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Basically anything based on the baffling presumption that farts, piss, shit and other bodily functions are just hilarious. Like giving Olaf in Lost Vikings 2 the new skill of farting to propel himself upwards. Or the character of Whizzer in Sam & Max who, get this, has to pee often. Pee! How hysterical! I think that one annoyed me particularly, because i t felt so out of place among the usually very clever humor in those games.
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Breja: Basically anything based on the baffling presumption that farts, piss, shit and other bodily functions are just hilarious. Like giving Olaf in Lost Vikings 2 the new skill of farting to propel himself upwards. Or the character of Whizzer in Sam & Max who, get this, has to pee often. Pee! How hysterical! I think that one annoyed me particularly, because i t felt so out of place among the usually very clever humor in those games.
*snicker* you said "pee" *giggle*
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Here's one that, I think, doesn't quite work in the English version of Dragon Quest 9 because of translation differences.

One of the guests you could get in your hotel is Kiryl from Dragon Quest 4, who complains about his Whack not working on bosses (or something to that effect). This is, of course, a reference to Dragon Quest 4, in which you're forced to rely on the AI for your companions (in the original version), and the AI does not automatically know that instant death spells don't work on bosses.

The problem is that there's actually no version of the game in which a character named Kiryl will use a spell called Whack against a boss under forced AI control.
* In the DS version, the AI will no longer attempt to instant kill enemies that are immune (like bosses); furthermore, you can turn off the AI by using the "Follow Orders" tactic and command your characters directly.
* The PSX version never got translated (but it's like the DS version in this regard).
* The original Famicom version, which does have this issue, did in fact get an English version, called Dragon Warrior 4. Problem is that neither Kiryl nor Whack appears in the translation; the character's name is Cristo, and the problematic instant death spell is called Beat.
* The Japanese versions have entirely different spell names, and I believe the character's name is slightly different.

So, the joke is referencing something that never happened in any version that uses the same names. In this case, it feels like revisionist history here, and the joke might very be lost among English speakers (especially those who've only played one DQ4 version).

(Apparently, one Dragon Quest Heroes game makes a reference to this as well, and in doing so, has the same issue.)
Memes. When they are in avoidable stuff like hidden easter eggs and achievements, they are tolerable, no matter when you get them, but when they are shoehorned into the gameplay in RNG based dialogues, cutscenes and scripted events they eventually become annoying, just take a look at Duke Nukem Forever for a good example.
Just about everything in Sunset Overdrive. I do like SO as a game, it's great fun and all, but the attempts at humor falls incredibly flat.

Borderlands has some semi-fun parts but a lot of it is more dull than the developers seem to think.

The humor in both Persona 4 and Persona 5 is awkward as hell.

Not sure if it counts but the quips in Ion Fury are cringe worthy AF.
Post edited September 07, 2021 by Mjauv
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Lord_of_D: Memes. When they are in avoidable stuff like hidden easter eggs and achievements, they are tolerable, no matter when you get them, but when they are shoehorned into the gameplay in RNG based dialogues, cutscenes and scripted events they eventually become annoying, just take a look at Duke Nukem Forever for a good example.
Watch_DOGS really leaned into this, in the "unfunny [s]dad[/s] uncle thinks he's hip with the kids."

There are for example, hackable highway signs that when engaged with, will reveal (even for the time) dated meme text.

But more unfunny are the privacy invasions. You're supposed to be a vigilante hacker trying to free people from a massive surveillance network. So instead of deleting the video feeds, you watch them. And it's basically a Chat Roulette of events? Elderly trash talking peeping Tammy, divorce proceedings, dead grandpa, a colorful spectrum of human misery where you're free to even hack items and money during these.

Of course this being a Ubisoft game, these tend to all have the dull impact of a scene designed by committee.
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Breja: Basically anything based on the baffling presumption that farts, piss, shit and other bodily functions are just hilarious.
There was a whole genre of 90s humor in the USA dedicated to this. Even had whole TV shows and awful video games that people bizarrely have nostalgia for dedicated to it. Like Boogerman.

There's a big hole in the major television schedules in the 90s if you don't want anything with grossout humor in it.

Zamierzam również położyć szczególny wstyd na Rugrats.

Zarówno za to, że wyglądają brzydko jak Klasky Csupo Animation, ale także za to, że skupiają się na dzieciach.
Not the complete game, but one single joke in a series. I find the lack of a joke in English translation extremely funny.

You know, the Deponia's missing joke. In the hotel room, about the sheet. Rufus says something like "there is a good joke here, but it got lost in translation." I find that hilarious.

While I appreciate the original punny joke, I think the English lost in translation version is better -- since this kind of self-aware humour is not that often used when it comes to translations.

Anyway, the original joke: "Ich verstehe, es ist ein Spannbettlaken." -- literally "I get it, it's a fitted sheet.", doesn't really work in English. But "Spanner" is also a peeping Tom in German so it's a play on words.

I suppose many don't appreciate the English lost in translation joke.
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Orkhepaj: That is still not subjective, it is just some people have free will and can think and some are just dumb drones.
How would you define "subjective"?
I think it's time to cut out the jokes from games and media for a while. They are EVERYWHERE. Everything that doesn't dare have a quip-a-minute gets what at this point are bordering on Pavlovian responses "that's too dark, too serious, edgelord lol, cheer up". So for me I would say none currently land because the balance is currently so far out of whack.
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Darvond: But more unfunny are the privacy invasions. You're supposed to be a vigilante hacker trying to free people from a massive surveillance network. So instead of deleting the video feeds, you watch them. And it's basically a Chat Roulette of events? Elderly trash talking peeping Tammy, divorce proceedings, dead grandpa, a colorful spectrum of human misery where you're free to even hack items and money during these.
What do you think of games like "A Normal Lost Phone" and "Another Lost Phone", where the whole point of the game is that you've found a phone and are exploring the life of someone? (Note that, from my understanding, this is *not* intended as a joke, though it's possible there might be jokes in the games, of course. (I haven't played either.))
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Darvond: But more unfunny are the privacy invasions. You're supposed to be a vigilante hacker trying to free people from a massive surveillance network. So instead of deleting the video feeds, you watch them. And it's basically a Chat Roulette of events? Elderly trash talking peeping Tammy, divorce proceedings, dead grandpa, a colorful spectrum of human misery where you're free to even hack items and money during these.
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dtgreene: What do you think of games like "A Normal Lost Phone" and "Another Lost Phone", where the whole point of the game is that you've found a phone and are exploring the life of someone? (Note that, from my understanding, this is *not* intended as a joke, though it's possible there might be jokes in the games, of course. (I haven't played either.))
An interesting concept, but one I've not really delved into with enough depth to give a firmer opinion.
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Orkhepaj: Why would humor be subjective?
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Darvond: I don't make a habit of replying to you, but just to make it blatantly obvious: There are cultural, lingual, and rearing difference between every person. If I walked up to you and said 893, you'd not get that I just said Ya-Ku-Za in Japanese. Japan loves number puns, but they often don't translate well.
Hey, that's like 555 in thai! "Ha-ha-ha". An overused pun in some thai TV commercials.

As for not-working humor in games... I seem to recall I found the Legend of Kyrandia trilogy games' attempts in humor pretty meh and groan. They were like written by a 6 year old girl.

But i has been quite long since I played them, and not sure if I even finished 2 and 3.

EDIT: Oh, and Rex Nebular! I don't quite recall if it had good jokes in there too that made me laugh, maybe it did, but generally it just felt it was very hard trying to be as funny as Space Quest 3 and 4, but failing in it.

Like the protagonist tripping over himself in the intro, and another person facepalming himself over it. Yeah yeah we get it, the alleged hero tripped over, ha ha ha, very funny, yes, he is not perfect after all, not really hero material.
Post edited September 07, 2021 by timppu
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timppu: not sure if I even finished 2 and 3.
Shame. 2 is the only one I would recommend.
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Darvond: I don't make a habit of replying to you, but just to make it blatantly obvious: There are cultural, lingual, and rearing difference between every person. If I walked up to you and said 893, you'd not get that I just said Ya-Ku-Za in Japanese. Japan loves number puns, but they often don't translate well.
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timppu: Hey, that's like 555 in thai! "Ha-ha-ha". An overused pun in some thai TV commercials.

As for not-working humor in games... I seem to recall I found the Legend of Kyrandia trilogy games' attempts in humor pretty meh and groan. They were like written by a 6 year old girl.

But i has been quite long since I played them, and not sure if I even finished 2 and 3.

EDIT: Oh, and Rex Nebular! I don't quite recall if it had good jokes in there too that made me laugh, maybe it did, but generally it just felt it was very hard trying to be as funny as Space Quest 3 and 4, but failing in it.

Like the protagonist tripping over himself in the intro, and another person facepalming himself over it. Yeah yeah we get it, the alleged hero tripped over, ha ha ha, very funny, yes, he is not perfect after all, not really hero material.
Oh, goodness. Rex Nebular was a demo I used to play back in the day. Or a slideshow. Point is, I wanted it, and now I can safely say it's aged about as well as milk. Given the change in perception towards the topic especially.

Legend of Kyrandia seems like one of the proto-self aware kinds of games. Which given that it had to compete with Sierra and LucasArts, was probably the big thing they had to wager on, but it doesn't really have the expressiveness of either.
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Breja: Basically anything based on the baffling presumption that farts, piss, shit and other bodily functions are just hilarious.
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Darvond: There was a whole genre of 90s humor in the USA dedicated to this. Even had whole TV shows and awful video games that people bizarrely have nostalgia for dedicated to it. Like Boogerman.

There's a big hole in the major television schedules in the 90s if you don't want anything with grossout humor in it.

Zamierzam również położyć szczególny wstyd na Rugrats.

Zarówno za to, że wyglądają brzydko jak Klasky Csupo Animation, ale także za to, że skupiają się na dzieciach.
Why is half of your post in Polish? :D I mean... it is, right? It's not just me seeing things, losing my mind, right?
Post edited September 08, 2021 by Breja