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SemilunarLiri: They appear to have tried to fix it by automatically creating symlinks to common directories like Desktop, Documents, Pictures, etc.. In my case, I have all my games in my ~/games folder, so it didn't work. Hopefully Flatpak/Portals eventually implement some way to ask for permissions, because that would fix this issue.
I'm using a older version (~6months) wich probably don't have the fixes. Not dificult to deal with, but a bigger warning would work for me. I did read somewhere the "some software may not work unless run from the prefix" warning, the issue is that is not "some" nor "may", if the software is a simple .exe then fine, otherwise inside the prefix must go.
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SemilunarLiri: Try Gamescope. I regularly play Visual Novels from the 2000s that have broken fullscreen. Window resolution and fullscreen just works in Gamescope, even if it's a hacky way of doing it. Easiest way to install it is via Flatpak, and Bottles/Lutris provide easy ways of managing Gamescope's settings.
Thanks. Bottles have indeed a option to use Gamescope but never got it to work correcty despite a few tries. Not sure if is because I'm using the Cinammon desktop with x11, because Linux Mint, the laptop dual graphics setup (wich suuuucks) or my inate inability.
In the same vein, never got mangohud to work either, wich seems to have some bugs on Debian based distros.

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SemilunarLiri: Flatpak does de-duplicate libraries where possible, but lots of software (especially games) rely on different versions of the same libraries, so it can be quite a storage hog...there's unfortunately not a better way of doing it; it's already better than each game shipping with every dependency they need because Flatpak offers some de-duplication benefits where available and saves a small amount of storage space.
Don't get me wrong, I like flatpaks since it solve the "dependecy hell" not only for games. But is weird very simple programs need a awfull lot of space for flatpaks when they work just fine installed from the distro repository.


Since we are on topic, one thing I really like to have implemented on Bottles is the ability to run the "bottle" offline (or even by program). A simple button would be great. Shouldn't be very hard to implement since each "bottle" is self contained anyway.
Well, praying and shouting to the air usually won't solve the issue on hand so begging a feature on the foruns seems like the way to go :)
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nicolet21: The lack of native Linux support for some games can be a real bummer. While Steam isn't perfect, it does offer a wider selection of titles that work on Linux through Proton. This can be a major advantage for gamers who prefer the Linux platform.
At this point, I am more in the mindset that Linux needs to be able to run Windows games, rather than that developers "should" provide native Linux-builds of their games.

The ability to run Windows apps on Linux will allow more users to migrate to Linux in case they get fed up with Windows or Microsoft for any reason or just want to see what Linux is all about (without losing the ability to use their Windows applications), and when that number becomes high enough, then we can expect developers to directly support Linux more and more. I guess.

So yeah, at this point I am fine with the idea that in Linux I try to get Windows games to run on it.

Not sure about the gaming clients though, can I expect their Windows versions run reliably on Linux with Wine, or "should" gaming stores offer Linux builds of their clients? At this point, Steam is apparently the only main store gaming client which offers a Linux version, while GOG, EA, Epic, UPlay etc. don't, AFAIK.

Then again, what good is a Linux version of a client, if the games themselves don't necessarily work on Linux? Steam at least tries to make it so that you can actually run your games on Linux. Not all of them, but at least many of them.
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EverNightX: I do see the window as being all black for a short while before the login prompt is filled in. Is it possible it's just really slow to start?

You aren't doing anything to block network communications are you? Otherwise I am not sure what the problem is.
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SemilunarLiri: I waited about ten minutes. On my GNOME Intel machine, it's only black for a few seconds. There's so much log output I can't be bothered digging through on my KDE machine. Normally I would try DXVK for this sort of error; I think I tried GOG Galaxy on a DXVK-enabled WIneprefix on my GNOME machine.

I have uBlock Origin in my browser with heavy content-blocking on, but nothing at the network level.

Not really a big deal. I was just curious if I could get it working. I remember getting it working (poorly, but working) a few years ago in Wine.
The constant crashing is something I experienced as well before trying other configurations. All I can really advise is to try older versions if you have not already since both EverNightX and I are on a version of 8 and it is functioning (poorly for me). Sometimes the later ones do break things.
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THX1342: I wasn't referring so much about the games, but the client. GOG simply ignores Linux; it doesn't even have a Linux client. Steam not only has a Linux client but is actively incentivizing developers to have good Linux ports (or at least games that perform well on Wine/Proton); which is an added benefit.

But GOG could - at the very least, have it's client run on Linux natively. Being able to use GOG Cloud would already be a great benefit. Sometimes I still need to run Windows to play a few games and the cloudsync feature is very useful to keep both my WIndows and Linux environment synced (saves, achievements, playtime, friends, etc). This works great with Steam and sadly not possible with GOG.
As GOG have stated in the past, they provide Linux versions of games as a bonus only, and don't officially support Linux. To officially support Linux would be to incur a cost, and not just for developing a Linux Client or giving Linux support to the existing one. Even if they just did the client side of things, that would mean they then had to officially support Linux. That would mean paying for a Linux expert or two.

In any case, the current client, Galaxy, is anti DRM-Free, in that it encourages customers to install rather than download their games, and unless you have downloaded the games, they aren't DRM-Free, as you remain reliant on a web connection with GOG. In theory, you could claim that you only need to have a game install folder on your PC, but that is not always the case, and many folk would uninstall one game to install another, without backing up the game folder first.

Anyway, you really can't compare GOG with Steam, who have a very much larger turnover of games, with plenty of profit to do things like support Linux and other minority things..
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sanscript: Well, Linux used to be pretty niche but we recently jumped >4%, mainly because of, right, because of Valve and Steam.

https://arstechnica.com/gadgets/2024/03/linux-continues-growing-market-share-reaches-4-of-desktops

Yes, the developers are responsible for the games, but Galaxy is something GOG could open source and at least make available for Linux users.
That's the point.
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Timboli: That would mean paying for a Linux expert or two.
Better they pay for a Linux guru than a live-in consultant.

Addendum/snarky note: What I mean to say is, if they feel the need to hire a customer retention expert, that means someone's ego is getting in the way. All they have to do is drop their pride and just ask us.
Post edited March 16, 2024 by ᛞᚨᚱᚹᛟᚾᛞ
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Pat Headroom: I’ve tried to get Galaxy to work in Linux and it has never worked for me.
Been using Heroic for maybe 2 months now, and it seems to work fine.
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Timboli: As GOG have stated in the past, they provide Linux versions of games as a bonus only, and don't officially support Linux.
It gets a bit boring to see you repeating this lie ad nauseam, despite being proven wrong multiple times already.

What benefit do you get from it?
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vv221: It gets a bit boring to see you repeating this lie ad nauseam, despite being proven wrong multiple times already.

What benefit do you get from it?
Mate, if you can prove me wrong, then do so, as I'm all ears.

I have nothing to gain from what I said, and I certainly don't believe I am wrong.

Just because you keep refuting what I say, doesn't make it true. Facts make it true.

Some folk believe if you bash someone over the head sufficiently with something, they will finally give in and believe. Religion is a bit like that.

So no, you haven't proved anything ... or I would agree with you.

My claim is made up from what I have read by GOG and others.

If you believe that GOG does support Linux in any real meaningful way, give us some examples, to counter what I have read and said.

P.S> What you have said in the past, as I recall it, is just a play on the word 'Support', and certainly doesn't match my definition.
Post edited March 20, 2024 by Timboli
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Timboli: Mate, if you can prove me wrong, then do so, as I'm all ears.
What? Timboli defending his opinion on a video gaming forum with his astounding logic?

But that never happens around here.
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Timboli: <snip>
https://www.gog.com/forum/general/gogcom_now_supports_linux/page1
https://www.gog.com/forum/general/ubuntu_1604_now_supported_on_gogcom_57624/page1
https://www.gog.com/forum/general/ubuntu_1804_official_support_and_things_that_are_nice_to_know/page1

I haven't seen any news posts regarding more recent Ubuntu releases, but I can find games with Ubuntu 22.04 (the current Ubuntu LTS release) listed as being officially supported. That being said the level of support on GOG has certainly declined considerably in recent years, but that's not the same thing as not officially supporting it.
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adamhm: <snip>
Providing a game for a version of Linux, is not the support I have been referring to.
How is that different than all the other Linux versions provided with games at GOG?

Providing a game is one thing, support as I know it, is another.

I have a few hundred Linux versions of games from GOG. I don't see them as support for Linux, except in the most basic sense.

So as I said, just a play on the word, which can obviously be used in different ways.

Does GOG have staff that are well versed in Linux, that help with all Linux game issues, like they have for Windows game variants?

Does Galaxy support Linux? Using Wine etc aside.

And every Linux version is in addition to the Windows version, no Linux versions without a Windows version.

GOG provide a Linux version of a game here and there, but there is no concerted effort by them to push Linux, certainly not like Steam for instance.

And as many of us know, many of the games here at GOG, have a Linux version NOT here at GOG. Now no doubt that is likely down to the game provider, but how much are GOG encouraging them to provide it?
Post edited March 21, 2024 by Timboli
I've actually never had to contact GOG for support with any of the Linux games I have here; any problems I've had I've either resolved myself or found the solution already posted by others.

I do know that they used to have a Linux team though, to the extent that they were wrapping games with DOSBox and Wine themselves, as evidenced by the post they made introducing the addition of Linux support.

Members of their Linux team also used to post here regularly, along with other GOG staff members, however posts ceased around the time of those fiascos on Twitter/social media a while back. GOG became a lot more insular after that and it looks a lot like they put a ban on most GOG staff interacting with the community, although AFAIK they haven't said anything about it officially - but the fact that all GOG staffers went silent around the same time suggests that this is the case.

Clearly GOG's Linux support has also declined since then as they've focused on pushing Galaxy and normalising DRM within GOG games, but that's not the same thing as them not supporting it at all.

Plus from what I've read even GOG's Windows support isn't exactly stellar anyway, with "just use Galaxy" seemingly being used as a panacea to whatever issue you have (that is, once you get past the automation/chatbots)... an argument could be made that all of GOG's standalone installers regardless of OS are merely "unsupported bonuses" at this point, and that only Galaxy users are really supported by GOG.

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Timboli: Does Galaxy support Linux? Using Wine etc aside.
Galaxy not being on Linux can actually in some ways be seen as kind of a good thing given the shitshow it is on Windows and seeing how it's increasingly being used to compromise GOG's last remaining so-called "core principle" of being 100% DRM-free...
Post edited March 21, 2024 by adamhm
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adamhm: Clearly GOG's Linux support has also declined (...)

Plus from what I've read even GOG's Windows support isn't exactly stellar anyway (...)

Galaxy not being on Linux can actually in some ways be seen as kind of a good thing given the shitshow it is on Windows (...)
To me, it raises the question on where GOG is applying its investments. Streaming? Epic store support? Cloud saves? Passwords in offline installers? Even the big unbundling and the movies were not, in my view, positive investments.
To me, I recall only two positive investments: Linux support (now calcifying) and the current game filters. Tags are OK but I preferred the GOG lists.

At the moment, I consider that Steam is doing much more for Linux gaming. Would GOG do something similar if they had similar profit? Somehow I doubt it.
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adamhm: Galaxy not being on Linux can actually in some ways be seen as kind of a good thing given the shitshow it is on Windows and seeing how it's increasingly being used to compromise GOG's last remaining so-called "core principle" of being 100% DRM-free...
Yep, I agree 100% with that.