Posted March 05, 2017
![skeletonbow](https://images.gog.com/3a6ffc77c3410e96ecd2e5775b3fed422e1acdd05bbf19cd366e44ae40b03b34_forum_avatar.jpg)
skeletonbow
Galaxy 3 when?
Registered: Dec 2009
From Canada
![zeogold](https://images.gog.com/c8d60b10c3cd5db9f60f592cc4578a58f4fbac40b5da6bde219e0f9dcf4fae14_forum_avatar.jpg)
zeogold
The Puzzlemaster
Registered: Dec 2012
From United States
Posted March 05, 2017
Sounds like some real rock and roll.
![skeletonbow](https://images.gog.com/3a6ffc77c3410e96ecd2e5775b3fed422e1acdd05bbf19cd366e44ae40b03b34_forum_avatar.jpg)
skeletonbow
Galaxy 3 when?
Registered: Dec 2009
From Canada
![zeogold](https://images.gog.com/c8d60b10c3cd5db9f60f592cc4578a58f4fbac40b5da6bde219e0f9dcf4fae14_forum_avatar.jpg)
zeogold
The Puzzlemaster
Registered: Dec 2012
From United States
![clarry](https://images.gog.com/01ee6faf70c0cb789d9ebe3f9a0d2998efe6cfd4e6aed394d71514d6ef139cfb_forum_avatar.jpg)
clarry
New User
Registered: Feb 2014
From Other
Posted March 05, 2017
![avatar](http://images.gog.com/8dd1da8fcf1be181e4b9797d0d20e20ce3f8d67dfbef02b4f948415792dd24b6_avm.jpg)
![avatar](http://images.gog.com/27a38075b39196b7c723f8e05f687f831432657aed353eb2a8014101f03b855f_avm.jpg)
Of course it sucks if it is a game-breaking bug and the GOG update is delayed for a long time. I personally couldn't normally fret about a GOG update appearing a week after the Steam version. No, I haven't played No Man's Sky yet, in fact I haven't even bought it yet. Not GOG nor on Steam.
![avatar](http://images.gog.com/ea860460bfd1c1e667d19f06bc788a9f5c92a172556bbab5e1c8c9d3432d3555_avm.jpg)
Besides, some updates break things and make games more unstable, instead of fixing/repairing things, or creating new issues. Or even worse, like those updates in Steam that an increasing number of games get lately, which cause removal of content...
A coin has two sides, maybe three. We got to inspect them all and thoroughly.
Best of both worlds. Get early updates if you like, or get tested updates if you prefer.
I am concerned that these issues are creating a negative feedback loop, with gamers complaining about GOG or about certain developers on GOG, and then developers find GOG & GOG users to be a troublesome bunch that leads to bad experiences, and go on to prefer & encourage everybody to just stick with Steam.
Post edited March 05, 2017 by clarry
![omega64](https://images.gog.com/b5c18406b8f08a1f4e330cf65f5c6977fb44ffa62600ab92a0fd5fecf5d6a5f7_forum_avatar.jpg)
omega64
Something good
Registered: Apr 2012
From Netherlands
Posted March 05, 2017
![avatar](http://images.gog.com/acd5d3494f9b76e52349599e0f9049af8e6ec31132ea90dbbbb0f4934f94b957_avm.jpg)
![timppu](https://images.gog.com/27a38075b39196b7c723f8e05f687f831432657aed353eb2a8014101f03b855f_forum_avatar.jpg)
timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted March 05, 2017
I always feel a bit surprised when I see someone, who has been quite active in the forums since 2010, having so few games in the service. Not positively or negatively surprised, just surprised. Like Keanu Reeves "Whoa?!?"
Is it that you have so very selective taste when it comes to games, or you mostly buy games on other services (like Steam), or you just don't have money to buy more games? How many games do you have e.g. on Steam?
tfishell: GOG has more leverage over devs and pubs than we do. The Slender dev hasn't updated their game in two years yet it's still being sold; should we let the potential for more instances of this? What about GOG's reputation (like I questioned below)? I don't personally care since I don't own the game, but I want to see GOG get better at what they do, so I think constructive criticism is a good thing. Yes, constructive criticism is good. It is just that... well... to be blunt, sometimes you've seemed even annoyed that people buy newer indie games on GOG, as if you are against it somehow. I don't know, maybe I am wrong, I just sometimes get that kind of feeling from your messages.
I recall earlier some people opposing the idea of GOG branching out and selling anything but some old games (not available anywhere else), ie. against indie games available also on Steam coming to GOG. But you are not one of those freaks, right? What to you has been the primary reason to come to GOG, and shop here (instead of e.g. Steam or other services)?
tfishell: Something else to think about: what happens when word of this problem gets around to enough people, and GOG starts losing more and more indie sales? What do you mean? I thought many people are already quite vocal about it, including you (even though you don't really have much of games on GOG, not sure if you have them on e.g. Steam). There's even the GOGmix of "publishers who treat GOG customers as second class citizens", which I personally think is a good shamelist of games which are not properly supported on GOG. I quite often check that list when thinking of buying a game on GOG, just to see if there are known issues with the support, and missing some important updates.
There's variance there though. For instance, the OP of this thread seemed dismayed if a GOG update is delayed by one week from the Steam version. I personally don't find that so bad or even surprising at all, especially considering GOG also updates the standalone installers themselves while on e.g. Steam you can receive the update only through a client where the publisher itself does all the updating themselves.
There has been discussions about what GOG should do about it, but I don't think there is one answer that fits all cases. Some have suggested GOG should "demand" the publishers to update the GOG version ASAP in the agreement, but should this really concern also non-critical updates? And what would be the penalty? What if such extra clauses in the agreement, that other stores (like Humble Store) don't have, scare even those publishers away from GOG which most probably would keep their games up to date?
Yes in a case where the GOG version is fully abandoned with critical problems that have been fixed in other stores, GOG might have to consider pulling the game from the store. But not necessarily always.
Is it that you have so very selective taste when it comes to games, or you mostly buy games on other services (like Steam), or you just don't have money to buy more games? How many games do you have e.g. on Steam?
![avatar](http://images.gog.com/8dd1da8fcf1be181e4b9797d0d20e20ce3f8d67dfbef02b4f948415792dd24b6_avm.jpg)
I recall earlier some people opposing the idea of GOG branching out and selling anything but some old games (not available anywhere else), ie. against indie games available also on Steam coming to GOG. But you are not one of those freaks, right? What to you has been the primary reason to come to GOG, and shop here (instead of e.g. Steam or other services)?
![avatar](http://images.gog.com/8dd1da8fcf1be181e4b9797d0d20e20ce3f8d67dfbef02b4f948415792dd24b6_avm.jpg)
There's variance there though. For instance, the OP of this thread seemed dismayed if a GOG update is delayed by one week from the Steam version. I personally don't find that so bad or even surprising at all, especially considering GOG also updates the standalone installers themselves while on e.g. Steam you can receive the update only through a client where the publisher itself does all the updating themselves.
There has been discussions about what GOG should do about it, but I don't think there is one answer that fits all cases. Some have suggested GOG should "demand" the publishers to update the GOG version ASAP in the agreement, but should this really concern also non-critical updates? And what would be the penalty? What if such extra clauses in the agreement, that other stores (like Humble Store) don't have, scare even those publishers away from GOG which most probably would keep their games up to date?
Yes in a case where the GOG version is fully abandoned with critical problems that have been fixed in other stores, GOG might have to consider pulling the game from the store. But not necessarily always.
Post edited March 05, 2017 by timppu
![timppu](https://images.gog.com/27a38075b39196b7c723f8e05f687f831432657aed353eb2a8014101f03b855f_forum_avatar.jpg)
timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted March 05, 2017
But then there would also be much more incentive for all publishers to keep also the GOG version up to date, in a timely manner. A bit of a hen and egg situation.
clarry: I like your optimistic attitude. Still, I'm a little irritated because there is no technical excuse as to why DRM-free should imply late updates or other problems we have to live with. It is a completely orthogonal issue. My guess is that these affect why updates to GOG are usually delayed compared to e.g. Steam versions:
1. Since there are much more Steam owners of the game usually, the publisher prioritizes updating the Steam version, and only serves the GOG customers later, maybe even combining several Steam updates into one bigger GOG update. Sometimes GOG itself might want to combine several updates into one, or even skip some updates as not that important.
2. On Steam the publisher can update the game all by themselves, Valve doesn't have to meddle with it at all AFAIK. On GOG that is not currently possible, at least if we expect the standalone installers to be updated too. My understanding (guess) is that GOG is quite much involved getting the installer versions updated too, if not for another reason but to keep the installers and their updates somewhat coherent (even starting from filenaming, and what kind of installer software is used).
So maybe it isn't really the "DRM-free" that causes delays, but the standalone installers that GOG offers (and Steam doesn't). So, should GOG then abandon the installer versions and allow publishers to update only the Galaxy versions? Maybe that would speed up updates also to GOG, but people like me who exclusively use the non-client installer versions wouldn't like that idea.
Hence, I personally am fine with compromises. I can live with updates coming somewhat later to GOG versions, and sometimes even some updates or features missing altogether from the GOG version. For instance, I decided to buy the GOG version of Brutal Legend even though it doesn't have online multiplayer support (which is Steam-only); also in many cases I don't care that much if the GOG version is missing a level editor (as nowadays I don't see myself to invest that much time into one game, to start making extra content to it myself). Too bad though if some usermade content is made Steamworks-only, but that is not something that GOG can affect much necessarily.
clarry: Updates are not a coin. That is a false dichotomy. GOG could easily give early, untested updates for grabs and mark them as such. "We haven't tested this yet, thus we cannot help with any problems. This update could break your game (or worse). Feel free to try, at your own risk."
Best of both worlds. Get early updates if you like, or get tested updates if you prefer. Would it be ok to you if such updates would appear only to the Galaxy version?
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
1. Since there are much more Steam owners of the game usually, the publisher prioritizes updating the Steam version, and only serves the GOG customers later, maybe even combining several Steam updates into one bigger GOG update. Sometimes GOG itself might want to combine several updates into one, or even skip some updates as not that important.
2. On Steam the publisher can update the game all by themselves, Valve doesn't have to meddle with it at all AFAIK. On GOG that is not currently possible, at least if we expect the standalone installers to be updated too. My understanding (guess) is that GOG is quite much involved getting the installer versions updated too, if not for another reason but to keep the installers and their updates somewhat coherent (even starting from filenaming, and what kind of installer software is used).
So maybe it isn't really the "DRM-free" that causes delays, but the standalone installers that GOG offers (and Steam doesn't). So, should GOG then abandon the installer versions and allow publishers to update only the Galaxy versions? Maybe that would speed up updates also to GOG, but people like me who exclusively use the non-client installer versions wouldn't like that idea.
Hence, I personally am fine with compromises. I can live with updates coming somewhat later to GOG versions, and sometimes even some updates or features missing altogether from the GOG version. For instance, I decided to buy the GOG version of Brutal Legend even though it doesn't have online multiplayer support (which is Steam-only); also in many cases I don't care that much if the GOG version is missing a level editor (as nowadays I don't see myself to invest that much time into one game, to start making extra content to it myself). Too bad though if some usermade content is made Steamworks-only, but that is not something that GOG can affect much necessarily.
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
Best of both worlds. Get early updates if you like, or get tested updates if you prefer.
![KiNgBrAdLeY7](https://images.gog.com/00cf4d5ba7fd204fa367661d3df52440fe6361f93fad802f1f1b4c6036ef76c5_forum_avatar.jpg)
KiNgBrAdLeY7
Слава России! ура́
Registered: Apr 2012
From Other
Posted March 05, 2017
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
Yes, it's unfair, it's frustrating... But it happens. Worst case, is having to choose. For me, No1 is DRM-Free, any time, over everything...
![fishbaits](https://images.gog.com/11cc18bfbab5d7739b77d5becf287ba99a94f9b80ace26704e0483e5e2cf7e3c_forum_avatar.jpg)
fishbaits
7/4/2012 - 9/5/2017
Registered: Apr 2012
From Ukraine
Posted March 05, 2017
![avatar](http://images.gog.com/acd5d3494f9b76e52349599e0f9049af8e6ec31132ea90dbbbb0f4934f94b957_avm.jpg)
![avatar](http://images.gog.com/b5c18406b8f08a1f4e330cf65f5c6977fb44ffa62600ab92a0fd5fecf5d6a5f7_avm.jpg)
Steam has levels that gog version doesn't?
Can't see what's missing according to descriptions.
£6.99 on steam, £8.09 on gog, so gog users are (again) paying more for a partial game?
As for the whole gog users being second class citizens in the updates/patches thing, it's about time gog put something in the contracts that said patches are to be released here at the same time as they are everywhere else, or at the very least within Nth amount of time (a couple of weeks max' or similar).
They want gog to get bigger, that won't happen if some of us have quit buying here because games get abandoned, patches never appear &/or steam versions get things that gog versions will never see.
![omega64](https://images.gog.com/b5c18406b8f08a1f4e330cf65f5c6977fb44ffa62600ab92a0fd5fecf5d6a5f7_forum_avatar.jpg)
omega64
Something good
Registered: Apr 2012
From Netherlands
Posted March 05, 2017
![avatar](http://images.gog.com/e2b7923a3b91af83476d6f0cd63b2fbe3f66e5ee7dfafebcd4d1acfbe0d971eb_avm.jpg)
Steam has levels that gog version doesn't?
Can't see what's missing according to descriptions.
£6.99 on steam, £8.09 on gog, so gog users are (again) paying more for a partial game?
As for the whole gog users being second class citizens in the updates/patches thing, it's about time gog put something in the contracts that said patches are to be released here at the same time as they are everywhere else, or at the very least within Nth amount of time (a couple of weeks max' or similar).
They want gog to get bigger, that won't happen if some of us have quit buying here because games get abandoned, patches never appear &/or steam versions get things that gog versions will never see.
![adamhm](https://images.gog.com/550cbaf65b9227b7a932e98fb8be99a54ab16c44902c7312fe47ab29223b17fb_forum_avatar.jpg)
adamhm
GOG for Linux
Registered: May 2009
From United Kingdom
Posted March 05, 2017
It's not just those of us here - repeatedly missing out on patches, content etc. is affecting their reputation in general. Look at discussions elsewhere for games planned for release here and it's not uncommon to see posts along the lines of "I plan to buy this on Steam because GOG have issues with getting updates for new games"
![clarry](https://images.gog.com/01ee6faf70c0cb789d9ebe3f9a0d2998efe6cfd4e6aed394d71514d6ef139cfb_forum_avatar.jpg)
clarry
New User
Registered: Feb 2014
From Other
![timppu](https://images.gog.com/27a38075b39196b7c723f8e05f687f831432657aed353eb2a8014101f03b855f_forum_avatar.jpg)
timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted March 06, 2017
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
GOG makes sure that there is certain coherent way the installers and their patches are named, and that they use the same format etc..
Humble Bundle installers are an example where it is left to the publshers to handle. The file naming are all over the place (there is no even seemingly coherent way the installers are named), as are the installer formats. Sometimes there is no installer at all, just a zip file which you uncompress manually and launch the exe file.
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
It might even be that many publishers themselves would oppose the idea that they would have to follow certain GOG-rules for the standalone installers (naming etc. according to GOG's rules), instead of e.g sending GOG the same installer that they have already published on Humble Widgets or in a Humble Bundle. Many of them might feel it should be enough that they send GOG one set of files, in the "Galaxy format".
That reminds me when at work we tried to agree with our suppliers that they would use a similar template for their release notes, but that attempt was doomed. Most of them said that either we take any release note in the format that they are already using, or will not get any release notes at all. From their point of view it was understandable: in case they have several customer companies (besides just us), they don't want to have to rewrite the release notes several times for different customers, but just send the same version to everyone.
It means more expenses, which means higher prices. How much more would you be willing to pay for you GOG games?
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
I think what you are trying to suggest that there would be no actual standalone GOG installers anymore, but just e.g. a zipped file with all the game files in it, and some sort of script (taking care of dependencies, registery entries etc.) that the user runs after uncompressing the files manually to some game directory.
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
![avatar](http://images.gog.com/5c1c9b9d81163547f0d5f00f3aa7cb9c3c412c9e9055804955d4b8e3cd335d0d_avm.jpg)
![Marioface5](https://images.gog.com/c671ca312f5de6a96ca9f239d81712d15a12fcb50e9f9cd808db4ded8e90f19f_forum_avatar.jpg)
Marioface5
New User
Registered: Sep 2011
From Other
Posted March 06, 2017
![avatar](http://images.gog.com/27a38075b39196b7c723f8e05f687f831432657aed353eb2a8014101f03b855f_avm.jpg)
So yeah, the update is pretty important.