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Couldn't quite summarize exactly in the title but here it is.

I have a number of older "Dos" titles, such as old Lucasarts or Sierra adventure games and make use of "Virtual MIDI Synth" for soundfonts.

If I'm launching from the ScummVM executable in the game\scummvm folder and add the game manually while configuring Scumm within, everything is fine and dandy.

if I launch the game from GOG Galaxy it never seems to make use of those adjusted settings. I have no idea where Galaxy's shortcut is retrieving its Scumm settings from as this is the case with every Scumm game I have.

it's more an inconvenience since I can still play the game just fine running from Scumm manually but I'd like to be able to make use of Galaxy overlay and have it keep track of my time and whatnot.

Any help would be really appreciated.

Thanks
This question / problem has been solved by SirPrimalformimage
avatar
xtrackt: Couldn't quite summarize exactly in the title but here it is.

I have a number of older "Dos" titles, such as old Lucasarts or Sierra adventure games and make use of "Virtual MIDI Synth" for soundfonts.

If I'm launching from the ScummVM executable in the game\scummvm folder and add the game manually while configuring Scumm within, everything is fine and dandy.

if I launch the game from GOG Galaxy it never seems to make use of those adjusted settings. I have no idea where Galaxy's shortcut is retrieving its Scumm settings from as this is the case with every Scumm game I have.

it's more an inconvenience since I can still play the game just fine running from Scumm manually but I'd like to be able to make use of Galaxy overlay and have it keep track of my time and whatnot.

Any help would be really appreciated.

Thanks
GOG's DOSBox and ScummVM setups tend to use local settings files rather than the default ones. That's to say it's using a settings file in the game folder. It's not too hard to edit them yourself with notepad or even copy and paste bits across from the one you've configured yourself.
avatar
xtrackt: Couldn't quite summarize exactly in the title but here it is.

I have a number of older "Dos" titles, such as old Lucasarts or Sierra adventure games and make use of "Virtual MIDI Synth" for soundfonts.

If I'm launching from the ScummVM executable in the game\scummvm folder and add the game manually while configuring Scumm within, everything is fine and dandy.

if I launch the game from GOG Galaxy it never seems to make use of those adjusted settings. I have no idea where Galaxy's shortcut is retrieving its Scumm settings from as this is the case with every Scumm game I have.

it's more an inconvenience since I can still play the game just fine running from Scumm manually but I'd like to be able to make use of Galaxy overlay and have it keep track of my time and whatnot.

Any help would be really appreciated.

Thanks
avatar
SirPrimalform: GOG's DOSBox and ScummVM setups tend to use local settings files rather than the default ones. That's to say it's using a settings file in the game folder. It's not too hard to edit them yourself with notepad or even copy and paste bits across from the one you've configured yourself.
Indeed, I overlooked this. Thanks for this.

To be specific for anyone else who stumbles into this.

When I was launchnig ScummVM exe manually and making configuration changes inside of it, those changes were being saved to:
C:\Users\USERNAME\AppData\Roaming\ScummVM\scummvm.ini

So I opened the scummvm.ini in that folder and select all and copy.

Then paste into:
C:\GOG Games\YourGameThatUsesScumm\scummvm.ini

Thanks again for your reply, SirPrimalForm
Post edited November 25, 2018 by xtrackt