New external hard drive, time to backup the gog library again. So, on to the impressions of 3.0.25.0 Stable
BUGS:
Adding a game you already have downloaded, and exitting the downloader while it's still on the "Preparing..." stage will redownload the game without checking if the files exist when next opening the downloader (encountered it with Amerzone and ArmA Gold while reverifying my downloads)
Will occasionally stop downloading at the last few MBs of a download, or download very very slowly. Moving it lower in the queue may fix the speed problem when it starts again (guess different download server?)
REQUESTS:
Add a minimum desired speed before starting next download, if I get ~700kb out of the 10mb I can use, I want it to start downloading another file (not sure how useful, but I did download my entire library, so it was a pain)
Add a way to change queue position without drag and drop, or at least a "send to top/bottom of queue"
Add a way to mass add files to the downloader, or at least streamline the procedure (tick 10 games, select add to downloader, it is a pain to add them now)
Give us an indication of what is happening at the "Preparing..." stage (verifying files, ## % completed)
Give us an estimated download time left.
Comments:
I did get a few semi-random "GOG.com Downloader has stopped working", but restarting the client almost always worked.
When a file already exists, but the hash is wrong, the downloader will re-download without asking permission to overwrite, not sure if this is intended or not.
Update:
Raptor game installer complains about checksum error on chunks 0, 1, 2 and 3, and even if I download it through the web, it will not recognize it. Since it didn't complain when I first downloaded it yesterday, I guess it should be a temporary problem.
Post edited April 04, 2012 by JMich