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ShadowAngel.207: Well, Steam is better than gog in just about anything. It's not even a real comparison:
- Separate forums for every game and not "let's lump 10 games of a series into one forum so it will be a complete mess"
- Community created guides
- Screenshots and Artwork showcase
- Workshop
- Proper customizable Profiles where you can display stuff and actually see what games your friends own
- Better chat
- Community groups
- Bigger emphasis on the Community with the Activity tab where you can see screenshots from your friends, what games they bought ,their game reviews and you can comment on all them or they can post music videos and stuff there. With gog you feel like it's the 90's: No internet and barely any interaction with your friends.
- Easier to start multiplayer games
- Built in streaming capabilities so friends can watch you play without having to use third party websites or tools
- Built in FPS Counter, very handy
- Steam starts up way faster than Galaxy, even though with Galaxy i only have about 200 games installed on one Hard Drive but it takes 2 minutes to start, whereas i have 308 games on Steam installed across 2 hard drives and it takes about 15 seconds to start and drop me in my library
- more games available
- Valve is willing to give small companies a chance, whereas gog pissed off quite a few people here in the forum when certain games were deemed "not to our liking", "too indie" or "not good enough", even though there was some demand.
- Better account protection
Most of this stuff is just eye candy that isn't a critical feature by any stretch of the imagination, and/or can be achieved by third party programs (what a novel concept, programs for FPS counting, screenshots and videos!). GOG has a two-step verification option for its accounts, "Easier to start multiplayer games" is a vague statement that ultimately means nothing, and Steam starting up faster than Galaxy is moot if you have games that you installed outside of Galaxy.

Also:
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ShadowAngel.207: - Valve is willing to give small companies a chance, whereas gog pissed off quite a few people here in the forum when certain games were deemed "not to our liking", "too indie" or "not good enough", even though there was some demand.
Very many indies are sold here. Those who are rejected are usually indeed not good enough. I came across someone who was on the receiving end of that message, and his game really isn't compelling or worthwhile in any way, so GOG's judgement was sound in that case.
high rated
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Klumpen0815: It really isn't absolutely DRM-free anymore, unless you don't care for DRM in multi-player modes.
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Plokite_Wolf: Games which have account systems in multiplayer by design (in your odd definition, DRM) do so largely for pest control. Once that is removed, anyone can impersonate anyone and banning bots and hackers becomes infinitely harder.
THere's a difference between account systems and ownership checks though. GOG could just as easily have linked multiplayer to a GOG ID, *without* doing an ownership check (ie, checking your account to see whether you actually own that game as well). That way people could just create multiple accounts to play with friends in a lan for instance.

Of course, for managing your online community there's good reasons to tie players to a legit version of the game, but then you *are* managing who can and cannot enter your game based on whether you own a legitimate version or not.
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Primo_Victoria: Yes, some programs have started doing that, but it doesn't change the fact that the X is supposed to close the application, not hide it.
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UnrealDelusion: I'm not gonna get in an arguement about something as minor as this. All I'm gonna say about the matter is lots of programs do the same thing when you don't close them properly so why you are singling out Galaxy for this is beyond me. Other than that I want to say you have a right to your opinion and views but this is one we probably won't see eye to eye on.

If you would like X to terminate the process of Galaxy I can see your point but I'm the wrong tree to bark up to :)
I have a few programs that closes to tray and I've uninstalled a few that does also. In all cases, there is ALWAYS the option to
1. alter what the close button does (close to tray or close the programs completely)
2. alter if the program runs in the background or not.

I have to say that not being able to ater the behavior doesn't put the software in a favorable light. I rarely like having programs run in the background and make sure to turn it off in most software.
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ShadowAngel.207: Well, Steam is better than gog in just about anything. It's not even a real comparison:
- Separate forums for every game and not "let's lump 10 games of a series into one forum so it will be a complete mess"
- Community created guides
- Screenshots and Artwork showcase
- Workshop
- Proper customizable Profiles where you can display stuff and actually see what games your friends own
- Better chat
- Community groups
- Bigger emphasis on the Community with the Activity tab where you can see screenshots from your friends, what games they bought ,their game reviews and you can comment on all them or they can post music videos and stuff there. With gog you feel like it's the 90's: No internet and barely any interaction with your friends.
- Easier to start multiplayer games
- Built in streaming capabilities so friends can watch you play without having to use third party websites or tools
- Built in FPS Counter, very handy
- Steam starts up way faster than Galaxy, even though with Galaxy i only have about 200 games installed on one Hard Drive but it takes 2 minutes to start, whereas i have 308 games on Steam installed across 2 hard drives and it takes about 15 seconds to start and drop me in my library
- more games available
- Valve is willing to give small companies a chance, whereas gog pissed off quite a few people here in the forum when certain games were deemed "not to our liking", "too indie" or "not good enough", even though there was some demand.
- Better account protection

Don't know how anybody can honestly say that gog is better, except using the beaten dead horse "argument" named DRM.

gog is more on the level of EA and Origin, both are pretty crappy, slow, have next to no features, don't wanna integrate the community...well at least on gog you can actually write reviews at least. yay.
I honestly​ don't care about that. I support GOG because they sell DRM-Free content.
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Plokite_Wolf: Games which have account systems in multiplayer by design (in your odd definition, DRM) do so largely for pest control. Once that is removed, anyone can impersonate anyone and banning bots and hackers becomes infinitely harder.
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Pheace: THere's a difference between account systems and ownership checks though. GOG could just as easily have linked multiplayer to a GOG ID, *without* doing an ownership check (ie, checking your account to see whether you actually own that game as well). That way people could just create multiple accounts to play with friends in a lan for instance.
LAN and official servers are not linked in any way, therefore there is no need to make new accounts. In fact, most games that had LAN either had editable player names or used the ones from ingame profiles.

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Pheace: Of course, for managing your online community there's good reasons to tie players to a legit version of the game, but then you *are* managing who can and cannot enter your game based on whether you own a legitimate version or not.
I don't see that as a bad thing. As someone who is staff on a fan-run server which emulates the closed GameSpy, I can't see it in any way other than necessary.

________


Also, before someone stupid sees my post and tries to twist it: I don't support actual DRM, and I believe it backfires on multiple levels in the long run (for more info, see SafeDisc).
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Primo_Victoria: You can defend the idea as much as you want, but they're just trying to force the program to be open on your computer with no benefit to you. There's already a button for minimizing the program if that's what you want to do.
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UnrealDelusion: Please explain how they are forcing anything when you can kill the background process from within the client itself?
> You click the close button.

> It looks like it closes, but the program stays active.
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ShadowAngel.207: - Valve is willing to give small companies a chance, whereas gog pissed off quite a few people here in the forum when certain games were deemed "not to our liking", "too indie" or "not good enough", even though there was some demand.
There are plenty of good indie games on gog, wheras Steam has a ton of shovelware with more added every day. I hold gog to a higher standard in terms of overall quality of the game library.
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ShadowAngel.207: Well, Steam is better than gog in just about anything. It's not even a real comparison
Nice info about Steam.
Well, Gog is a minuscule fly compared to it, so I'm not surprised.

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ShadowAngel.207: Galaxy i only have about 200 games installed on one Hard Drive but it takes 2 minutes to start
What? 2 minutes for real?? :O

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ShadowAngel.207: - Valve is willing to give small companies a chance
Lol, that's a nice way of describing the actual situation:
Let's allow any crap game and we'll make even more money.

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ShadowAngel.207: beaten dead horse "argument" named DRM.
WTF.. why are you even here, then?
Post edited June 06, 2017 by phaolo
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Plokite_Wolf: LAN and official servers are not linked in any way, therefore there is no need to make new accounts. In fact, most games that had LAN either had editable player names or used the ones from ingame profiles.
My bad, you are correct of course. Rather than that I meant several people playing within the same home with the same copy, something which is supposedly endorsed by GOG but is made impossible with Galaxy multiplayer games.

I don't see that as a bad thing.
Me either, but then again I'm personally fine with most DRM.
Post edited June 06, 2017 by Pheace
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Plokite_Wolf: LAN and official servers are not linked in any way, therefore there is no need to make new accounts. In fact, most games that had LAN either had editable player names or used the ones from ingame profiles.
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Pheace: My bad, you are correct of course. Rather than that I meant several people playing within the same home with the same copy, something which is supposedly endorsed by GOG but is made impossible with Galaxy multiplayer games.
That really depends from game to game as well. For instance, C&C Red Alert 2 from 2000 had a serial key system which was not only obligatory for the old Westwood Online server (and its fan-run XWIS successor by official transition), but the game also checked all users' serial keys when in simple LAN and would refuse to connect them should at least two of them have the same key.
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ShadowAngel.207: - Valve is willing to give small companies a chance
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phaolo: Lol, that's a nice way of describing the actual situation:
Let's allow any crap game and we'll make even more money.
There's no reason we can't have best of both worlds. GOG (or Steam) could show you their best picks while giving you the option to browse 'em all if you want more.

I don't particularly fancy a nanny to decide what's a good game for me. With 20 years of gaming behind me, I exactly know how much people disagree on what's good (and we've already seen many cases of GOG turning down perfectly good games, while including crap -- not that I object to including crap because my crap might be your gold?). So I'd prefer to make the choice myself. And if that means indies or small companies get a small chance, that's good. They're already royally fucked in this market. No need for them to get fucked over by gatekeepers who didn't warm up to the devs' ideas and probably never spent enough time on the game to appreciate its qualities at a deeper level.
Post edited June 06, 2017 by clarry
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clarry: There's no reason we can't have best of both worlds. GOG (or Steam) could show you their best picks while giving you the option to browse 'em all if you want more.
I don't particularly fancy a nanny to decide what's a good game for me.
Without some quality control you'll end up like Steam: full of crap clones, asset-flips, kids' first games, buggy and unfinished products, etc..
I wouldn't be too happy if Gog decided to "open the gates" too.
If they did, however, I hope they'd keep such low-tier games well separated from the main catalog and homepage.
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clarry: There's no reason we can't have best of both worlds. GOG (or Steam) could show you their best picks while giving you the option to browse 'em all if you want more.
I don't particularly fancy a nanny to decide what's a good game for me.
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phaolo: Without some quality control you'll end up like Steam: full of crap clones, asset-flips, kids' first games, buggy and unfinished products, etc..
I wouldn't be too happy if Gog decided to "open the gates" too.
If they did, however, I hope they'd keep such low-tier games well separated from the main catalog and homepage.
I just don't see a problem. You don't need to buy all the games you don't like.

Yes, if the stores wanted to make a curated selection of games stand out, they could do exactly that while still letting you find and buy the games that didn't pass the store's arbitrary standards.
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Lifthrasil: snip
My first thought when I saw these new releases was: They must have planned to release incredibly popular games after making a very controversial move so as to appease many that might have left.
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Lifthrasil: snip
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0Grapher: My first thought when I saw these new releases was: They must have planned to release incredibly popular games after making a very controversial move so as to appease many that might have left.
Because they can make expensive deals like the recent one with Bethesda at the snap of fingers just to reduce some unnecessary dust, eh? :P