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Freedom of choice. Optional client. Cross-play. Coming soon to all gamers!

Earlier today (or was it yesterday for you?), during the [url=http://www.gog.com/news/cd_projekt_red_gogcom_summer_conference]CD Projekt RED and GOG.com’s Summer Conference we dropped the news about our next big step forward! GOG.com has always been home to more and more of the the best games in history (for Windows and Mac), both classic and new. Differing in shapes, flavors, and sizes they had one thing in common: they were mostly single-player, and our focus was mainly on the experience of a singular gamer. If that's your thing, nothing really will change. You can always enjoy your favorite games 100% DRM-free on GOG.com, with no need to activate your game online or remain connected to play your single-player title. Just like GOG.com has always been about.. But what if you want to play with your friends?

Today we are excited to announce GOG Galaxy, a truly gamer-friendly, 100% DRM-free online gaming platform that will finally provide the GOG.com community with the easy option to play together online. GOG Galaxy will allow you to share your achievements, stay in touch with your pals and get the updates for your games automatically. We've developed this technology to improve your GOG.com experience. We think GOG Galaxy really deserves your attention and we hope many of you will give it a try! But, here's the great thing: it is totally optional, so it's all up to you! If you do not want to play online, or use our optional client to access these features, then no worries, you will always be able to play the single-player mode 100% DRM-free, and download manually the latest updated version of your favorite title from our website. Now, for one more feature we call cross-play. We always believed in an open world for gamers, with no obligation to be tied to a specific platform or client; and this is why GOG Galaxy will allow gamers to play with their buddies who use Steam, without any need to use any 3rd party client or account, nothing, nada. We’re taking care of connecting GOG.com and Steam players, so just sit back, relax and give it a try.

See the outtake from the CD Projekt RED & GOG.com Summer Conference

Talking of which, we are proud to announce the soon-to-come launch of the beta phase for The Witcher Adventure Game, a faithful adaptation of the board game of the same title. It allows up to 4 players to play together, whether they use Steam or GOG.com. Cross-play at its finest! If you wanna get the chance to try it out, please visit and sign up to get in the queue for your beta access key. You can also simply take advantage of our amazing [url=http://www.gog.com/tw3]pre-order offer for The Witcher 3: Wild Hunt, which includes 2 beta access keys for he Witcher Aventure Game, delivered to you as soon as we start handing them out to public.

We believe GOG Galaxy has the power to provide the best of both worlds. Playing the single player mode of your favorite game, 100% DRM-free, while still having the OPTION to use our soon-to-come client for an enhanced experience (auto-patching, achievements, and much more) or play online with other GOG.com (and Steam) players if you so wish.

There will be more GOG Galaxy titles coming up this year, so stay tuned for more news and get the word around!
Post edited June 06, 2014 by G-Doc
Nice! If this happens and the games portfolio continues to expand I will move over from STEAm, which degrades more and more into a cheap manga-games dumpster.
* Takes personal project that was quietly started a while ago, puts it back in its box *

Well, this is nice news. I have a lot of questions, which will have to wait until I'm home to write down, unfortunately. But this is exciting. Well done, GOG devs! I look forward to seeing your work in action.
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hmcpretender: "Optional" is such a nice word. More game distributors should use it.


I'd like to eat pizza more frequently.
Fixed ;-)
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Erundil: ...GOG has deserved not being called a liar...
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Trilarion: Hmm, has anyone done that here? I fully agree that customers can be very vocal about criticisms and concerns but do they really allegate GOG being a liar a lot here on GOG? Maybe I have just missed it.
Not directly no, but there's always a lot of heavily implying that something is done for ulterior motives, that something won't actually be as optional or DRM-free or whatever as promised, and then going on to list the many ways one is going to be annoyed by it not being such and such...

Thing is, I can understand people being wary or even cynical about the behaviour of game companies, there's been reason enough in the past few decades. But I do think that GOG, despite making some mistakes, has rather stood out from the rest in terms of honesty and reliability, and I think it's important to note that, and not just go with the instinct 'anything a game company tells me is nothing but spin and deception'.
I absolutely detest clients for their useless bloat and for all the control they take away from me. Steam (for example) to me is not a "convenience," it's a god damn nuisance and a massive value detractor.

That said, I am slightly intrigued by this Galaxy thing. Gaming is all about bullshit nowadays, and clients are the absolute embodiment of bullshit. The attraction of GOG is that there's no bullshit here. Show me that you can make a client without the bullshit.

If you can make the damn thing worth using even some of the time, and in particular if you can actually provide hassle-free crossplay with Steam, I'll be impressed. None of this matters at all, though, unless those Steam-hugging indie devs actually choose to support Galaxy. Just because "wahhh achievements" won't be an excuse anymore doesn't mean they won't find another one. Bring us current Steam exclusives like They Bleed Pixels, and then we'll be in business.

By the way, +1 for the mesmerizing narration. Is that the French monk?
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Dutrag: ... But that's in most cases because of the licenses. Take for example NOLF - nobody knows for sure whose IP it is now. Though I heard some rumors, they're working on releasing it...
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Trilarion: It seems some people would rather have NOLF here than a working client so they are not excited at all. Even if you don't share the sentiment I think it's understandable.
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Vestin: ... I was kinda disappointed to hear that I needed to be connected to the Internet to play games on the Internet ;P ...
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Trilarion: You're the first one to mention it I think. :) The list of triple_I gives a good impression how different a GOG client can be.

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Erich_Zann: ... What I fear is that most old games don't sell that well. You see it in every release thread, good old game comes out, priced at 5.99, and there are at least as many "too expensive, will wait for a sale" as there are "instabuy".
There were people complaining about Sword of the Samurai being too expensive at 5.99, for Mammon's sake.
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Trilarion: Most new games sell even worse. The release threads of the latest Indie games here got maybe a 20 posts only. This is like: "we don't want this game, not even on a sale". And the brandnew top quality game Age of Wonder III - not many said they pre-ordered and after release people stopped talking about it quite fast.

So how does GOG make profit at all?
The reason why people dont post much in release threads migth also be bacuse they dont bother.
Not sure how it works on gog, but there has been some cases on steam there a release didnt get much posts but still sold pretty decent.
Sometimes it seams people are just lazy and dont want to use any effort in posting anything or maybe they feel they dont have anything valuable to add and see no reason making a post on the forums.

Edit :
It migth also be because a large portion of steams custommer base seam to be mindless Zombies
that just buy something because it seams interesting even though its in early access and totally broken and only post in the forums to complain after the fact that they bougth it.
Post edited June 06, 2014 by Lodium
The main reason I'm excited about this is the possibility to bring more publishers to release their catalogue here.
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Smannesman: Not what I want from GOG, so -1 from me.
God forbid they give people options.
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Mentalepsy: I absolutely detest clients for their useless bloat and for all the control they take away from me. Steam (for example) to me is not a "convenience," it's a god damn nuisance and a massive value detractor.
Whereas I find steam, while problematic because of its intrinstic DRM, to be a very convenient way to access my game library.

And that's what I meant about different styles. I can totally understand why someone would not want a similar system for their own games, and clearly so can GOG, hence the optionality.

But just because you personally think something is 'bullshit' doesn't mean there aren't some people who find it useful or fun, and I think it's completely legitimate to cater to their desires as well, as long as the rights and options of other users aren't infringed on.
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Smannesman: Not what I want from GOG, so -1 from me.
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DrearierSpider: God forbid they give people options.
God forbid you let other people have their own opinions.
Very exciting! Growing older, I'm making more concessions than I would like. While I'm still against DRM of all kinds, I managed to meander onto Steam and found my concerns there to be well founded. I've been locked out of games and had the client not see the servers on multiple occasions in just a few short months. I very much welcome this enhancement to my GOG games and hope it brings even more publishers to GOG. Competition is also very healthy and if this helps brings a bit more competition to other distributors, then we all win ;)
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Erundil: But just because you personally think something is 'bullshit' doesn't mean there aren't some people who find it useful or fun, and I think it's completely legitimate to cater to their desires as well, as long as the rights and options of other users aren't infringed on.
That's why I said "to me." Lots of people want a GOG client. We sometimes see people posting here that they don't want to (or can't figure out how to) use GOG because of the lack of one. I'm not oblivious to that. If it helps GOG broaden their customer base and influence without stepping on the rest of us, then bravo, it was the right move to make.

Besides, I did say that I'm willing to be convinced that this can be useful software. I haven't dismissed it out of hand.
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DrearierSpider: God forbid they give people options.
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Smannesman: God forbid you let other people have their own opinions.
God forbid you let others have opinions about your opinions ;)
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Erundil: But just because you personally think something is 'bullshit' doesn't mean there aren't some people who find it useful or fun, and I think it's completely legitimate to cater to their desires as well, as long as the rights and options of other users aren't infringed on.
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Mentalepsy: That's why I said "to me." Lots of people want a GOG client. We sometimes see people posting here that they don't want to (or can't figure out how to) use GOG because of the lack of one. I'm not oblivious to that. If it helps GOG broaden their customer base and influence without stepping on the rest of us, then bravo, it was the right move to make.

Besides, I did say that I'm willing to be convinced that this can be useful software. I haven't dismissed it out of hand.
Sorry, I probably came across as more acerbic than I meant to there. My post wasn't meant as a dig at you, just as an illustration of what I'd meant earlier.
Post edited June 06, 2014 by Erundil
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Smannesman: God forbid you let other people have their own opinions.
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Erundil: God forbid you let others have opinions about your opinions ;)
God forbid I don't have the common courtesy to make a douchey reply to someone's douchey replied opinion to my opinion.
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Matruchus: We all did that. But what gog writes down and really makes is for some time now a different thing. Just look at Going back to our roots and regional pricing Witcher 3. I do understand his scepticism. But we really should wait and see.
No offense, I know a lot of people read 'Back to our roots' and took from that they weren't going to do regional pricing or something but for people who properly read that statement all it did was re-affirm they were going to do regional pricing but this time with way more emphasis on 'We'll try to get fair pricing', and on top of that they made clear they were going to broaden the compensation for people in negatively affected regions.

Regional pricing was never taken off the board. In fact, that statement changed nothing in that regard, since the original already said they would try to get fair pricing where they can. But in the end, it's like they said as well "It's in the hands of the publishers". That's where it is now.