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Connect your Steam account and grow or jumpstart your GOG.com library.


UPDATE: Last chance to grab your games from the original list! Make sure to get them until June 8, 12:59 PM UTC.

Want more games? We've got more games! Three new titles are now available through GOG Connect:

- Kona
- Defender's Quest
- Door Kickers

You can get them until June 13, 1:59 PM UTC.



Today, we're launching a new program called <span class="bold">GOG Connect</span>. The premise is simple: connect your Steam account and add your eligible games to your GOG.com library.

Whether you're checking us out for the first time or have been with us for a while, <span class="bold">GOG Connect</span> gets you DRM-free versions of your games, digital extras, and a whole lot of freedom of choice (like whether you go with the GOG Galaxy client or not). It gets you our take on game ownership, and we say: why buy the games more than once?

Thanks to our awesome partners including Deep Silver, Harebrained Schemes, Jonathan Blow's Number None, TaleWorlds and more, you can now add more than 20 games to your GOG.com library if you previously purchased them on Steam.

The full list of games will always be available on connect.gog.com, starting with these and more:

- The Witness
- FTL: Faster Than Light
- The Incredible Adventures of Van Helsing: Final Cut
- Galactic Civilizations 3
- Trine Enchanted Edition
- Saints Row 2
- Shadowrun Returns
- The Witcher: Enhanced Edition


While <span class="bold">GOG Connect</span> will stick around, the available games will come and go. These are limited-time offers made possible by participating developers and publishers, so stay tuned as we bring new titles onboard in the future (and grab your copies before they go away)!


For a bit more library-building, a bunch of our favorite titles will also be discounted up to -85% all week long, including The Witness, Saints Row: The Third, System Shock 2 and more. You can check out all the deals here. The sale will last until June 6, 12:59 PM UTC.
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SolidSnale: Eh but I don't read every topic regarding Connect, just this one and not even entirely.
It's not just you, most of people are like that which is perfectly normal. That's why we have every day 5 new topics regarding GOG Connect plus 10 more people asking in this thread each day. Can't blame the people for asking. I wish GOG staff would keep us informed instead of leaving us in the dark without any information.
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TrevorWilliams: ... bumped. ...
Every post in this thread since June 13th has been unnecessary. Especially mine, but I like talking to walls.
bum... oh, right. sorry.
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SolidSnale: Eh but I don't read every topic regarding Connect, just this one and not even entirely.
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TrevorWilliams: Every post in this thread since June 13th has been unnecessary. Especially mine, but I like talking to walls.
And I fall for it every single time it's bumped, hoping a new batch has been added... :D
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SolidSnale: Eh but I don't read every topic regarding Connect, just this one and not even entirely.
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PainOfSalvation: It's not just you, most of people are like that which is perfectly normal. That's why we have every day 5 new topics regarding GOG Connect plus 10 more people asking in this thread each day. Can't blame the people for asking. I wish GOG staff would keep us informed instead of leaving us in the dark without any information.
The problem is that features like this have been introduced in the past, and then quietly abandoned. I think most GOGgers, myself included, are a bit gun-shy about this being more of the same. I hate to say it, but it certainly is beginning to feel that way to me.
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SpiderFighter: The problem is that features like this have been introduced in the past, and then quietly abandoned. I think most GOGgers, myself included, are a bit gun-shy about this being more of the same. I hate to say it, but it certainly is beginning to feel that way to me.
Agreed
I'm just frustrated that the two weeks that this service existed happened to coincide with me living in a camper, mostly offline (I bought a house. Moved out of the apartment early and stayed in the camper till we were able to close).

The original announcement doesn't state that it's a trial. It says it's a thing. It says that you can always find the current available games at connect.gog.com. For it to disappear so quickly means, despite all assurances in that one Reddit post I'm supposed to have seen, that the project is effectively abandoned. It was launched without a plan for continuation beyond the first week, and they haven't managed to figure out how to get it running again in the following two months.

It's not coming back. And I missed it. And that's super frustrating, because I have every game on that initial list in my Steam Library.

Yes, TrevorWilliams, I acknowledge this post is pointless. I just hope a GoG rep possibly sees it, and maybe they think a little bit more about how much it sucks for their customer to have their excitement raised and immediately dashed by tenth-baked ideas... and maybe keep them in the oven a bit longer next time, until they can sustain. A project like this should at least last long enough to get a "So, this isn't working out. Heads up that it will be ending at a near-but-still-future date." If it can't even make it that long, it's not ready.
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joequincy: It says that you can always find the current available games at connect.gog.com. For it to disappear so quickly means, despite all assurances in that one Reddit post I'm supposed to have seen, that the project is effectively abandoned.
"Currently available" as in, if they're available, they'll be there.

It's a promotion stunt basically. They made this huge hubbub, opened up an automated system where some devs allowed you to activate games here if you owned them on Steam, *right* before the Summer sale. Everyone's exited, visiting to activate their games, visiting daily on the promise of more games coming, and *bam*, Summer sale.

Given the game deals they're asking for apparently only seem to be for ~6 day, you're never going to see them here all the time. And given how it was done the first time, I'd expect the next time to be shortly before the next thing they'd like to get more attention for.
Post edited August 10, 2016 by Pheace
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Pheace: It's a promotion stunt basically. They made this huge hubbub, opened up an automated system where some devs allowed you to activate games here if you owned them on Steam, *right* before the Summer sale. Everyone's exited, visiting to activate their games, visiting daily on the promise of more games coming, and *bam*, Summer sale.
The Connect program launched before Steam's summer sale, though; not GOG's. GOG's summer sale had already taken place by then.
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joequincy: I'm just frustrated that the two weeks that this service existed happened to coincide with me living in a camper, mostly offline (I bought a house. Moved out of the apartment early and stayed in the camper till we were able to close).

The original announcement doesn't state that it's a trial. It says it's a thing. It says that you can always find the current available games at connect.gog.com. For it to disappear so quickly means, despite all assurances in that one Reddit post I'm supposed to have seen, that the project is effectively abandoned. It was launched without a plan for continuation beyond the first week, and they haven't managed to figure out how to get it running again in the following two months.

It's not coming back. And I missed it. And that's super frustrating, because I have every game on that initial list in my Steam Library.

Yes, TrevorWilliams, I acknowledge this post is pointless. I just hope a GoG rep possibly sees it, and maybe they think a little bit more about how much it sucks for their customer to have their excitement raised and immediately dashed by tenth-baked ideas... and maybe keep them in the oven a bit longer next time, until they can sustain. A project like this should at least last long enough to get a "So, this isn't working out. Heads up that it will be ending at a near-but-still-future date." If it can't even make it that long, it's not ready.
It says in the op...
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GOG.com: While GOG Connect will stick around, the available games will come and go. These are limited-time offers made possible by participating developers and publishers, so stay tuned as we bring new titles onboard in the future (and grab your copies before they go away)!
Right there in the announcement. Reading comprehension. Do you even English?
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Pheace: It's a promotion stunt basically. They made this huge hubbub, opened up an automated system where some devs allowed you to activate games here if you owned them on Steam, *right* before the Summer sale. Everyone's exited, visiting to activate their games, visiting daily on the promise of more games coming, and *bam*, Summer sale.
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WvStolzing: The Connect program launched before Steam's summer sale, though; not GOG's. GOG's summer sale had already taken place by then.
Yeah no. GOG connect introduced June 1st, GOG summer sale started June 8th, a day after they announced the second set of games. Though you're partly right, that did happen before Steam's Summer sale, too.
Post edited August 10, 2016 by Pheace
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Pheace: Yeah no. GOG connect introduced June 1st, GOG summer sale started June 8th, a day after they announced the second set of games. Though you're partly right, that did happen before Steam's Summer sale, too.
That's right. Sorry about the confusion.
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paladin181: It says in the op...
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GOG.com: While GOG Connect will stick around, the available games will come and go. These are limited-time offers made possible by participating developers and publishers, so stay tuned as we bring new titles onboard in the future (and grab your copies before they go away)!
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paladin181: Right there in the announcement. Reading comprehension. Do you even English?
Do you? It says the available games will come and go. It's been two months with no update, and only an offsite acknowledgement from weeks ago that they're taking feedback into consideration before they bring it back. An inherent property of bringing it back is that it needs to have been gone in the first place... but they haven't acknowledged that the program is on hiatus on their own site, which isn't exactly confidence inspiring.

So, recognizing from actual (lack of) activity that the program isn't actively continuing, I comprehend that what the OP reads isn't accurate... because reality is sometimes more complicated than what a couple lines in a PR statement say.
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joequincy: Do you? It says the available games will come and go. It's been two months with no update, and only an offsite acknowledgement from weeks ago that they're taking feedback into consideration before they bring it back. An inherent property of bringing it back is that it needs to have been gone in the first place... but they haven't acknowledged that the program is on hiatus on their own site, which isn't exactly confidence inspiring.

So, recognizing from actual (lack of) activity that the program isn't actively continuing, I comprehend that what the OP reads isn't accurate... because reality is sometimes more complicated than what a couple lines in a PR statement say.
You said they didn't say the games would be temporary. It's right there. I'm not saying the program's extended inactivity is not there, but like most things they've done, it either wasn't as popular as they'd hoped or is not my point either.

Also, you read into things and put words in that aren't there. They never mention "bringing it back" in your linked post, rather, they discus how feedback will affect how they proceed in the future with it. Round One is over, and they're looking how they can adjust it before future releases. So again, do you read English, or just pick out a few words and decide that "This is what this is about"?

They said the games will come and go. They came, and went. Where in their initial post did they try to mislead you significantly? You who reads into posts things they never said to begin with?
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joequincy: Do you? It says the available games will come and go. It's been two months with no update, and only an offsite acknowledgement from weeks ago that they're taking feedback into consideration before they bring it back. An inherent property of bringing it back is that it needs to have been gone in the first place... but they haven't acknowledged that the program is on hiatus on their own site, which isn't exactly confidence inspiring.

So, recognizing from actual (lack of) activity that the program isn't actively continuing, I comprehend that what the OP reads isn't accurate... because reality is sometimes more complicated than what a couple lines in a PR statement say.
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paladin181: You said they didn't say the games would be temporary. It's right there. I'm not saying the program's extended inactivity is not there, but like most things they've done, it either wasn't as popular as they'd hoped or is not my point either.

Also, you read into things and put words in that aren't there. They never mention "bringing it back" in your linked post, rather, they discus how feedback will affect how they proceed in the future with it. Round One is over, and they're looking how they can adjust it before future releases. So again, do you read English, or just pick out a few words and decide that "This is what this is about"?

They said the games will come and go. They came, and went. Where in their initial post did they try to mislead you significantly? You who reads into posts things they never said to begin with?
I said they didn't say the program would be temporary. They never mentioned "Rounds" in the original post, and for them to say Round One is over, implicitly states that the program is on hiatus. Necessarily if it comes back, it must be brought back. That's not reading into things. That's basic reading comprehension.
I hope GOG Connect just dies and goes away now, if for no other reason than I wont have to see annoying useless threads about it in the forums anymore. :)