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Well you should check their site, the funding might be still ongoing there and finally the game might get funded successfully right? Can the author of a KS continues it thru his/her means even if it fails on KS?
Post edited October 17, 2015 by leon30
I see no reason why its not possible. Its just that you put extra conditions compared to just sending money. Either pass this conditions via Kickstarter or short cut with a developer directly and make them sign the legal paper. Sure they will be happy to accept, unless they totally not care about success.
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tinyE: Why would I want to fund a crowd?
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nightcraw1er.488: Pitchforks don't buy themselves?
Did you hear about that monster truck that was chased down by a group of torch wielding regular trucks?

Intense.
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Lin545: I see no reason why its not possible. Its just that you put extra conditions compared to just sending money. Either pass this conditions via Kickstarter or short cut with a developer directly and make them sign the legal paper. Sure they will be happy to accept, unless they totally not care about success.
If breaking kickstarter rules is on the table at all, surely doing so without fucking themselves over (e.g. by self-funding) would be a vastly more attractive option.
I still think people are absolutely daft to let their money go in such a way. Sure it is great if it works... don't go complaining when it doesn't.
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adaliabooks: But there are other platforms that allow it, I just don't think many indie developers use them though.
Exactly. For instance: or the recently created [url=https://www.fig.co/]Fig, both crowdfunding sites devoted to videogames that allow actual investments.
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jefequeso: Recently, the game Nosebound ran a kickstarter and failed to reach its goal. I encountered it when it had about 80 minutes to go, and $3,000 left to raise.

Today, I was thinking about this, and realized that $3,000 wouldn't be an unrealistic sum of money for one person to contribute to a Kickstarter, if they wanted to. And I started wondering about the viability of donating larger sums of money to Kickstarter campaigns, and in return asking for a percentage of the finished game's earnings. That's basically what investors and publishers do, is it not? If I had extra money I wanted to invest, it might not be a bad way of investing it, and it would let me help other indie devs out.

I was wondering if the more legal/business savvy of you guys have any advice about this. Whether or not it's a good idea, what I'd need to know legally to make u[p a contract template (I assume I'd want to consult with a lawyer to do this?), etc.
Project Cars had this construct and while it was legal at the time they were more or less told to stop this by the financial guarddog because there were people who put all their savings into it.
Normally banks make a risk evaluation before lending money and that's one of the reasons why it is so hard for upstarting businesses to get money this way.
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tinyE: Why would I want to fund a crowd?
Maybe it's a particularly neat crowd with lots of hot chicks who would show their appreciation in deliciously kinky ways?

...

What? It could happen!
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tinyE: Why would I want to fund a crowd?
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Randalator: Maybe it's a particularly neat crowd with lots of hot chicks who would show their appreciation in deliciously kinky ways?
He said "fund", not "fondle"... :\
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Randalator: Maybe it's a particularly neat crowd with lots of hot chicks who would show their appreciation in deliciously kinky ways?
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muntdefems: He said "fund", not "fondle"... :\
Eh, one begets the other...
Another crowd funding site called FundedByMe allows this in the form of owning equity. I think it's a great idea.
Ok, so Kickstarter responded:

Hi there,

You're welcome to contact and arrange something with a creator outside of Kickstarter, but a creator cannot offer equity in return for a pledge of any amount on Kickstarter.

We encourage creators to offer unique rewards that speak to the spirit of what they're hoping to create. Offering a return on investment or a monetary reward of any kind is prohibited on Kickstarter. Rather than holding a financial stake in what someone is hoping to create, backers are there to support a creator as their idea becomes a reality and receive a thoughtful reward in exchange!

Let me know if you have any additional questions and thanks for your understanding.

Best,
Noah
Post edited October 21, 2015 by jefequeso
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jefequeso: Ok, so Kickstarter responded:

Hi there,

You're welcome to contact and arrange something with a creator outside of Kickstarter, but a creator cannot offer equity in return for a pledge of any amount on Kickstarter.

We encourage creators to offer unique rewards that speak to the spirit of what they're hoping to create. Offering a return on investment or a monetary reward of any kind is prohibited on Kickstarter. Rather than holding a financial stake in what someone is hoping to create, backers are there to support a creator as their idea becomes a reality and receive a thoughtful reward in exchange!

Let me know if you have any additional questions and thanks for your understanding.

Best,
Noah
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jefequeso:
Well other crowdfunding platform like fig let your invest for a return
https://www.fig.co/about

But the current project they are pushing if FTP so I don't think it is a wise investment.
If I'm putting up three boxes of ziti into a game, an ownership stake is coming back.
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Gnostic: Well other crowdfunding platform like fig let your invest for a return
https://www.fig.co/about

But the current project they are pushing if FTP so I don't think it is a wise investment.
It's a good test project for fig, though. A F2P game from an stablished studio won't bring regular backers in (it's F2P after all), but it might work for investors. So I guess it'll show if fig really works for investors, as F2P games is were the money is at right now, and the team behind this project developed Scribblenauts, that as far as I know, worked acceptably.