eisberg77: But you are still wrong in calling all copy protection as DRM, that isn't true at all. DRM is the newest form of copy protection, it is an online form of copy protection and that is why DRM was coined, DRM does not include the copy protections that need no internet connection. DRM is a management system, it relies on servers to manage the licenses, games in the 80s/90s didn;t have a server managing the licenses, therefore the games in the 80's and 90's did not have DRM, rathter they had a different form of copy protection.
(emphasis added below)
"Digital rights management
(DRM) is a set of access control technologies for restricting the use of proprietary hardware and copyrighted works. DRM technologies try to control the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems within devices that enforce these policies."
http://en.wikipedia.org/wiki/Digital_rights_management "Digital rights management is a far-reaching term that
refers to any scheme that controls access to copyrighted material using technological means."
http://computer.howstuffworks.com/drm1.htm "Digital Restrictions Management is the
practice of imposing technological restrictions that control what users can do with digital media. When a program is designed to prevent you from copying or sharing a song, reading an ebook on another device, or playing a single-player game without an Internet connection, you are being restricted by DRM."
http://www.defectivebydesign.org/what_is_drm_digital_restrictions_management "Digital Rights Management,
DRM, is a really broad term for tech that controls how, and when, digital content can be used – like your games, music, video, or books.
Games with DRM include a layer of software or code on top of what's needed to just play the game.
Nowadays DRM will send your information to an online server, it could run checks to see if you touched any files, or outright refuse access unless you're logged in somewhere."
http://fckdrm.com "Digital rights management
(DRM) is any access control technology used to protect and license digital intellectual property (IP). DRM is used by publishers, manufacturers and IP owners for digital content and device monitoring."
http://www.techopedia.com/definition/3986/digital-rights-management-drm "Digital Restrictions Management
(DRM) is any technology that is built into an electronic product or service with the aim of limiting its range of uses after purchase."
http://drm.info/what-is-drm.fi.html Show me where you get the idea that DRM requires servers and stuff?