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IAmBored2: With all the controversy with Cyberpunk 2077 they might actually be losing money from all the refunds. Now they have the controversy with the CCP too... can't imagine them lasting much longer in this state.
Is that you Geralt_Of_ RiviaPL (or whatever the name was) ? :D
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IAmBored2: With all the controversy with Cyberpunk 2077 they might actually be losing money from all the refunds. Now they have the controversy with the CCP too... can't imagine them lasting much longer in this state.
and then they will get bought up by the chinese or some other money group and make you their bitches...........
Post edited December 18, 2020 by §pectre
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de_j4k3: "They got 8 million pre-orders alone, more than 50% of which were on PC", I don't have the slightest fucking clue where you take that number from. This would be the first multiplatform AAA title I've seen where the console market does not vastly outperform the PC market. Of which the vast majority should be last gen consoles, based on the extreme shortage of current gen ones.
As Swedrami replied to you, I got the number from CDP's latest conference call. I didn't add the link from the start, since I posted my response from my phone. Anyway, here is the transcript. On page 7, somebody asks about the percentage of last-gen pre-orders, and the response is:
"...the preorder numbers were split between PCs and consoles with PC accounting
for 59% of sales and consoles – 41%. Unfortunately we do not have the exact split between old and
new console versions since we have just one console SKU for PlayStation and one for Xbox and we do
not have direct visibility of how this CD or digital download is being used by gamers and which
machines they’re using – the newest consoles or older ones"

It's understandable that you "don't have the slightest fucking clue where *I* take that number from", but you should ask for a source, before going on with your rant.

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de_j4k3: So, especially after CDP going bankrupt in April I think it's a perfectly valid question to ask. I'm baffled the official support didn't this address yet with the absolute dumpster fire Cyberpunk 2077 is.
This has been refuted multiple times, including by GOG themselves. CDP.pl had nothing to do with GOG, CDPR, or CDProjekt Group. They were a company, that handled game distribution for Poland only. They were only meant to distribute Cyberpunk in Poland, and they filled for bankruptcy. So Cyberpunk ended up being distributed by another company. Every so often, trolls bring this up, so they can use it as ammo for their current outrage tantrum. Please stop repeating this.
Post edited December 18, 2020 by MadalinStroe
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David9855: Cyberpunk 2077 is still the top selling game on GOG and Steam, stop with the histrionics.
Top refunded game, too.
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David9855: Cyberpunk 2077 is still the top selling game on GOG and Steam, stop with the histrionics.
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TencentInvestor: Top refunded game, too.
Yes, that would be a consequence even if the game weren't as buggy as it is.
low rated
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David9855: Cyberpunk 2077 is still the top selling game on GOG and Steam, stop with the histrionics.
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TencentInvestor: Top refunded game, too.
Overwhelming sentiment seems to be positive for Cyberpunk. Console idiots thinking their mediocre refund systems getting a temporary buff means the game is now an abysmal failure isn't respective to the reality that CDP merely put the legwork into getting these ass hats to step up and do the right thing for people who were unhappy. Cyberpunk will still be a success at the end of the day and the majority won't get refunds in spite of what the brigading by people who think it's transphobic and resetera screechers want you to believe.

Now if the store tanks for ball washing the chinese, that's another matter entirely. Until you have official numbers on the amount of refunds people actually get, you might want to stfu. Everyone complaining, like you for instance, has somehow miraculously played the game for over 20 hours. Probably indictive that the under lying quality of the game is good enough that people who can form their own opinions, unlike you, are satisfied.
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TencentInvestor: Top refunded game, too.
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MadalinStroe: Yes, that would be a consequence even if the game weren't as buggy as it is.
There is no evidence to support that. Just scrolling through playstation forums though, you can see people conflicted as they are enjoying the game even in spite of it's performance. In all this controversy it's easy to forget the large amount of hate this game has before it had even released from SJW's thinking it was transphobic. Those barking dogs have ridden on the wave of negativity from it being a buggy technical mess.
Post edited December 18, 2020 by FallenHeroX1
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MadalinStroe: Yes, that would be a consequence even if the game weren't as buggy as it is.
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FallenHeroX1: There is no evidence to support that. Just scrolling through playstation forums though, you can see people conflicted as they are enjoying the game even in spite of it's performance. In all this controversy it's easy to forget the large amount of hate this game has before it had even released from SJW's thinking it was transphobic. Those barking dogs have ridden on the wave of negativity from it being a buggy technical mess.
The more you sell, the higher the number of refunds you'll eventually end up having, that's what I meant.

I can't be bothered to comment on what the latest "flavor of the day" outrage from echo chambered social media might be.
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TencentInvestor: Top refunded game, too.
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FallenHeroX1: Overwhelming sentiment seems to be positive for Cyberpunk. Console idiots thinking their mediocre refund systems getting a temporary buff means the game is now an abysmal failure isn't respective to the reality that CDP merely put the legwork into getting these ass hats to step up and do the right thing for people who were unhappy. Cyberpunk will still be a success at the end of the day and the majority won't get refunds in spite of what the brigading by people who think it's transphobic and resetera screechers want you to believe.

Now if the store tanks for ball washing the chinese, that's another matter entirely. Until you have official numbers on the amount of refunds people actually get, you might want to stfu. Everyone complaining, like you for instance, has somehow miraculously played the game for over 20 hours. Probably indictive that the under lying quality of the game is good enough that people who can form their own opinions, unlike you, are satisfied.
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MadalinStroe: Yes, that would be a consequence even if the game weren't as buggy as it is.
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FallenHeroX1: There is no evidence to support that. Just scrolling through playstation forums though, you can see people conflicted as they are enjoying the game even in spite of it's performance. In all this controversy it's easy to forget the large amount of hate this game has before it had even released from SJW's thinking it was transphobic. Those barking dogs have ridden on the wave of negativity from it being a buggy technical mess.
We'll see the numbers soon.
Have some of this in the meantime: https://twitter.com/XboxSupport/status/1339983446865801224
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amok: no sales number released yet, but if you look at the Steam Charts, the higest amount of users online is 830k. This means on steam only, CP2077 sold more than 830k copies, as i doubt every single person who have bought it have all played it at the exact same time. It is sitting on a 'Mostly Positive' rating, and I doubt many of them would like a refound. at the time of writing this, 533k people are playing CP2077. This is a good number.

Let's take it into £. each copy of CP sold on steam costs £49.99, lest assume the low number of 830k units sold = £41.491.700. Valve takes 30% (depends on contract with CDPR), which leaves £29.044.190. And this is from steam only. No, I do not think CDPR is going bankrupt just yet.

(yes I know it is a quick and dirty calculation, yes I know people can buy steam keys outside of steam for different values, yes i know regional pricing makes it difficult)
I think that CDPR keeps 80% of the cut from Valve. There's a thing on Steam that when a company sells a determined number of copies, they increase their share by 10%, if I'm not mistaken. Just helping your point :)
No. It takes allot more to bankrupt a company then some refunds.
Doubtful. According to Wikipedia CDP has about $130M annual revenue and a market cap of several billion USD. While certainly far from blue-chip status, that's enough bucks floating around that they'd have to be the most monumentally mismanaged company in history to hit bankruptcy days or even weeks after a crappy launch day. Like, the banks would have to show up to the line-of-credit meeting to find Marcin and co. drunk and smelling like a public toilet to even have minor doubts.

And they'd still go for it based on the fundamentals, they just might offer the $800M company deal rather than the $8B company deal.
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NovusBogus: Doubtful. According to Wikipedia CDP has about $130M annual revenue and a market cap of several billion USD. While certainly far from blue-chip status, that's enough bucks floating around that they'd have to be the most monumentally mismanaged company in history to hit bankruptcy days or even weeks after a crappy launch day. Like, the banks would have to show up to the line-of-credit meeting to find Marcin and co. drunk and smelling like a public toilet to even have minor doubts.

And they'd still go for it based on the fundamentals, they just might offer the $800M company deal rather than the $8B company deal.
Not impossible, then.
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IAmBored2: With all the controversy with Cyberpunk 2077 they might actually be losing money from all the refunds. Now they have the controversy with the CCP too... can't imagine them lasting much longer in this state.
They most definitely are losing money on every refund, at least in card processing fees, and I expect Sony and Microsoft to also have some contractual clauses they can use to recover their customer support cost. Plus it's also the lost Christmas sales when the game is delisted from the Sony store.

Will they go bankrupt? Unlikely. They might change ownership though. So far the biggest loss is in terms of goodwill.

The damage from the censorship controversy is mostly going to be reputational too.

In the US you could expect some shareholders to try suing the board but where they're I think that's also unlikely.
Post edited December 19, 2020 by Turbo-Beaver
Already morally bankrupt.
Short answer? No.

Long answer? Noooooooooooooooooooooooooooooooooooooooooooooo.