rjbuffchix: Please stop calling it "brigading" any time someone makes others aware of a game that you personally don't like. It is not "brigading" when a user learns of a game through a topic like this and makes an independent choice afterward to vote for it on the wishlist.
RWarehall: What else should it be called? Many of the same people who post in this thread, attack any new release they don't like trying to imply it's more "niche" than these other titles.
Ah! Now we are getting somewhere. The problem is that those are two separate things. Making one topic about how GOG should have accepted game X, and then going in other topics to criticize games Y and Z, doesn't invalidate the topic about wanting game X. Someone can genuinely want a game, while also criticizing the acceptance of other games. In this case, I would say it is even likely this happens, because those of us who want more RPGs are beyond tired of the "too niche" excuse which is absurd on its face. I see you invoked my quote from such a topic to "prove" your point. Leaving behind your Tomatometer, which of these sounds more "niche" to you...an open-world game where you can play as a pirate, or a chemistry class simulation. Obviously, GOG was using some other standard besides "is it niche or not" (I just hope they weren't using your inherently flawed standard of "just look at the Scheme reviews").
RWarehall: I hear the same bad and tired arguments "but it's an RPG so it can't be niche". So if someone makes a Unity clone with stock assets of a popular genre, that should guarantee great sales?
I must have missed the glut of asset-flipped open world 3D pirate RPG games. Could you point me in the direction of any DRM-free ones?
RWarehall: Quality doesn't matter for sales potential?
Strawman. Quality is not the only factor for sales potential, or at least could be defined more broadly.
RWarehall: Just about every time someone finds out GoG rejected a game, regardless of its quality, someone starts one of these threads.
Again, you are willfully ignoring the fact that these games are "new" to many of us non-DRM folks. Our honest reaction once finally exposed to it is "wow, that sounds like a cool game, wait, why won't they accept it".
RWarehall: Every time there is a new release that's even potentially on the edge, they complain about GoG curation (often referencing rejected games that are clearly less popular).
Yes, people do. Because the answers given by GOG are unsatisfactory to them. "Too niche" is obviously a crock.
RWarehall: Brigading is the right word for it. Weekly threads complaining about rejections. New release threads filled with complaints about curation...
Meanwhile, you seem to have a very dim view of the average GOG user since that's basically saying they get influenced into wishlist voting for the game and can't make up their own minds. Let me guess...all the wishes for Grimoire are because of brigading and people felt peer-pressured. Give me a break.