Posted June 30, 2016
I was wondering if anyone knows of any huge open world games that do NOT have any sort of branching events or stories? I realize that in an open world, you can generally go anywhere, but in certain circumstances you can be restricted from going places too early.
But that may be beside the point. I guess what I want is more like a JRPG, where you can do everything and talk to everyone about everything and explore every nook and cranny without ever having to choose whether to do one thing or another, except in a huge, interconnected world like Skyrim or any of the 3D Fallout games. Any suggestions?
But that may be beside the point. I guess what I want is more like a JRPG, where you can do everything and talk to everyone about everything and explore every nook and cranny without ever having to choose whether to do one thing or another, except in a huge, interconnected world like Skyrim or any of the 3D Fallout games. Any suggestions?
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