
avatar
Alexim: Something like this has been attempted, but it's very difficult to find enough people and coordinate. I think for the more adamant developers it would take hundreds of reports, while for the more helpful developers it only takes one person. For example, the developers of Shantae, Wayforward Technologies, were contacted by dozens of people in a short time several times but never did anything except say a few rambling sentences worthy of a politician.
The developers of Ravenous Devils, on the other hand, added them as they promised after one request, at least to my knowledge.

If you use Discord, basically a modern chat, these days it's the quickest and easiest way to contact indie developers and anyone else with an official server.
Discord isn't my thing, and I've heard from others echoing your suggestion of it, but I probably won't ever find myself there I think. Very chaotic to say the least based on my limited experience in seeing my son's use of it. LOL As I said to Ice Mage, I just don't understand the mindset of a business that doesn't try to make their customers happy. Add on the challenges of the average person's disposable income over the last almost 3 years, as well as the simplicity of fixing this issue for a large percentage of the games on the list which are simply that the achievements exist on Steam but just not on GOG with the ease of the process in remedying that, and I don't get the thought process for these companies who need every sale they can get to survive. I'll keep trying and hope I can add at least one success story to your efforts here though.
Post edited October 18, 2022 by GoldenCavalier
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Spectrum_Legacy: Since you guys track broken cheevos etc, I figured I would ask this here: Is anyone else bothered by the low quality of achievement icons in galaxy compared to steam? In galaxy they use 60px60pix, while steam has 64x64pix - probably original/source, that's considerably sharper.

Here it gives off kinda amateurish bootleg vibes, some rookie mistake with scaling ... or maybe I'm just way too detail-oriented, while gog has much more pressing issues at hand than their blurry icons.
I am with you on this 100% - it annoys me how their own flagship game (Cyberpunk) has achievement images of such poor quality compared to their rival Steam - they put more effort to publish on their rival platform - shows you that the devs don't care about gog

Steam images look much sharper and within the last year or so, Steam has upped the resolution of their achievement images for new games.

Sometimes it's embarrassing to look over the gog achievement images - some of them are so poor in quality that it is difficult to comprehend what the image is conveying - see Deus Ex Mankind Divided for example - very poor and surely it cannot take much effort to sharpen up low rez images
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Spectrum_Legacy: Since you guys track broken cheevos etc, I figured I would ask this here: Is anyone else bothered by the low quality of achievement icons in galaxy compared to steam? In galaxy they use 60px60pix, while steam has 64x64pix - probably original/source, that's considerably sharper.

Here it gives off kinda amateurish bootleg vibes, some rookie mistake with scaling ... or maybe I'm just way too detail-oriented, while gog has much more pressing issues at hand than their blurry icons.
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Alexim: Yes, it's something that has been very annoying to me since the beginning, I'm glad I'm not the only one.

The problem is actually twofold: not only does GOG resize the icons by a few pixels compared to Steam, but they almost always displays the jpg version instead of the pgn version despite always having the best version in its database!
I said almost always, because for some games instead the icons are in png and you notice an infinitely better quality. Unfortunately, I've never figured out if it's the developers' fault or most likely some GOG setting. I also tried to report it to the support but obviously there was no change.

See for example the METAL SLUG achievement, these are the links to the two versions already uploaded to GOG, only we are shown the one in worse quality:
https://images.gog.com/d68f1e8e62a1d45b2dfab404426d7fc8e03e041543b18cd950ebf633ba6f5969_gac_60.jpg
https://images.gog.com/d68f1e8e62a1d45b2dfab404426d7fc8e03e041543b18cd950ebf633ba6f5969_gac_60.png

The last thing, though, that pisses me off the most, is that Galaxy 2.0 in its feed shows achievements from other stores, like Steam, in the best png quality! If you have any friends who unlock achievements on Steam you will notice this immediately.

I have no idea why they always care about favoring their competitors in any way they can, it's as if they are telling us that if we want to see achievements in the best possible quality we better buy games on Steam.
You nailed it - Galaxy displays Steam achievements on their own launcher better than their own achievements! You cannot make this up!
Post edited October 23, 2022 by Mega Man X