Posted July 07, 2018
Hello Linux gamers!
I’m wondering if some of you use a XBox 360 controller for WINE games, and if so do you have some tips to share for configuring it?
I’ve always been more of a keyboard + mouse gamer (mostly addicted to real-time strategy games), but for some games I think my experience would be improved by using a controller. So any help on this side would me most apprciated ;)
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A working solution has been given by immi101:
I’m wondering if some of you use a XBox 360 controller for WINE games, and if so do you have some tips to share for configuring it?
I’ve always been more of a keyboard + mouse gamer (mostly addicted to real-time strategy games), but for some games I think my experience would be improved by using a controller. So any help on this side would me most apprciated ;)
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A working solution has been given by immi101:
immi101: it is implemented (at least to some extend). if your wine is built with SDL2 support it should pick up your gamepad automatically. Assuming it is working under linux of course :).
For the xbox 360 controller you either need the 'xpad' kernel module or 'xboxdrv' which works in userspace.
//edit:
it is a rather recent addition (though I don't recall when exactly it was added), but somewhere after 3.0 I think
//edit2:
for a quick test: grab XInputTest (from here for example) and just launch it with an up-to-date development version of wine
check the debug output with WINEDEBUG=plugplay if things don't work
For the xbox 360 controller you either need the 'xpad' kernel module or 'xboxdrv' which works in userspace.
//edit:
it is a rather recent addition (though I don't recall when exactly it was added), but somewhere after 3.0 I think
//edit2:
for a quick test: grab XInputTest (from here for example) and just launch it with an up-to-date development version of wine
check the debug output with WINEDEBUG=plugplay if things don't work
Post edited July 08, 2018 by vv221