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Connect your Steam account and grow or jumpstart your GOG.com library.


UPDATE: Last chance to grab your games from the original list! Make sure to get them until June 8, 12:59 PM UTC.

Want more games? We've got more games! Three new titles are now available through GOG Connect:

- Kona
- Defender's Quest
- Door Kickers

You can get them until June 13, 1:59 PM UTC.



Today, we're launching a new program called <span class="bold">GOG Connect</span>. The premise is simple: connect your Steam account and add your eligible games to your GOG.com library.

Whether you're checking us out for the first time or have been with us for a while, <span class="bold">GOG Connect</span> gets you DRM-free versions of your games, digital extras, and a whole lot of freedom of choice (like whether you go with the GOG Galaxy client or not). It gets you our take on game ownership, and we say: why buy the games more than once?

Thanks to our awesome partners including Deep Silver, Harebrained Schemes, Jonathan Blow's Number None, TaleWorlds and more, you can now add more than 20 games to your GOG.com library if you previously purchased them on Steam.

The full list of games will always be available on connect.gog.com, starting with these and more:

- The Witness
- FTL: Faster Than Light
- The Incredible Adventures of Van Helsing: Final Cut
- Galactic Civilizations 3
- Trine Enchanted Edition
- Saints Row 2
- Shadowrun Returns
- The Witcher: Enhanced Edition


While <span class="bold">GOG Connect</span> will stick around, the available games will come and go. These are limited-time offers made possible by participating developers and publishers, so stay tuned as we bring new titles onboard in the future (and grab your copies before they go away)!


For a bit more library-building, a bunch of our favorite titles will also be discounted up to -85% all week long, including The Witness, Saints Row: The Third, System Shock 2 and more. You can check out all the deals here. The sale will last until June 6, 12:59 PM UTC.
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BeepGuy: You know, launching this would've been absolutely perfect and hilarious about two months ago. Now, it's just kind of slightly annoying which is a shame. Get a calendar next time.
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Barefoot_Monkey: What happened two months ago?
It would have been released at April the 1st; fools day. Other than that no idea either.
2 more for my GOG collection it looks like.. Have to wait until I get home though...
1 more game for me, Door Kickers :)
Intersting enough, now I did not make my profile public, and it was able to add the new game. I guess it reads the game list when you set it to public once, and stores it, so I don't have to set my profile to public every time new games get added to the list.
Post edited June 07, 2016 by MadyNora
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mechmouse: Personally I think it speaks volumes that some publishers are doing this. To me it says they're not happy with the level of control valve has over their games.
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Pheace: I think you're vastly overstating how 'outside of the box' thinking this move appears to be.

Publishers already do this every single time you see a DRM-Free version sold with a Steam key, which is pretty much everywhere *except* GOG. For publishers it's incredibly normal to allow you a second version of your game in a different place than you bought it. Except here, because GOG does not want to sell Steam keys (or Uplay, Origin etc).

There are lots of games on GOG that are sold with both a DRM-Free version *and* a Steam key elsewhere. Which to be honest makes the whole "You own the games, so why buy them more than once?" slogan of GOG connect a little ironic. It's not the publishers blocking the activation of games on another service there, it's GOG.

So no, I don't consider this to be something that 'speaks volumes' when it comes to publishers attitude. Imo they're just allowing GOG to do something that's pretty common in the industry, and probably wouldn't have been needed if GOG been more pro active about allowing publishers to hand out GOG keys as their 'DRM-Free' version, which would've been ideal imo.

But then from what I've read it seems GOG does not want to give publishers GOG keys to sell if they're going to combine them with Steam keys. Though I believe when that was mentioned it was for a kickstarter or Humble? Don't remember.

I do agree it was a smart move of GOG to take that step off the publishers hands by creating a system that verifies ownership for them with the Steam API and thus making it easy to also hand out a GOG version that way. Up till now you pretty much had to email developers and hope they handled the ticket and bothered to send you a GOG key (which some do).

The only disappointing thing is the 5 day limit, which, if anything about this 'speaks volumes', this would be it. That apparently publishers are not ready to make this step permanently but are only willing to do it for a limited timeframe only. Making it more of a limited giveaway than a permanent step towards allowing people copies on multiple platforms no matter where it is bought.

Imo, that's the smartest step made here. Making it convenient for the publishers. That's what Steamworks does for publishers, and where the publishers are, consumers will follow.
That is simply not true. I`ve been hamstrung to Steam for most of the games I really want for the longest time and only GOG has now given us to actually own the game we paid for.

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Pheace: PS: I have to say, from the perspective of a mainly Steam user, I have to admit GOG connect actually makes me more comfortable buying Steam games, with the prospect of my GOG library filling itself up over time thanks to this anyway. (if, hopefully the publishers keep adding to this program)
Yes, it`s called freedom to actually own your own games.

Unusual feeling isn`t it? Once upon a time this was the norm.
Post edited June 07, 2016 by Socratatus
Well, I guess that confirms it.

I just got a new eligible game, and added it to my GOG account, despite the fact that my Steam profile is set to private. :-)
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mkess: Great news!

I waited a long time for something like this..

It's the ideal moment to do such a thing, because I think some users, like myself, are unhappy about the things Valve is doing right now. ... or did in the past with the try to sell use 3rd party DLC aka. "paid mods".

With this "trick" you are able to break the hold of Vakve has on the game market and the gamers in the long run. I am looking forward to pull more games to your , and in that matter to our side, because your game licenses belong to us, nobody can take them away, or alter and delete the content, without our permission.
Agreed. I`m slightly surprised Steam even allow this I doubt it`ll last for long.

Also GOG still needs permission from the Dev houses and some are very tight with their `precious` ie Creative Assembly and will likely never allow them to be released Steam-free.
Post edited June 07, 2016 by Socratatus
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mkess: Great news!

I waited a long time for something like this..

It's the ideal moment to do such a thing, because I think some users, like myself, are unhappy about the things Valve is doing right now. ... or did in the past with the try to sell use 3rd party DLC aka. "paid mods".

With this "trick" you are able to break the hold of Vakve has on the game market and the gamers in the long run. I am looking forward to pull more games to your , and in that matter to our side, because your game licenses belong to us, nobody can take them away, or alter and delete the content, without our permission.
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Socratatus: Agreed. I`m slightly surprised Steam even allow this I doubt it`ll last for long.

Also GOG still needs permission from the Dev houses and some are very tight with their `precious` ie Creative Assembly and will likely never allow them to be released Steam-free.
It's not as if there's anything shady or underhanded going on.

GOG's doing this with the consent of the various publishers/developers, and all they're doing is giving you a GOG version of the game. It's not as if they're transferring the game from Steam and somehow stripping off the DRM in the process!
THANKS to the Kona, Defender's Quest, and Door Kickers devs for adding their games!
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Socratatus: That is simply not true. I`ve been hamstrung to Steam for most of the games I really want for the longest time and only GOG has now given us to actually own the game we paid for.
Uh no. Limiting 'games' to the selection you want but can not get without Steam and then implying what I said is not true is faulty logic. Fact is there are tons of games out there sold with both a DRM-Free copy and a Steam key. I never claimed all of them, and it not including all of them does not make what I said not true.
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Socratatus: Yes, it`s called freedom to actually own your own games.

Unusual feeling isn`t it? Once upon a time this was the norm.
Thanks, I'm almost 40, I'm well aware what used to be 'the norm', like selling the game you 'own' if you were done with it for instance, good luck with that. I have my own stance on this and for me that means I don't value the futureproofing of DRM-Free as highly as others do.
Post edited June 07, 2016 by Pheace
Thanks for the new games but I already bought the one I wanted to have here about two years ago :)
I am really liking this new feature here. When I purchase a game, I buy it from both Steam and GOG when available from both stores and it's really nice to see some will carry over here. Thank you for this addition, GOG and developers. :)
Works flawless now. Found "Door Kickers" in seconds.

Good job GOG.
Considering that many games have dlc that combined cost more than the base game, I wonder if GOG Connect could redeem them too. For instance GalCiv III has a lot of dlc, but I only see the base game in the redeem page. Cleaver move Stardock!
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Pheace: Thanks, I'm almost 40, I'm well aware what used to be 'the norm', like selling the game you 'own' if you were done with it for instance, good luck with that. I have my own stance on this and for me that means I don't value the futureproofing of DRM-Free as highly as others do.
That's because digital goods, drm or not, they cease to have value the moment you purchase it. You cannot do anything with them except using them. So you still work under a license agreement and not ownership.
Post edited June 07, 2016 by MIK0
I'm a little worried this might be having the opposite effect on me. I've found myself a few times checking if there is a humble or steam price difference to get it on GOG which isn't good from a GOG revenue perspective. I guess it is fortunate they are timed to miss specials on steam. Though I did find one game I hadn't got around tor redeeming from a humble bundle and redeemed on steam and grabbed it here. That said I don't think the game interested me hence I hadn't got around to redeeming it in the first place :)

I'm sure when I get used to this I'll stop looking at steam and just take it as it comes.
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MIK0: Considering that many games have dlc that combined cost more than the base game, I wonder if GOG Connect could redeem them too. For instance GalCiv III has a lot of dlc, but I only see the base game in the redeem page. Cleaver move Stardock!
That's a limitation of the Steam API. There's no way to check whether someone owns DLC, so GOG Connect can't offer DLC redemption even if Stardock wanted it. If Valve ever addresses that (which might be a while, as people have already been pestering them for years for this) then we'll probably see some Connected (tm) DLC from those who had made their games available through Connect.