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First off, I hope you saw the bit added to my last post above(I added a bit I felt was best said at some point to that post)...that said:

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RWarehall: GameRager WAKE UP!!!!
I am...I am open to ALL possibilities, not just those that fit my beliefs/stances. If you can/could prove me wrong with more convincing arguments/proof & not try to subtly say i'm daft/blind/dumb/etc I might even agree with you on some more things.

That said, it is interesting you seem to think that because I believe differently that I am the one who needs to wake up....what if you're wrong? Ever consider that a possibility?

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RWarehall: Games are sold for the same price generally on all platforms, so if a game is selling for $30 on Steam, if it comes here right now, that's its price. So when people are complaining the game isn't here, they are complaining that Vendetta isn't here at a $30 price tag.
That's not how it works....stores often have differing price tags/price points & also differing sales/discounts(amounts and frequency)....for one example look at some games like the Sam & Max games here vs. their prices on steam(actually one or both might've taken them down, but last I checked GOG sold them for a bit more than steam).

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RWarehall: Do you understand economics at all?
I'm not an expert but I squeak by I guess.

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RWarehall: And where are you pulling these numbers from where the great GameRager claims what is and isn't selling well? You don't have the numbers. You have no idea how many copies sold. So quit pretending you have any idea. We don't know if these games really sold well.
IIRC BOTH were climbing the best seller lists when they were released.

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RWarehall: What we do know is that GoG as a company has been having a hard time turning a profit lately.
Agreed on this bit 100%

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RWarehall: Bad arguments are bad arguments and that seems to be all that you type...
Or MAYBE you just dismiss them due to not wanting to contemplate someone with a differing stance might be right**? that could be(and likely is a bit) at play here.

(**That is not gloating/etc but a sad fact of being human....people often don't want to admit things they disagree with so they cast it aside by dismissing those stating such as much as they can as you seem to be doing here)
Post edited February 28, 2020 by GameRager
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GameRager: snip
Every time and every game that gets released for the first time it shows prominently on the bestseller lists. Every single time! Just look at the front page! That doesn't mean that the new thing is necessarily selling well.

BEAUTIFUL DESOLATION at #2 and #3. Wasteland Remastered at #5; Genesis Alpha One Deluxe Edition at #7. In a couple days the front page will start to show the other new releases too as well as other titles that have just gone on sale. This happens daily and all new releases "look" popular for their day or so. But how well they actually sell can vary widely.

As to game pricing, do some Googling, compare prices between Steam and GoG, then come back to me after you see 90% of the games sell for the exact same price and the other 10% are within a dollar or two. Every once in awhile, a price gets dropped on Steam and GoG ends up priced higher, but that is the result of an oversight.

You just like to argue to argue. You do no research and have no knowledge of what you are talking about.

Vendetta was sold for $49.99 until Nov 2017 when the price was dropped to $29.99 on Steam two years after it was renamed. GreenManGaming, WinGameStore and MacGameStore have it at $29.99 while GameBillet, DreamGame, DLGamer, Gamesload and Fanatical still sell it for $49.99. So your grand theory that GoG can get the game here cheap is obviously wrong...

In fact, the only stores selling it for $30 and not $50 are those that started selling it after they reduced the price on Steam, all the old stores never had the price dropped. So yes, this is a poorly reviewed and vastly overpriced game for its quality.
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RWarehall: Every time and every game that gets released for the first time it shows prominently on the bestseller lists. Every single time! Just look at the front page! That doesn't mean that the new thing is necessarily selling well.
You make a fair point, but have you checked any best selling of all time lists?

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RWarehall: As to game pricing, do some Googling, compare prices between Steam and GoG, then come back to me after you see 90% of the games sell for the exact same price and the other 10% are within a dollar or two. Every once in awhile, a price gets dropped on Steam and GoG ends up priced higher, but that is the result of an oversight.
Care to show charts/proof of your claim on this?

Not that I am dismissing it, mind you, I just like to see proof of such(also I have seen some games sell for a good amount more here than steam[normal prices in both cases] in the past).

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RWarehall: You just like to argue to argue. You do no research and have no knowledge of what you are talking about.
I like to debate with like-minded people(you seem to, as well, or you likely wouldn't bother replying to such).

(Also c'mon mang....I just wanna talk about a game I think looks neat that I want here...I didn't sign up to post charts and graphs and debate all day on whether or not it is a good idea mang)

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RWarehall: Vendetta was sold for $49.99 until Nov 2017 when the price was dropped to $29.99 on Steam two years after it was renamed. GreenManGaming, WinGameStore and MacGameStore have it at $29.99 while GameBillet, DreamGame, DLGamer, Gamesload and Fanatical still sell it for $49.99. So your grand theory that GoG can get the game here cheap is obviously wrong.
You also said the same thing about wizardry iirc....and you were wrong.

Also even if you're right on stores having near similar prices, what's to stop the devs from lowering the price across the board?

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RWarehall: In fact, the only stores selling it for $30 and not $50 are those that started selling it after they reduced the price on Steam, all the old stores never had the price dropped. So yes, this is a poorly reviewed and vastly overpriced game for its quality.
So you ADMIT the game had it's price lowered for more recent stores(that it was added to)? So why not think they might not do the same if it came here?
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Aside: Thanks for taking the time to at least talk with me on this while staying mostly civil.....it's refreshing compared to some other forums and even some other users here, even if we don't agree on much.
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GameRager: snip
Here's YOUR problem...

You OBVIOUSLY know absolutely nothing about game pricing. Do you even buy videogames? Because you clearly don't seem to shop for them. Everyone on this forum knows more about game pricing than you.

Look it up! It's called GOOGLE! Or Bing. It's called a Search. How about doing some research instead of making claims and pulling your made up facts from your behind.

Yes, if GoG accepted it, I'm sure they would offer it at the already overpriced $29.99 that they offer Vendetta on GreenManGaming as opposed to the $49.99 where they forgot to reduce the price in other stores like Fanatical. That doesn't help the situation that this is a 5 year old game with bugs galore where only 45% of players give it even a simple "Thumbs Up" and they are still charging $30 for it.

And you seem to have a really bad memory. What I said about the pricing of Wizardry was that if they priced it like some of the other console ports they have released, it might be $30 or $40 and that would be too much because those were ports of well-respected games unlike that Wizardry title which received mediocre reviews even back in 2009. The Ys series is much better reviewed for example. Heck, so is the 2001 PS2 Wizardry: Tale of the Forsaken Land. And the point of that discussion was that at the time, we had no idea why GoG had rejected it. We didn't know if GoG was aware of the licensing issue. We still don't know how much they might have been planning to charge for it if it had released on time. We don't know if they were given a demo that was a buggy mess. GoG curation is going to take into account all these factors and come to an estimate of copies it expects to sell. While you and others were just calling GoG stupid for rejecting it because it has "Wizardry" in its name.

And these same factors apply now to Vendetta...
1) $29.99 price tag.
2) 5-year old game.
3) Not a new release so a much smaller 1st Day sales bump.
4) Developers gave up on it leaving it a buggy mess.
5) Only 45% of Steam users gave it a Thumbs Up, which is among the lowest I've seen outside of asset flips and Postal 3. I found a chart...currently 31,674 titles on Steam and only 2,994 of them have 45% positives or less, meaning this is one of the 8-10% worst rated games on Steam...current median score is 78% positive and current average score is 74% positive.
6) New "no questions asked" refund policy (vs. a very buggy game)

Think about it from the position of GoG curation with 31,000+ titles on Steam and new games released every day and then tell me why GoG needs to accept one of most notoriously bad games of the last decade for a real reason besides "I like Pirates"

Meanwhile you were complaining about MOLEK-SYNTEZ's release which has a 94% positive score which places it in the top 11-13% of all games on Steam vs. Vendetta's bottom 8-10% score.
I see that this thread is trending again, so here's my two cents.
The worst thing about Vendetta - Curse of Raven's Cry, is that the game just needed more polish, testing and a bigger budget. I can see the idea that the developers had, and I personally think that a dark and gritty, pirate game could be awesome. But after watching several reviews (the best one by DXFan 619), it's simply not worth the hassle. Too many bugs, glitches and just bad gameplay. I may try it, to see what the fuss is about, but I don't want to bother.
So many games, so liitle time and I want to spend my time playing quality (at best decent) games.

I think this game doesn't belong on GOG, maybe if the dev came around and actually put the time and the effort into fixing the game, I might try it. That being said, it's too late for the devs to fix it now, and are far better off to go and make other gmaes, and learn from this mistake.
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I tried it recently. It wouldn’t display on the laptop, didn’t bother checking why not (1070 gaming machine so way over spec). It did run on the main box, and looked ok. Got tot the first fight in the bar, good grief that’s bad. Auto targeting clunky, camera all over the place. Uninstalled.
low rated
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RWarehall: And you seem to have a really bad memory.
I do, which is why if I make mistakes(which all of us do as humans) I am willing to admit such and apologize where needed.

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RWarehall: What I said about the pricing of Wizardry was that if they priced it like some of the other console ports they have released, it might be $30 or $40 and that would be too much because those were ports of well-respected games unlike that Wizardry title which received mediocre reviews even back in 2009.
If you said might then I was partially wrong and stand corrected/apologize for that.

Still, you were somewhat wrong in the end....it was sold cheaper than you thought, and I see no reason these devs couldn't reduce the price for GOG buyers(if even as a discount for the early buyers).

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RWarehall: The Ys series is much better reviewed for example. Heck, so is the 2001 PS2 Wizardry: Tale of the Forsaken Land. And the point of that discussion was that at the time, we had no idea why GoG had rejected it. We didn't know if GoG was aware of the licensing issue. We still don't know how much they might have been planning to charge for it if it had released on time. We don't know if they were given a demo that was a buggy mess. GoG curation is going to take into account all these factors and come to an estimate of copies it expects to sell.
As you yourself said, they took those factors into account and they accepted Wizardry here and it sold....so why not sell this game as well if it would sell well enough to make them a profit?

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RWarehall: While you and others were just calling GoG stupid for rejecting it because it has "Wizardry" in its name.
That and because it looked decent enough and was in a genre with a decent user base that might be interested in it....one decently higher than that of some other types of games sold here.

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RWarehall: Think about it from the position of GoG curation with 31,000+ titles on Steam and new games released every day and then tell me why GoG needs to accept one of most notoriously bad games of the last decade for a real reason besides "I like Pirates"
Because it might sell decently enough and make GOG some profit, and some might want to buy it here only? To me those seem like good enough reasons.

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RWarehall: Meanwhile you were complaining about MOLEK-SYNTEZ's release which has a 94% positive score which places it in the top 11-13% of all games on Steam vs. Vendetta's bottom 8-10% score.
I picked that one off the top of my head due to it's likely much smaller user base(those who would be into such a game) compared to the user base that is into RPGs/dungeon crawlers/etc.....if you want I likely could take some time and find a better example with a bit of effort....but even if I don't the point still stands: Games with a larger potential customer pool on the site have a much larger potential number of customers to draw from than more "niche" types of games....EVEN IF said "niche" game is popular.

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RWarehall: Here's YOUR problem...
And this opening line alone speaks volumes....why look inward for any mistakes or flaws when blaming others/calling them wrong is quicker and easier?

As in, why do you automatically assume/state that others are wrong instead of wondering if maybe you yourself might be wrong from time to time?

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RWarehall: You OBVIOUSLY know absolutely nothing about game pricing. Do you even buy videogames? Because you clearly don't seem to shop for them. Everyone on this forum knows more about game pricing than you.
More derision and two hyperbolic statements(the first and last lines in this bit)......as I keep saying you don't seem to want to debate honestly, you seem to like casting aside other people's stances and ideas as wrong.dumb almost as an automatic response.

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RWarehall: Look it up! It's called GOOGLE! Or Bing. It's called a Search. How about doing some research instead of making claims and pulling your made up facts from your behind.
You mean like how you seem to use mainly steam scores/etc and personal tastes to make your observations/predictions in these threads?

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RWarehall: Yes, if GoG accepted it, I'm sure they would offer it at the already overpriced $29.99 that they offer Vendetta on GreenManGaming as opposed to the $49.99 where they forgot to reduce the price in other stores like Fanatical.
You willing to wager on that? Or if they released it for cheaper here(if it came here) would there be nothing but crickets coming from you in response?
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Look, in the end know this: I don't want or desire every single game on steam here......just a few here and there.....and if they sell well then GOG and us win in the process(more money for GOG means they grow which means we likely get more games over time and better service maybe as well).

If they get the game then that's swell, if not then that sucks but I can live with it. I just wish you'd be more ok with other people wanting things here that you dislike as long as they try to do it civilly, and acknowledge that sometimes you can and are wrong on such things.

(Also if it came here AND they sold it for the price you said, i'd be more than willing to admit being wrong in a reasonable manner of your choosing :))

Catch y'all later
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ColaPoweredGamer: I see that this thread is trending again, so here's my two cents.
The worst thing about Vendetta - Curse of Raven's Cry, is that the game just needed more polish, testing and a bigger budget. I can see the idea that the developers had, and I personally think that a dark and gritty, pirate game could be awesome. But after watching several reviews (the best one by DXFan 619), it's simply not worth the hassle. Too many bugs, glitches and just bad gameplay. I may try it, to see what the fuss is about, but I don't want to bother.
So many games, so liitle time and I want to spend my time playing quality (at best decent) games.

I think this game doesn't belong on GOG, maybe if the dev came around and actually put the time and the effort into fixing the game, I might try it. That being said, it's too late for the devs to fix it now, and are far better off to go and make other gmaes, and learn from this mistake.
I disagree a bit and think it should be here for some of us to try it, BUT I respect your stance & applaud how you worded it.
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To others reading: See.....this is how one words such a stance. :)
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nightcraw1er.488: I tried it recently. It wouldn’t display on the laptop, didn’t bother checking why not (1070 gaming machine so way over spec). It did run on the main box, and looked ok. Got tot the first fight in the bar, good grief that’s bad. Auto targeting clunky, camera all over the place. Uninstalled.
Also a decent reply and fair enough. :)
Post edited February 28, 2020 by GameRager
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RWarehall: Furthermore, Elminage Original is NOT here on GoG! You can't even get your facts straight
I think GameRager may have meant to say Grimoire, not Elminage. You may recall Grimoire, it is the game you campaigned vociferously against, swearing up-and-down that it has a $40 price, etc.

Actual retail price of Grimoire on GOG = $9.99 (currently on sale for half of that...did you mention that in your discount spreadsheet?).

Please never play The Price is Right game show.
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RWarehall: Furthermore, Elminage Original is NOT here on GoG! You can't even get your facts straight
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rjbuffchix: I think GameRager may have meant to say Grimoire, not Elminage. You may recall Grimoire, it is the game you campaigned vociferously against, swearing up-and-down that it has a $40 price, etc.

Actual retail price of Grimoire on GOG = $9.99 (currently on sale for half of that...did you mention that in your discount spreadsheet?).

Please never play The Price is Right game show.
The game sold for $39.99 on Steam until April of 2018, where it was reduced to $34.99 and then reduced to $19.99 in Oct 2018. That was the price Cleve was charging when he claims he submitted it to GoG in 2018 and it was rejected. It's unclear which month Cleve first submitted it and what its price was at the time, but it WAS NOT $9.99 when it was rejected. It seems you think the fact it got a price drop years later somehow makes me wrong.

I explained all the reasons why GoG likely originally rejected it. It was overpriced. The reviews were terrible. It was buggy and didn't even have a manual. And no one was buying it on Steam. GoG was right to reject it at that time.

[Modded by Bookwyrm627: Please refrain from insulting other users.]
Post edited March 01, 2020 by Bookwyrm627
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RWarehall: [Grimoire] sold for $39.99 on Steam until April of 2018, where it was reduced to $34.99 and then reduced to $19.99 in Oct 2018. That was the price Cleve was charging when he claims he submitted it to GoG in 2018 and it was rejected. It's unclear which month Cleve first submitted it and what its price was at the time, but it WAS NOT $9.99 when it was rejected.
Correct, as far as I can recall. However, what your history lesson omits is that it went on to become $9.99 for the unequivically DRM-free build released on itch.io. My sentiments at that point were that GOG should have at the very least had THAT build at the same time as itch, rather than months later.

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RWarehall: When trolls like you attack me because the price drops over a year later just shows what dishonest lying jerks you really are. Piss off troll!
You are not being "attack[ed]" and I am not trolling. I'm asking for honest discussion. In the past, you continued to make the tenuous "point" that Grimoire should stay rejected because no one will buy it at $40 blahblahblah, completely ignoring the lower prices since, particularly ignoring the itch.io price. By making such a "point" you were willfully misdirecting away from intellectually honest conversation.

Along those lines, it appears you are engaging in similar behavior with this Vendetta topic and how the price, in your view, just haaaaaas to be $40 or whatever number you said earlier. Meanwhile I (and probably any other reader besides the downvote gang who show up to silently "defend" you in these topics) think GameRager had an apt analogy: the boy who cried wolf.
Post edited February 28, 2020 by rjbuffchix
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RWarehall: But lowlifes like you think the fact it got a price drop years later somehow makes me wrong. How stupid are you?

...

When trolls like you attack me because the price drops over a year later just shows what dishonest lying jerks you really are. Piss off troll!
Why are you calling people names like "lowlifes" and "dishonest lying jerks?"

How are you being attacked?
high rated
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rjbuffchix: You are not being "attack[ed]" and I am not trolling. I'm asking for honest discussion. In the past, you continued to make the tenuous "point" that Grimoire should stay rejected because no one will buy it at $40 blahblahblah, completely ignoring the lower prices since, particularly ignoring the itch.io price. By making such a "point" you were willfully misdirecting away from intellectually honest conversation.

Along those lines, it appears you are engaging in similar behavior with this Vendetta topic and how the price, in your view, just haaaaaas to be $40 or whatever number you said earlier. Meanwhile I (and probably any other reader besides the downvote gang who show up to silently "defend" you in these topics) think GameRager had an apt analogy: the boy who cried wolf.
You are now misstating my argument.

My point was simple, both games had/have serious problems when they were submitted resulting in terrible review scores and very poor sales at the price they were being offered for. Thus, both games were rightfully rejected by GoG. For those reasons.

Furthermore your whole itch.io argument is a complete lie. It was offered DRM-free on itch.io for $9.99 the SAME WEEK it was reduced to $9.99 on Steam (a couple days later). The price change in 2019 has no bearing on the rejection of late 2018 unless one time travels.

And you still fail to discuss at all how bad the reviews are for Vendetta, how it has one of the worst 10% review scores of all games on Steam and how it still has a $29.99 price tag. Even a miracle price drop doesn't make the game better. At least Cleve was still working on that game and did eventually finish the manual while TopWare has completely abandoned Vendetta so nothing can possibly get better.

[Modded by Bookwyrm627: Please refrain from insulting other users.]
Post edited March 01, 2020 by Bookwyrm627
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ColaPoweredGamer: I see that this thread is trending again, so here's my two cents.
The worst thing about Vendetta - Curse of Raven's Cry, is that the game just needed more polish, testing and a bigger budget. I can see the idea that the developers had, and I personally think that a dark and gritty, pirate game could be awesome. But after watching several reviews (the best one by DXFan 619), it's simply not worth the hassle. Too many bugs, glitches and just bad gameplay. I may try it, to see what the fuss is about, but I don't want to bother.
So many games, so liitle time and I want to spend my time playing quality (at best decent) games.

I think this game doesn't belong on GOG, maybe if the dev came around and actually put the time and the effort into fixing the game, I might try it. That being said, it's too late for the devs to fix it now, and are far better off to go and make other gmaes, and learn from this mistake.
Even with the bad voice acting and questionable plot, the game NEEDED to actually work right...

You can't have mobs getting stuck on the terrain everywhere. You can't have the game be unplayable fighting on stairs or ramps and non-flat surfaces if you have a bunch of those all throughout the game. The game has to actually WORK.

But clearly Vendetta had so many problems the developers gave up because too many of them were unfixable without a complete overhaul. They did a couple cursory game-breaking quest bug fixes, added some more voiceovers and pushed it out with a new name looking for a last cash grab never to work on it again and it's now 5 years later. The fighting mechanics, game engine, AI and camera clunkiness will never be fixed.
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rjbuffchix: You are not being "attack[ed]" and I am not trolling. I'm asking for honest discussion. In the past, you continued to make the tenuous "point" that Grimoire should stay rejected because no one will buy it at $40 blahblahblah, completely ignoring the lower prices since, particularly ignoring the itch.io price. By making such a "point" you were willfully misdirecting away from intellectually honest conversation.

Along those lines, it appears you are engaging in similar behavior with this Vendetta topic and how the price, in your view, just haaaaaas to be $40 or whatever number you said earlier. Meanwhile I (and probably any other reader besides the downvote gang who show up to silently "defend" you in these topics) think GameRager had an apt analogy: the boy who cried wolf.
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RWarehall: Furthermore your whole itch.io argument is a complete lie. It was offered DRM-free on itch.io for $9.99 the SAME WEEK it was reduced to $9.99 on Steam (a couple days later). The price change in 2019 has no bearing on the rejection of late 2018 unless one time travels.
Did I say it had bearing on the rejection? No, I did not. Look, this isn't as complicated as you're making it.

Here's what the customer saw after 2018:
2019 the game is newly released in an unequivocally DRM-free form, on itch at $9.99.

Here is what the customer then wondered:
Why couldn't GOG have reconsidered after 2018, and gotten this version that itch got in early 2019?

This is easy reasoning on the buyer's part, asking logical questions, no time machines required. In the buyer's eyes, why should what happened a year or more prior, be relevant now? As, the circumstances changed (and not to go off topic but wasn't the original reason given for Grimoire's rejection the infamous "too niche" response....NOT "bugs" NOT "high price" NOT "the manual" NOT any of the other criticisms you make about it?).

I am not familiar with price changes on Scheme, so forgive me for not knowing it also had been reduced there (not that that helps your argument, but again I digress). The fact of the matter is that Scheme is not relevant to me as a DRM-free-only consumer. I am not the only one here who feels that way, either. There are many people who buy on both stores, but many others who refuse to buy ANYTHING there. Look up "Venn diagram", please.
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rjbuffchix: typical lies and goalpost shifting...as always...
What is too "niche"? It means it will appeal to too small an audience. As proven by its poor sales at its original high price and its poor reviews even among fans of the genre. All these things factor into that. Strangely, it is why GoG playtests games to see whether good word of mouth might help their sales. But it all comes down to GoG's decision at the time that it wouldn't sell enough hence "too niche". The demand for the game is too small given everything GoG knows about the game at the time.

And don't pretend you weren't complaining about the game not being here when it had a $39.99 price tag, because you were posting in those threads then too. But as usual you move the goalposts and try to rewrite history.

And let's face it. Grimoire only got here after the price was slashed in half (1/4 its original $39.99 price tag) to $9.99, after a version 2 revamp and after Cleve finished the real manual. The reception for the game slightly improved at that price point and with those changes and GoG gave it a chance.

Now, if Topware developers were to start patching the game again, lowered the price to $9.99 and feedback started coming in that the AI was really fixed, that you could fight properly on stairs or ramps and mobs weren't getting stuck everywhere. That graphical glitches were down to a minimum, maybe GoG would reconsider Vendetta as well. It's not the only game with cringeworthy voice acting and a weak plot and questionable game mechanics. I mean Grimoire is here with a weak plot and questionable game mechanics, but it seems to run without silly problems. But I don't see TopWare investing any more development money in the title to fix it.
Post edited February 28, 2020 by RWarehall