DadJoke007: At the site
fuck drm...
From the bottom of that page:
"FCK DRM is an initiative by GOG.COM to promote DRM-free art and media..."
Heh, nice of GOG to promote some competitors. Wonder if they'll add Zoom Platform? ;)
GameRager: I've heard they will be adding around 150-200 new classic games to their listings soon, and will also be redoing their website(or making a new one) very soon.
Part of the reason for that 27MB page size is because it includes all the individual gamecards - if they're going to expand their catalogue by that much, that page could hit 50-60MB without a redesign.
GameRager: Always good to have options, and that goes for many parts of life.
Agreed - but this is one site that seems to have been seriously wrong-footed by recent events (the rise of the Zoom backdoor -whoops- video conferencing app). I suspect a name change/rebrand will be on the cards.
alexwbc: Prime product for GoG come from CDProject (Witcher3/Cyberpunk) are Windows only.
Most of Steam's products are Windows-only also.
alexwbc: Windows's only product require a DRM OS which you need to activate with strict licensing issues.
This is one of several reasons why I've been sticking with WinXP - yes, product activation started there, but it is now easily bypassed. Steam's DRM (which covers most of their content) is far worse though.
alexwbc: I can assemble a bare functional PC with just ram, cpu, gpu, mobo and ram; with Linux and opensource drivers I can I have a perfectly functional next-gen DRM-free console I can play latest AAA games.
Not with an Nvidia graphics card you can't - though AMD's latest seems to be
competitive with open source drivers.
alexwbc: There are plenty DRM-free games on Steam (ref: steam.fandom.com/wiki/List_of_DRM-free_games): I can download them with SteamCMD, zip and export my DRM-free product wherever I want.
That's a pretty small drop (about 3,000) in the ocean of
143,414 (at time of posting) applications.
alexwbc: Thanks for Valve, I don't even need Valve or Steam at all: Proton is free for everyone, for personal and commercial use. Valve did put money into opensoource graphics stack...
This isn't pure altruism on Valve's part - it's their attempt to break Windows' games monopoly. Whether you consider this desirable or not, the underlying purpose is to promulgate Valve's Steam monopoly.
alexwbc: GoG gives nothing actually to the community; GoG/CDProject line to be windows-only on PC it's just the mindset of a small company who dream to reach EA/Ubisoft grade of thing: doesn't matter if sell their customer to Sony, Google Stadia or whatever extreme-drm platform you can see out there.
GOG "selling out" to a DRM platform seems far less likely than Valve (which is pretty much halfway there by any reasonable measurement) doing so. As for "giving to the community", GOG has provided front ends to adjust DOSBox video settings and they provide support to sites like DOSBox via their
affiliate program (plus direct support for anti-DRM sites as noted above). There's clearly not the level of support offered by Valve, but then GOG doesn't have the level of financial resources Valve has either.