Posted September 30, 2019
high rated
Since my birthday came and went and now I am waxing nostalgic, I felt going back to my old style of let's plays(PC games) might be fun. :)
With that said, the first game will be System Shock 1(enhanced as it adds some nice newish features) & I will be both commenting on the game itself(plot/levels) & roleplaying as I go along to some extent(most RP will be in italics or bold). If anyone wants to chime in their thoughts on the game/the posts I make/etc they are welcome to do so, as I often like to converse with likeminded "kindred spirits" who share similar tastes.
====================================
(Warning: Spoilers will come up from time to time. If you have not played the game yet and don't want to be spoiled either don't read this thread or avoid the spoiler tagged text which is where most of the major spoilers will be.)
====================================
To start off, I started on lvl 2 difficulty for all but cyberspace(as that bit is a bit tough and disorienting for most people and I mainly wanted to enjoy myself, *Spoiler* and actually be able to beat the game....as the game's ending is in cyberspace & ramping down that difficulty slider is a must for some *end spoiler*)
I must say, the new settings(like key remapping with almost any key, windowed play, modding ability, better graphics choices, etc) of the enhanced version are a plus(even if some were in the portable fanmade version first), and I am loving being back on citadel station.
*Spoiler/roleplay*
"Looking around at the wonderful architecture(like the windows looking onto empty space hidden away in maintenance corridors, the random radioactive flooring, making the room with toxic waste need to be crawled to get into, floor panels that suddenly lower and function as lifts, and the like) one cannot have anything but the deepest respect for whoever designed the place.
Also kudos to whoever thought putting the main hospital away from the middle of the station and close to the reactor level was a good thing."
As for me, I am happily dissolving bodies and trash via the sparq beam(gotten on a body in the medical rooms near the armory or the maintenance rooms near same medical rooms)...gotta keep a clean station am i right?....as I mark rooms on the map for when shodan isn't being so orwellian on the level(i.e. little to no level security).
*End Spoilers*
Will post more thoughts/posts as I play through....am currently replaying through level 1.
Aside: I see Nightdive enhanced the game but couldn't be bothered to fix that ONE DOOR on level 1 near the armory...you guys and gals know the one(the one near the armory). It keeps opening and closing after being opened and annoys me to no end same as every time I have played it.
Side question: What is your favorite level/mission-quest/enemy/weapon and why? Ditto on your least favorites.
With that said, the first game will be System Shock 1(enhanced as it adds some nice newish features) & I will be both commenting on the game itself(plot/levels) & roleplaying as I go along to some extent(most RP will be in italics or bold). If anyone wants to chime in their thoughts on the game/the posts I make/etc they are welcome to do so, as I often like to converse with likeminded "kindred spirits" who share similar tastes.
====================================
(Warning: Spoilers will come up from time to time. If you have not played the game yet and don't want to be spoiled either don't read this thread or avoid the spoiler tagged text which is where most of the major spoilers will be.)
====================================
To start off, I started on lvl 2 difficulty for all but cyberspace(as that bit is a bit tough and disorienting for most people and I mainly wanted to enjoy myself, *Spoiler* and actually be able to beat the game....as the game's ending is in cyberspace & ramping down that difficulty slider is a must for some *end spoiler*)
I must say, the new settings(like key remapping with almost any key, windowed play, modding ability, better graphics choices, etc) of the enhanced version are a plus(even if some were in the portable fanmade version first), and I am loving being back on citadel station.
*Spoiler/roleplay*
"Looking around at the wonderful architecture(like the windows looking onto empty space hidden away in maintenance corridors, the random radioactive flooring, making the room with toxic waste need to be crawled to get into, floor panels that suddenly lower and function as lifts, and the like) one cannot have anything but the deepest respect for whoever designed the place.
Also kudos to whoever thought putting the main hospital away from the middle of the station and close to the reactor level was a good thing."
As for me, I am happily dissolving bodies and trash via the sparq beam(gotten on a body in the medical rooms near the armory or the maintenance rooms near same medical rooms)...gotta keep a clean station am i right?....as I mark rooms on the map for when shodan isn't being so orwellian on the level(i.e. little to no level security).
*End Spoilers*
Will post more thoughts/posts as I play through....am currently replaying through level 1.
Aside: I see Nightdive enhanced the game but couldn't be bothered to fix that ONE DOOR on level 1 near the armory...you guys and gals know the one(the one near the armory). It keeps opening and closing after being opened and annoys me to no end same as every time I have played it.
Side question: What is your favorite level/mission-quest/enemy/weapon and why? Ditto on your least favorites.
Post edited September 30, 2019 by GameRager