Posted December 05, 2015
low rated
As most people know, DRM-free means the games can be shared with torrents very easily, I guess GOG isn't happy about it. Lately I've been using Steam too, and I don't think it's that bad. The main drawback is that you need an active internet connection basically all the time, but most people here probably have it anyway, at least you need it to download games... So why people hate DRM? Old DRMs were invasive and/or bothersome, requiring cd checks, etc, but a DRM on the model of Steam's isn't bothersome at all to me. I have to say I don't use GOG Galaxy and I think I never will, unless it becomes something spectacular. Steam has mod integration through Workshop and for this reason alone is ahead of everything that Galaxy can do right now. Personally I'd trade the DRM-freeness for mod integration very willingly, but I'd also like to be able to install my games when I'm not connected to the internet.
There was GOG Downloader, where you logged in, so it had access to your account. If the DRM were limited to the actual setup program, I'd find it acceptable. That is, if GOG Downloader or a similar lightweight installation launcher checked if you actually own the game on GOG: the launcher would download the list of the games you own, then (even offline) whenever you run a GOG installer it would check if you own the game, if you don't you wouldn't be able to install it. It would be problematic for all the current installers for which you can find torrents, but the program could check the registry to find installations of GOG games you don't own or similar things.
I mean, let's face it, DRM-free is great but it's a double-bladed thing. I repeat I'd trade it for additional services (mainly mod hosting and automatic download/integration of mods/configuration tweaks/whatever).
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Edit:
Ok sorry to have brought this argument this way, I'd never say that GOG should adopt DRM as Steam or even worse Origin does, but there are different types of DRM in the sense of ways to protect digital rights. I still prefer buying games on GOG being DRM-free, but...
I mean, you can't copy a car, but you can copy software, it's perfectly understandable that developers try to protect their products with some mean. The fact that most DRMs are useless, harmful and with lots of inconveniences is a different problem. But a DRM that doesn't make it harder for the customer, that doesn't prevent offline installation or future use in any condition wouldn't bother me, and I would understand it because you cannot ignore the fact that totally DRM-free games are pirated much more easily than others.
I already corrected myself in subsequent posts after the OP, but people keep flaming me for that one, well. I didn't mean to offend anybody's sensibilities and I'm not some Steam lackey or uberfan, if you thought so, since I still prefer GOG over it, when I find the games that interest me at comparable prices.
The ONLY reason why I brought up this, is because I think at the future of the VG market, GOG included. Steam DRM doesn't prevent it from being successful, and I'm worrying that the easiness with which GOG games can be shared in the net through torrents can harm it in the long way. That was all.
There was GOG Downloader, where you logged in, so it had access to your account. If the DRM were limited to the actual setup program, I'd find it acceptable. That is, if GOG Downloader or a similar lightweight installation launcher checked if you actually own the game on GOG: the launcher would download the list of the games you own, then (even offline) whenever you run a GOG installer it would check if you own the game, if you don't you wouldn't be able to install it. It would be problematic for all the current installers for which you can find torrents, but the program could check the registry to find installations of GOG games you don't own or similar things.
I mean, let's face it, DRM-free is great but it's a double-bladed thing. I repeat I'd trade it for additional services (mainly mod hosting and automatic download/integration of mods/configuration tweaks/whatever).
---
Edit:
Ok sorry to have brought this argument this way, I'd never say that GOG should adopt DRM as Steam or even worse Origin does, but there are different types of DRM in the sense of ways to protect digital rights. I still prefer buying games on GOG being DRM-free, but...
I mean, you can't copy a car, but you can copy software, it's perfectly understandable that developers try to protect their products with some mean. The fact that most DRMs are useless, harmful and with lots of inconveniences is a different problem. But a DRM that doesn't make it harder for the customer, that doesn't prevent offline installation or future use in any condition wouldn't bother me, and I would understand it because you cannot ignore the fact that totally DRM-free games are pirated much more easily than others.
I already corrected myself in subsequent posts after the OP, but people keep flaming me for that one, well. I didn't mean to offend anybody's sensibilities and I'm not some Steam lackey or uberfan, if you thought so, since I still prefer GOG over it, when I find the games that interest me at comparable prices.
The ONLY reason why I brought up this, is because I think at the future of the VG market, GOG included. Steam DRM doesn't prevent it from being successful, and I'm worrying that the easiness with which GOG games can be shared in the net through torrents can harm it in the long way. That was all.
Post edited December 06, 2015 by mg1979