wingboner: That's an interesting way of combating "devaluation" then - by bloating up the price in order to still be able to call the future updates free.
Still it's their right to change price as they see fit. Personally, I dewishlisted it - the previous price was already too high for my tastes and budget so I'm definitely not interested
now. paladin181: As I've said before, people who haven't bought it yet at the already very reasonable price never were anyway. If $10US is too much for a good game then your value doesn't meet the value of the seller, and you weren't going to buy. Most of the people complaining here were never actually going to buy the game. I don't understand the hatred for good content for free (for existing owners), but that obviously took time and effort to create, and therefore has increased value.
A bit late for a reply but I was rather busy today. Let's see...
You're correct in saying that I wasn't going to buy it at the previous price. I
also wasn't going to buy it at the discounted price because it's too much for me at the moment and would cut into my remaining food budget. It might be pocket change for you, it isn't for me. We live in different places, with different prices of goods, cost of living is different, yadda yadda.
And that's fine! All it means (and all I wrote in the second part of my comment) is that I "upgraded" from a potential customer to a very unlikely one - I played a bit of the game a few months on a dorm friend's laptop (Steam version, brr) and I consider the new price to be too high for a (competent) Ducktales clone. If you disagree with
my choices, good for you - no offence to you but I don't exactly care. On another note, neither do I see what you mean by "hatred" - could you please enlighten me where I said anything remotely hateful, perhaps I put something in an unintentionally abrasive way earlier? I'd be grateful.
Now for the second part. The content that was already released can't be called free since it
isn't free anymore - the developer is now charging
new customers for it. I understand both what you wrote and what was communicated by the devs - that they decided to re-evaluate the game's current worth and upgrade the price accordingly - that's not exactly fine but was clearly communicated. Still, the previously free content remains free for previous customers but not for new ones - ergo it's now
paid content.
What isn't fine is the claim that Yacht Club made, that the price hike is there to enable them to continue providing
free upgrades. Given what happened, the future upgrade is added to the price now - new customer is buying the package of:
- a rebranded game in the current form that's no different from before price hike
- the promise of getting a new expansion in the future
In terms of the industry in its current, pitiful, state, I believe it could be said that the developer has pulled the original version of the game from the shelves entirely and is now selling it only as a combination of what used to be sold and an addition of a season pass that will eventually morph into a final(?) game of the year version.
It's baffling - the potential new consumer is herded into paying for content and a promise of content that is simply not there (which is, again, misleadingly called "free" when it's free only for previous customers and
is now part of the price paid by people targeted by the game's current marketing - you, being already an owner, don't care much about the game's current sales pitch right now, correct?) and it's all done on a relatively short notice.
What I think (and hope) happened is that the studio misjudged the costs of its initial promise made to previous customers and is now attempting damage control to recover its losses. The way they opted to do it,
if I'm correct about the situation, is distasteful though - a more
fair solution would be to splice the yet-to-be-released content into a DLC and charge for that separately (while giving you, previous customers, free access - I assume it was promised to you free in the past). It would circumvent the problem of forcing a
much higher price for what is the same product
as of now and the studio wouldn't have to claim things that are not true anymore in their new sales pitch. Of course, they touch upon that in their FAQ with an entirely unconvincing answer of "we want the game to be one whole with free updates" - I sincerely hope it's a sign of bad judgement only.