Posted April 04, 2018
Elvis is Dead
Find me in STEAM OT
Elvis is Dead Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2012
From Other
amok
FREEEEDOOOM!!!!
amok Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United Kingdom
amok
FREEEEDOOOM!!!!
amok Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United Kingdom
Enebias
0451
Enebias Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2013
From Italy
Posted April 04, 2018
I'm saddened by this. Really.
Imo, as it has already been said, the devs should have waited a bit longer before giving up. Bundling a game that way so soon is an implicit sentence to death.
I'm sure that with a brief but strong discount in major stores they would have spread the word, then they could have discounted it again at lower percentages after it became more famous.
Imo, as it has already been said, the devs should have waited a bit longer before giving up. Bundling a game that way so soon is an implicit sentence to death.
I'm sure that with a brief but strong discount in major stores they would have spread the word, then they could have discounted it again at lower percentages after it became more famous.
HereForTheBeer
Positive Patty
HereForTheBeer Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2009
From United States
Posted April 04, 2018
HereForTheBeer: Your premise is that his postmortem is actually a marketing tool. Where, in the postmortem, do you see any marketing? If anything, he brings up valid reasons for gameplay complaints, and also his own mistakes and shortcomings.
Spectre: That's not my premise and post mortems are what happens to the deceased. My thread is about a number of articles on news sites about how it was supposed to be a great game and the dev was crying about $140,000* spent making the game etc. I'm sure people can look it up to see for themselves. Spectre: so is this whine marketing the new trend where they say they're doing poorly to get extra views?
Apologies if I'm misunderstanding the thrust of this thread. No, it isn't whine marketing. It's not marketing at all. He wrote up the postmortem - as often happens with smaller developers - and some sites decided to quote some snippets from the larger piece. He likely has no control over third-party sites picking quotes from his larger piece and making an article out of it, such as the one you linked. This isn't to say that whine- or sympathy-marketing isn't 'a thing' (charities do this all the time), but that's not what's going on in this particular case.
As an aside: the original piece is called "Where the Water Tastes Like Wine Postmortem". "Postmortem" is an industry standard term for this type of piece.
Have you read the source piece yet? https://medium.com/@johnnemann/where-the-water-tastes-like-wine-postmortem-211a1f9d791a
Edited because it originally came off as needlessly harsh. My apologies.
Post edited April 05, 2018 by HereForTheBeer
LiquidOxygen80
In the 36 Chmbrs
LiquidOxygen80 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From United States
Posted April 04, 2018
I feel like an indie game really has to stand out for me to pay it any attention, regardless of how Steam or GOG or any storefront markets it. Even the front page hype stuff doesn't typically arouse my interest, unless I hear good word of mouth, see gameplay, hear that it's interesting, not too gimmicky, etc. Examples of this are Hollow Knight, which one, is a genre I already love, two, had great reviews, even from /v/, good word of mouth, was fun and challenging, and was enough to pull me out of my massive backlog to install and play it. Salt and Sanctuary was another one, along with the River City Ransom redux game.
I don't typically go looking for heavily story laden adventure games unless they have a major draw or appeal, like say, Ethan Carter, so that's one strike against it. If critical reception was lukewarm, that's two strikes. If I've gotten zero feedback about it, and have never even seen it or heard about it, then I'm probably gonna give it a hard pass, especially when I have multiple AAA games in my backlog that I'm still in the process of finishing.
Add a new season for Path of Exile, and I just don't have the time in between work, sleep, the occasional date and other social activities to squeeze in an arthouse game that doesn't even stand out aside from the title, which, considering the title and the name of the publisher, I'd assume was a religiously themed game or something.
In conclusion, I empathize with him, but I don't owe him a sale, and neither does anyone else. It's disappointing to throw yourself into something for any length of time and not get a reward for your hard work, but just because you worked hard on something doesn't mean it's going to pay off. Game dev, like movies or books are a gamble.
I don't typically go looking for heavily story laden adventure games unless they have a major draw or appeal, like say, Ethan Carter, so that's one strike against it. If critical reception was lukewarm, that's two strikes. If I've gotten zero feedback about it, and have never even seen it or heard about it, then I'm probably gonna give it a hard pass, especially when I have multiple AAA games in my backlog that I'm still in the process of finishing.
Add a new season for Path of Exile, and I just don't have the time in between work, sleep, the occasional date and other social activities to squeeze in an arthouse game that doesn't even stand out aside from the title, which, considering the title and the name of the publisher, I'd assume was a religiously themed game or something.
In conclusion, I empathize with him, but I don't owe him a sale, and neither does anyone else. It's disappointing to throw yourself into something for any length of time and not get a reward for your hard work, but just because you worked hard on something doesn't mean it's going to pay off. Game dev, like movies or books are a gamble.
amok
FREEEEDOOOM!!!!
amok Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United Kingdom
Posted April 04, 2018
Larger ones also, but it is not published in blogs. However, in the GDC vault you can find postmortems of games like Doom and Diablo, most recently Nier: Automata and Monster Hunter World - https://www.gdcvault.com/
Post edited April 04, 2018 by amok
Telika
Registered: Apr 2012
From Switzerland
Posted April 04, 2018
I'm not anxious. Devs won't ever outwhine their customers.
Strijkbout
BANNED
Strijkbout Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2012
From Netherlands
Posted April 04, 2018
Unless you're this guy.
Starmaker
go Clarice!
Starmaker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From Russian Federation
Posted April 04, 2018
Get a refund, citizen.
§pec†re
Reeeeeeeeeee!!!
§pec†re Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United Kingdom
amok
FREEEEDOOOM!!!!
amok Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United Kingdom
toxicTom
Big Daddy
toxicTom Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2009
From Germany
LiquidOxygen80
In the 36 Chmbrs
LiquidOxygen80 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From United States
Crosmando
chrono commando
Crosmando Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2012
From Australia
Posted April 08, 2018
>Purposely make game which is as obscure, weird and pretentious looking as possible
>Cry when it fails
Hmmmmmmmm
>Cry when it fails
Hmmmmmmmm