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Freedom of choice. Optional client. Cross-play. Coming soon to all gamers!

Earlier today (or was it yesterday for you?), during the [url=http://www.gog.com/news/cd_projekt_red_gogcom_summer_conference]CD Projekt RED and GOG.com’s Summer Conference we dropped the news about our next big step forward! GOG.com has always been home to more and more of the the best games in history (for Windows and Mac), both classic and new. Differing in shapes, flavors, and sizes they had one thing in common: they were mostly single-player, and our focus was mainly on the experience of a singular gamer. If that's your thing, nothing really will change. You can always enjoy your favorite games 100% DRM-free on GOG.com, with no need to activate your game online or remain connected to play your single-player title. Just like GOG.com has always been about.. But what if you want to play with your friends?

Today we are excited to announce GOG Galaxy, a truly gamer-friendly, 100% DRM-free online gaming platform that will finally provide the GOG.com community with the easy option to play together online. GOG Galaxy will allow you to share your achievements, stay in touch with your pals and get the updates for your games automatically. We've developed this technology to improve your GOG.com experience. We think GOG Galaxy really deserves your attention and we hope many of you will give it a try! But, here's the great thing: it is totally optional, so it's all up to you! If you do not want to play online, or use our optional client to access these features, then no worries, you will always be able to play the single-player mode 100% DRM-free, and download manually the latest updated version of your favorite title from our website. Now, for one more feature we call cross-play. We always believed in an open world for gamers, with no obligation to be tied to a specific platform or client; and this is why GOG Galaxy will allow gamers to play with their buddies who use Steam, without any need to use any 3rd party client or account, nothing, nada. We’re taking care of connecting GOG.com and Steam players, so just sit back, relax and give it a try.

See the outtake from the CD Projekt RED & GOG.com Summer Conference

Talking of which, we are proud to announce the soon-to-come launch of the beta phase for The Witcher Adventure Game, a faithful adaptation of the board game of the same title. It allows up to 4 players to play together, whether they use Steam or GOG.com. Cross-play at its finest! If you wanna get the chance to try it out, please visit and sign up to get in the queue for your beta access key. You can also simply take advantage of our amazing [url=http://www.gog.com/tw3]pre-order offer for The Witcher 3: Wild Hunt, which includes 2 beta access keys for he Witcher Aventure Game, delivered to you as soon as we start handing them out to public.

We believe GOG Galaxy has the power to provide the best of both worlds. Playing the single player mode of your favorite game, 100% DRM-free, while still having the OPTION to use our soon-to-come client for an enhanced experience (auto-patching, achievements, and much more) or play online with other GOG.com (and Steam) players if you so wish.

There will be more GOG Galaxy titles coming up this year, so stay tuned for more news and get the word around!
Post edited June 06, 2014 by G-Doc
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Erich_Zann: So I can safely ignore this, and nothing will change for me as far as using GOG goes, right ?
That would be rad.
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Fallen_Zen: Yes, you will be able to use GOG.com just as you use it now.
Perfect, thanks !
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nuuttiT: ... I think so. "Freedom of choice" and "Optional client" are two main characteristics of GOG ...
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Trilarion: But we need to check them from time to time. Even the best have bad moments. For example it will be important to know if installers will be updated too and if automatic updates can be set on an individual basis and if you can turn the bloody achievements off. Freedom of choice it all will be, not will not be.
Options will be important. I dont want option to download ALL updates like steam client used to do (NO option to turn it all OFF in one go) -- heaps have limited bandwidth....i vote for disabling achievements as well..
Is GOG still going to be hosting the standalone patches for patches, for those who don't want to use the client? I wouldn't want to re-download entire games, well at least the multiple GB sized games.
I think it is a cool idea. Not big on MP, but I don't see how this could be a bad thing. It would be cool if they added a save in thr cloud feature, both for MP and SP.
I'd like it if you could opt-in on the client keeping track on how long you played a game. Not just for personal reference ("Oh, I got 23478 hours logged on "Thief - The Dark Project..."), but it's always good to know when you're reading a review to be able to see how long the reviewer has played the game in question.

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Crosmando: Is GOG still going to be hosting the standalone patches for patches, for those who don't want to use the client? I wouldn't want to re-download entire games, well at least the multiple GB sized games.
Since they said that nothing will change if you don't want to use the client, I think it's safe to assume that this would still be the case.
Post edited June 06, 2014 by fronzelneekburm
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Smannesman: Not what I want from GOG, so -1 from me.
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Fallen_Zen: What will it change for you? If you don't want it, you're not forced to use it. It's still GOG DRM-free.
It changes that the time you put in developing the client is lost for him.
Personnally I'm very happy you're taking this direction and I'm sure it will help you grow and thus have more workforce for what he wants.
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Erich_Zann: ... So I can safely ignore this, and nothing will change for me as far as using GOG goes, right ?...
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Trilarion: You can absolutely safely ignore this as they say in the first paragraph:

"...our focus was mainly on the experience of a singular gamer. If that's your thing, nothing really will change. You can always enjoy your favorite games 100% DRM-free on GOG.com, with no need to activate your game online or remain connected to play your single-player title. Just like GOG.com has always been about.."
Told ya I was being thick in the head :-)
I was mainly concerned with the auto-patching and client aspects, which I dislike, since it's nothing but an additional layer on top of the already existing and perfectly functioning file manager of my computer.

So if installers & patches keep being available directly from the website, and are maintained up-to-date, I'm good.
If it brings the additional revenue they need to finally get SSI, Matrix Games, LucasArts, Legend Entertainment, remaining Infocom & what-have-you on the catalog, even better.
Post edited June 06, 2014 by Erich_Zann
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Trilarion: Just for the record, what do you want?
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Smannesman: Good Old Games.
Well, it might create a possibility to get games like AgeOfEmpires and so on on GOG---with actually WORKING multiplayer!
So yes, even you should care about that ;)
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Thistler: I don't really know why people get upset when they are given options. Yes if it was forced on them there is reason. But when they are provided with optional stuff?
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Smannesman: I don't really know why people get upset when other people express their opinion.
Like I already said, I'm not upset. It just doesn't do anything for me at all.

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fronzelneekburm: Which are being added to the site constantly, so what's the problem exactly?

If you want moar classics, take to Twitter and bug the big publishers' support profiles about releasing more of their backlog here. That would be more constructive than being a spoilsport in this thread.
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Smannesman: Well I disagree about 'constantly', but also it should be GOGs responsibility to add more games.
Instead they use resources on things like this. And why do you have to be such a spoilsport?
I just expressed my opinion, that's what forums are for.
Sensitive people are sensitive people. Dont' worry, people nowadays just get so few "negative" feeback so that a small '-1' seems shocking to them. For the record I must say that I understand your point(s) very well.

I'm just interested to see where this all leads.
Cool, I guess, I might even try it if it comes to Linux ;)

But I'm old school, I'd probably still do things the old way.
high rated
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Erich_Zann: - I don't give a flying fuck about "sharing achievements" or "staying in touch with my pals" (I know how to use email & phone, thanks)
<DRING DRING>
<DRING DRING>
John: Hello?
Mandy: Hi there John, it's Mandy.
John: What's up, Mandy?
Mandy: I just collected all 4 rings in the third stage of Umma Bodeka Quest in less than one minute.
John. Um, plus one, I guess.
Mandy: Bye!

<click>
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nuuttiT: Sensitive people are sensitive people. Dont' worry, people nowadays just get so few "negative" feeback so that a small '-1' seems shocking to them. For the record I must say that I understand your point(s) very well.

I'm just interested to see where this all leads.
Thank you, you sir/madam get a +1.
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Trilarion: You can absolutely safely ignore this as they say in the first paragraph:

"...our focus was mainly on the experience of a singular gamer. If that's your thing, nothing really will change. You can always enjoy your favorite games 100% DRM-free on GOG.com, with no need to activate your game online or remain connected to play your single-player title. Just like GOG.com has always been about.."
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Erich_Zann: Told ya I was being thick in the head :-)
I was mainly concerned with the auto-patching and client aspects, which I dislike, since it's nothing but an additional layer on top of the already existing and perfectly functioning file manager of my computer.
I´m also not that big autopatcher fan, but some games clearly need it; e.g. the upcoming Planetary Annihilation or StarCitizen! (I´m sure that this plattform was designed with having those two games in mind, as well as maybe the Homeworld Remake and the AgeOf-Rereleases...)
This sub-plattform allows GOG to offer them without cutting away the multiplayer!
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Erich_Zann: - I don't give a flying fuck about "sharing achievements" or "staying in touch with my pals" (I know how to use email & phone, thanks)
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graspee: <DRING DRING>
<DRING DRING>
John: Hello?
Mandy: Hi there John, it's Mandy.
John: What's up, Mandy?
Mandy: I just collected all 4 rings in the third stage of Umma Bodeka Quest in less than one minute.
John. Um, plus one, I guess.
Mandy: Bye!

<click>
I guess either my use of brackets is off, or the rules are different in english.
These features were highly demanded in the past, so I would say it's a good move from GOG . I Also believe it's a necessary move, because it seems the new generations of gamers want such features. With more optional features on board also more new users will give GOG a try.

While the Downloader will be abandoned I really hope the client will get the same functionality, which means the ability to download multiple installers and bonus stuff for backup reasons. And of course the option to limit the download speed for shared connections.
Post edited June 06, 2014 by DukeNukemForever