Hello World!
After almost one full year without update (the most recent release, 2.11.2, if from late April 2019), I finally did what I had to: I left my job, so I’m once again able to dedicate to ./play.it the time this project deserves.
The last weeks have been spent turning the collection of fixes that were sitting idly in patch proposals into a 2.11.3 version, that just got released!
The original changelog can be found
on our forge, here is a copy:
• Fix cdrom type (file or directory) detection for DOSBox games
• Use -eq instead of = for arithmetic comparisons
• Update link to issues tracker
• Improve handling of 7z archives extraction
• Improve error messages shown when a required script dependency is missing
• Spawn a terminal when calling winetricks, so its actions are no longer hidden from users not running their games from a terminal
• Use convmv when available for converting file names to lower case, as it has better performances than our custom-made function
• Fix argument usage for check_option_validity, and move it outside of play.it-2/src/99_init.sh
• Arch Linux: Advertise ./play.it in the generated packages metadata
• Arch Linux: Fix builddate entry in the generated packages metadata
• Arch Linux: Improve support for libarchive implementation of tar ("bsdtar") when building packages
• Debian: Improve handling of WINE dependency, thanks to Jens Reyer for the help on debian-wine mailing list
• Gentoo: Fix default compression method for generated packages
• Gentoo: Drop abi_x86_32 USE flag for app-emulation/winetricks dependency
I won’t list all the games that got some form of support added since last time, and I definitely won’t list the ones that have had their support updated… It would take far too much time ;)
Anyway, ./play.it is still alive and kicking, and work on the future 2.12 release is ongoing, so next update should come with a bunch of new features.