hunvagy: Problem is, i just had Galaxy on the computer. I did not install Wild Hunt through Galaxy, I downloaded the installation files via GOG Downloader. I can't understand why they put the Galaxy.dll into that version, that is supposed to work as a standalone, without any interference from the client. Or if they did put it in, at least make sure it doesn't cause an Access Violation on launch night when people patch up the game to its final version.
Matruchus: That is a very bad bug. Galaxy.dll has no place in the standalone galaxy independent gog installer.
It's not just The Witcher 3. I downloaded Galaxy, installed Age of Wonders, removed Galaxy (as it is rubbish) and Galaxy.dll is still in my Age of Wonders folder. I would not have known to check if it was not for this thread. Am going to test out a standalone installer and see if it is there.
Edit: So I don't have Galaxy on my computer. I re-downloaded Age of Wonders and installed it, and lo and behold Galaxy.dll is in the folder. Date of file modified shows as 6/9/2010. I see GOG has invented time travel as well as installing a potential form of DRM on standalone installers. GG GOG :(
Edit 2: and after searching my registry after uninstalling Galaxy, "C:\Program Files (x86)\GalaxyClient\GalaxyClient.exe" still exists.
Edit 3: 63.8mb of files under ProgramData\GOG.com\Galaxy remained after uninstalling. The Galaxy.dll is hopefully confined to Age of Wonders. Strangely the Galaxy.dll is also on my Steam version of the game. Even more strangely is the Steam_api.dll file being on my GOG Aarklash installation, especially given I don't have the game on Steam.