Theoclymenus: I actually find it really interesting but I don't have a background in science or computers, so I will always be dependent on advice from those who do. That's one of the reasons why I like the gog forums : you can (usually) ask a "stupid" question and not get shot down in flames. I must admit, though, that I still don't totally understand how / why some (for example) 5-series Geforce cards (I'm talking desktop here) can be better than certain 6-series cards - although I think only the 590 qualifies as an example ? Then throw into the mix mobile GPUs and CPUs and you've got a perfect recipe for confusion for the layman. By the time I half understand all this stuff it will be out of date anyway !
RWarehall: So, basically, GPU companies have a variety of products at different price ranges. For the GeForce cards, that second digit represents the "quality level". Think of it as cars. You can have a 2015 Taurus or you can have a 2012 Mercedes. While the Taurus might be newer, the Mercedes is probably a better car.
So think of the 590 as the Mercedes of the series, whereas the 560 is mid-range. So, even when a new series was started, the higher end of the 5 series may very well be better than lower end cards in the 600's series.
Often, some of the higher numbered cards of the previous series are prototypes for the next one. And we haven't even addressed differences between companies AMD vs. Intel vs. NVidia...
All-in-all that is why using benchmarks as a ballpark is probably best. There is much to compare, from number of hyperthreads; memory capacity; clock speeds; processing cores; etc. Even depending on the application, what's best may change. The best for Photoshop processing times may very well be different vs. a game using extensive 3D rendering. Just as some want a car for fuel economy, others want a car with a lot of passenger space.
I am interested in gaming performance first and foremost.
I already "understand" (though not scientifically) the hierarchy WITHIN a series of GPUs, e.g. the NVidia 5-series. So, 550 <560<570<580<590 (variants, e.g. 560Ti excluded). That's all pretty straightforward. I also "understand" that an entry level card from the following series (the NVidia 6-series) can be inferior to quite a few of the 5-series cards. It's already quite complicated even at this stage, however. From the list I wrote down some time ago I have the following "hierarchy" of (desktop) NVidia GPUs, excluding much earlier models, and including "variants", exclusively from the 5- and 6- series :
690 (best)
590,680
580,670
660Ti
570,660 (my 680m apparently belongs in this tier)
560Ti,650Ti Boost,750Ti
560,650Ti,750
That's a selfishly chosen list since I wanted to know where my card (the 680m) stands in relation to its desktop counterparts, but it's already quite confusing, and this is only a list of the best NVidia 5- and 6- series cards. These are all GTX cards, I believe. Before that came the GT and GTS cards. And I haven't even included AMD cards.
Processors are even more arcane ! But as has been said already, benchmark scores are a good guideline if you're in doubt, although for some reason these are not always available for mobile components. It's difficult to know, as a laptop user with very little technical knowledge of computer hardware in general, where your hardware sits in relation to its desktop counterpart(s).
Also, what has been said about how an application (e.g. a game) utilises your hardware also comes into the equation. Struth, it's not exactly straightforward this stuff !
I believe (but am not at all confident) that my i7-3720QM and Geforce 680m are roughly equivalent, respectively, to an 15-2400 processor, or perhaps an i7-3770T, or perhaps an i7-970 ; and (GPU) to a GTX 570 or a GTX 660.
It would be really nice of publishers to give the minimum and recommended specs for a game in terms of laptop hardware too, but that's probably not going to happen.