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Duffadash: Finally!
Although the move to support Ubuntu/Mint specifically seems a bit weird to me. Surely it would make more sense to use generic FatELFs as Icculus has repeatedly suggested?

Also, it will be interesting to see what games will get Linux support. Obviously most/all DOSBox and ScummVM titles.
All the modern indie released with existing Linux ports also seem pretty sure.
Then we get to older ports, such as the Loki Software games (did the publishers keep the rights to the ports, or did the guys at Loki?), this will decide whether or not we should expect Heroes 3 and Alpha Centauri for Linux.
Then there's the RuneSoft ports, which it seems like RuneSoft have kept the rights to. These include Jack Keane, which is why only the Linux version is available on Desura.
Less likely are the ports with less official support, such as Unreal Tournament, Serious Sam and Neverwinter Nights...
And finally there's CD Projekt Red's own games; The Witcher 1-3 and Cyberpunk 2077.
Where did they say that it's Mint/Ubuntu only. They've only said that they are working on it.
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hedwards: Pretty much. It would have happened sooner, but ideology got in the way of sanity. Why it is that they insist upon using hundreds of independent pieces of software that all have to be kept upgraded along with all the userland bits of programming is beyond me.

Still it's generally more reliable than that Windows crap, so who knows.
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ssokolow: Same reason Linux has the strengths it does.

They're generally unwilling to lock in bad designs and get stuck doing legacy support for them, so they force you to come up with your own solution to the hard problems they still haven't solved... and the ones mucked up by politics, of course.
It's incompetent engineering is what it is. I've never had that kind of problem with FreeBSD because they actually know what they're doing. Compatibility libraries are handled to minimize those sorts of problems and the stable base install means that if I screw up my ports, then I have options other than just doing a reinstall.

Windows has to support older apps to an extent, but for the most part, they just do a shitty job of thinking about the future consequences of their design decisions.
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Duffadash: Finally!
Although the move to support Ubuntu/Mint specifically seems a bit weird to me. Surely it would make more sense to use generic FatELFs as Icculus has repeatedly suggested?

Also, it will be interesting to see what games will get Linux support. Obviously most/all DOSBox and ScummVM titles.
All the modern indie released with existing Linux ports also seem pretty sure.
Then we get to older ports, such as the Loki Software games (did the publishers keep the rights to the ports, or did the guys at Loki?), this will decide whether or not we should expect Heroes 3 and Alpha Centauri for Linux.
Then there's the RuneSoft ports, which it seems like RuneSoft have kept the rights to. These include Jack Keane, which is why only the Linux version is available on Desura.
Less likely are the ports with less official support, such as Unreal Tournament, Serious Sam and Neverwinter Nights...
And finally there's CD Projekt Red's own games; The Witcher 1-3 and Cyberpunk 2077.
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blotunga: Where did they say that it's Mint/Ubuntu only. They've only said that they are working on it.
Presumably any Debian based distro is going to work, it's just that Ubuntu and Mint are the ones that they're specifically adding support to.
Post edited March 19, 2014 by hedwards
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hedwards: Presumably any Debian based distro is going to work, it's just that Ubuntu and Mint are the ones that they're specifically adding support to.
It shouldn't be any problem imho to use any distribution with a bit of tinkering.
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hedwards: Presumably any Debian based distro is going to work, it's just that Ubuntu and Mint are the ones that they're specifically adding support to.
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blotunga: It shouldn't be any problem imho to use any distribution with a bit of tinkering.
It depends on the distro, some distros have patches that break the ABI. I recommend against using those Distros because of this very reason. If they get the software working on the Debian distros, then it should work with relatively minimal effort on most other ones. I think between the deb system and the RPM system that you have something like 60-70% of all Linux installs accounted for.
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ChrisSD: 2015 will be the year of Linux on the desktop!
The Linux desktop is dead, the 2000s are over.

The 2010s will be the decade of the Linux gaming platform. That's not a contradiction, Linux just repeats the history of the Commodore Amiga, and as we know, some of the best games were made for it.
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jtsn: The Linux desktop is dead, the 2000s are over.

The 2010s will be the decade of the Linux gaming platform. That's not a contradiction, Linux just repeats the history of the Commodore Amiga, and as we know, some of the best games were made for it.
80% of the devices in the world use some form of Linux kernel. So it has already taken over the world.
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blotunga: 80% of the devices in the world use some form of Linux kernel. So it has already taken over the world.
Indeed. And most of these devices are used enforce rigid forms of DRM like Bluray players running Linux or Chromecast running Linux, the Android platform is also controlled by Google, Sony has FreeBSD on the PS4, Linux-based Smart-TV spy on television viewers and so on...

So ironically more Linux devices currently means less freedom for users. Having DRM-free games on a DRM-free PC platform can change this back.That's why this is important.
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blotunga: 80% of the devices in the world use some form of Linux kernel. So it has already taken over the world.
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jtsn: Indeed. And most of these devices are used enforce rigid forms of DRM like Bluray players running Linux or Chromecast running Linux, the Android platform is also controlled by Google, Sony has FreeBSD on the PS4, Linux-based Smart-TV spy on television viewers and so on...

So ironically more Linux devices currently means less freedom for users. Having DRM-free games on a DRM-free PC platform can change this back.That's why this is important.
You have a choice for DRM-free systems. Use Sailfish for example, not Android:

https://sailfishos.org/wiki/QA
Will you support DRM

No.
Post edited March 19, 2014 by shmerl
Having a DRM-free gaming source for open systems that is completely free of Steam... a dream is coming true.
Good decision, GoG.
You can "preload" The Witcher 2 on Steam right now. Meaning you can download the entire game minus the Linux binaries, which are in an encrypted depot. Will presumably be made public within a few days.

If you already have Witcher 2 installed (either on Steam/Windows/Wine or through GOG) create the folder "the witcher 2" in lower case in your Steam library folder and copy everything in there except exe files, dlls and the bin folder. Then start the download on Steam - should cut your download by about 14GB.
Post edited March 20, 2014 by TheJoe
DirectX 12 officially announced:

http://www.gog.com/forum/general/directx_12_marketing_and_the_pc_gaming_industry
Post edited March 20, 2014 by JohnnyDollar
Which isn't even usable yet. But here is something developers can actually use right now:
http://blogs.nvidia.com/blog/2014/03/20/opengl-gdc2014/

Announcements don't cost much to make.
Post edited March 20, 2014 by shmerl
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TheJoe: You can "preload" The Witcher 2 on Steam right now. Meaning you can download the entire game minus the Linux binaries, which are in an encrypted depot. Will presumably be made public within a few days.

If you already have Witcher 2 installed (either on Steam/Windows/Wine or through GOG) create the folder "the witcher 2" in lower case in your Steam library folder and copy everything in there except exe files, dlls and the bin folder. Then start the download on Steam - should cut your download by about 14GB.
I have read about the The Witcher 2 Linux Beta Retail on Phoronix.com. Now I ask myself, if the Witcher 2 really comes to Linux (which I still find hard to believe), what about the customers that bought the game from GOG.com? Will we be able to get the game for Linux as well? Or will the game only be available on Steam, like so many other games for Linux?

Hmh…
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TheJoe: You can "preload" The Witcher 2 on Steam right now. Meaning you can download the entire game minus the Linux binaries, which are in an encrypted depot. Will presumably be made public within a few days.

If you already have Witcher 2 installed (either on Steam/Windows/Wine or through GOG) create the folder "the witcher 2" in lower case in your Steam library folder and copy everything in there except exe files, dlls and the bin folder. Then start the download on Steam - should cut your download by about 14GB.
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CatShannon: I have read about the The Witcher 2 Linux Beta Retail on Phoronix.com. Now I ask myself, if the Witcher 2 really comes to Linux (which I still find hard to believe), what about the customers that bought the game from GOG.com? Will we be able to get the game for Linux as well? Or will the game only be available on Steam, like so many other games for Linux?

Hmh…
Given what GOG did when they started supporting OSX, I seriously doubt they'd leave Linux users out in the cold.

I'm sure The Witcher and The Witcher 2 will gain a Linux tab next to the Windows and Mac tabs when you open them up in your game shelf.

Putting The Witcher 2 up on Steam like that is probably just a way for them to beta-test their Linux port early enough to be able to include the release version as one of the 100 games in their initial Linux offering.
Post edited March 21, 2014 by ssokolow
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CatShannon: I have read about the The Witcher 2 Linux Beta Retail on Phoronix.com. Now I ask myself, if the Witcher 2 really comes to Linux (which I still find hard to believe), what about the customers that bought the game from GOG.com? Will we be able to get the game for Linux as well? ...
Given that GOG.com is a part of CDP I would take this as a given. If not they would only weaken themselves. Of course they need some time to setup the infrastructure for Linux support. Don't know how fast they can be. For example they would need a downloader for Linux. Steam has this all already.

In the end it will come for sure. Steam just had Linux support much earlier.